Player Matchup

Thanatos
Thanatos
Anarhos
Thanatos
Level 107
God Stats
35W - 39L
1,556 SR
Queue Stats
132W - 115L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
HVSEM
Zhong Kui
Level 44
God Stats
4W - 4L
1,659 SR
Queue Stats
10W - 9L
1,435 Elo+
Party 1
Mulan
Mulan
MiatejEngaged
Mulan
Level 65
God Stats
4W - 5L
1,617 SR
Queue Stats
111W - 87L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
MiatejMiatej
Nu Wa
Level 44
God Stats
65W - 46L
1,553 SR
Queue Stats
100W - 84L
1,479 Elo+
Party 3
Artemis
Artemis
jayclar
Artemis
Level 134
God Stats
2W - 12L
1,202 SR
Queue Stats
273W - 263L
1,429 Elo+
Solo
Team Averages
Level 79
1,517 SR
1,461 Elo+

VS

Team Averages
Level 61
1,594 SR
1,444 Elo+
Medusa
Medusa
 
Medusa
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
Don-VincenZo7
Surtr
Level 49
God Stats
45W - 32L
1,647 SR
Queue Stats
166W - 146L
1,433 Elo+
Party 2
Awilix
Awilix
Skazis_Welt
Awilix
Level 68
God Stats
9W - 5L
1,507 SR
Queue Stats
168W - 145L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
Sweetjak
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 4
Poseidon
Poseidon
jkabz
Poseidon
Level 119
God Stats
9W - 9L
1,815 SR
Queue Stats
398W - 379L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anarhos
Thanatos
9
1 / 4 / 0
5,241
437
3,774
10,799
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
HVSEM
Zhong Kui
10
1 / 1 / 1
5,522
460
8,926
9,084
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,423
452
5,341
11,618
11,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
5,874
490
3,488
4,383
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jayclar
Artemis
2
0 / 2 / 0
3,860
322
288
1,781
423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 2 / 2
6,555
546
8,431
7,644
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 2
7,510
626
7,598
9,540
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Awilix
13
3 / 0 / 1
7,021
585
3,371
8,855
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Sweetjak
Sylvanus
11
2 / 0 / 3
6,949
579
4,003
8,754
5,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
jkabz
Poseidon
12
0 / 0 / 1
7,193
599
3,006
3,800
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
2
2.5
L
Thanatos
Anarhos
Thanatos
1
4
0
0.25
W
1
0
2
2
L
Zhong Kui
HVSEM
Zhong Kui
1
1
1
1.5
L
0
3
0
0
L
0
0
0
0
W
Awilix
3
0
1
3.5
W
Sylvanus
Sweetjak
Sylvanus
2
0
3
3.5
L
Artemis
jayclar
Artemis
0
2
0
0
W
Poseidon
jkabz
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
26,409
37,665
Taken
38,593
24,010
Mitigated
21,701
15,181
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,431
3,997
0
693
7,644
3,043
695
4,877
2,727
0
40,409
L
Thanatos
Anarhos
Thanatos
3,774
644
0
5,735
10,799
3,594
0
1,955
8,844
0
24,227
W
7,598
3,487
0
3,149
9,540
8,094
515
256
8,590
992
47,916
L
Zhong Kui
HVSEM
Zhong Kui
8,926
2,581
0
3,893
9,084
6,932
0
2,022
7,062
33,040
6,702
L
5,341
994
0
3,403
11,618
11,659
0
350
10,526
0
34,988
L
3,488
350
0
2,146
4,383
1,402
0
2,705
1,678
40,697
0
W
Awilix
3,371
1,663
0
490
8,855
4,008
0
1,189
7,497
0
60,111
W
Sylvanus
Sweetjak
Sylvanus
4,003
2,126
1,475
1,605
8,754
5,438
185
3,204
5,470
22,587
0
L
Artemis
jayclar
Artemis
288
116
0
4
1,781
423
0
315
1,466
0
3,519
W
Poseidon
jkabz
Poseidon
3,006
119
0
1,404
3,800
1,118
164
1,582
1,894
54,943
1,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
35,228
260
Minions Killed
362
0
Camps Cleared
0
962,058
Distance Traveled
1,133,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,555
546
41
3
0
185,210
0
L
Thanatos
5,241
437
36
3
0
229,102
0
W
Surtr
7,510
626
87
7
0
222,347
0
L
Zhong Kui
5,522
460
59
5
0
221,197
0
L
Mulan
5,423
452
66
6
0
218,157
2
L
Nu Wa
5,874
490
92
8
0
251,251
6
W
Awilix
7,021
585
95
8
0
287,492
2
W
Sylvanus
6,949
579
42
4
0
200,431
3
L
Artemis
3,860
322
7
1
0
42,351
0
W
Poseidon
7,193
599
97
8
0
237,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role