Player Matchup

Nut
Nut
Gory7621
Nut
Level 54
God Stats
12W - 10L
1,500 SR
Queue Stats
108W - 100L
1,373 Elo+
Solo
Janus
Janus
JOEY7SEVEN
Janus
Level 102
God Stats
4W - 7L
1,409 SR
Queue Stats
224W - 237L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
MEN_IN_BIKE_30
Aphrodite
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,435 Elo+
Solo
Susano
Susano
Sir Fluffens
Susano
Level 135
God Stats
2W - 4L
1,199 SR
Queue Stats
128W - 127L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sonofvl
Cu Chulainn
Level 62
God Stats
23W - 13L
1,607 SR
Queue Stats
42W - 42L
1,448 Elo+
Solo
Team Averages
Level 96
1,443 SR
1,458 Elo+

VS

Team Averages
Level 97
1,514 SR
1,459 Elo+
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alessandro-Scire
Arachne
Level 66
God Stats
2W - 4L
1,438 SR
Queue Stats
64W - 56L
1,487 Elo+
Party 2
Chernobog
Chernobog
BobyBlue91
Chernobog
Level 87
God Stats
1W - 1L
1,726 SR
Queue Stats
127W - 114L
1,435 Elo+
Party 2
Scylla
Scylla
FlowMarok1ry
Scylla
Level 122
God Stats
8W - 22L
1,427 SR
Queue Stats
349W - 352L
1,435 Elo+
Solo
Aphrodite
Aphrodite
Zinou77
Aphrodite
Level 106
God Stats
21W - 25L
1,477 SR
Queue Stats
61W - 63L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
6,964
410
5,265
12,185
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
2 / 2 / 3
8,919
525
8,072
8,195
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
MEN_IN_BIKE_30
Aphrodite
13
0 / 0 / 4
7,105
418
8,142
15,382
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
16
8 / 4 / 2
9,229
543
7,955
15,419
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
sonofvl
Cu Chulainn
16
4 / 0 / 4
10,087
593
16,051
14,531
16,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 4 / 0
7,651
450
4,445
16,263
11,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 2
7,855
462
7,064
15,164
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
BobyBlue91
Chernobog
14
2 / 2 / 0
7,743
455
14,333
15,564
8,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
3 / 4 / 2
9,004
530
5,257
9,291
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Zinou77
Aphrodite
14
0 / 1 / 6
8,766
516
6,883
12,312
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
7
7
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
L
2
3
2
1
L
Chernobog
BobyBlue91
Chernobog
2
2
0
1
L
Scylla
3
4
2
1
W
0
1
3
1.5
W
Janus
2
2
3
1.75
W
Aphrodite
MEN_IN_BIKE_30
Aphrodite
0
0
4
2
W
Susano
8
4
2
2.25
L
Aphrodite
Zinou77
Aphrodite
0
1
6
3
W
Cu Chulainn
sonofvl
Cu Chulainn
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,485
Damage
37,982
65,712
Taken
68,594
37,725
Mitigated
38,919
26,382
Healing
22,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,445
587
0
3,795
16,263
11,780
0
2,065
14,118
0
58,808
L
7,064
4,975
0
1,996
15,164
7,061
0
2,803
12,069
0
52,243
L
Chernobog
BobyBlue91
Chernobog
14,333
8,444
0
4,251
15,564
8,325
1,091
5,222
10,342
0
75,408
L
Scylla
5,257
399
0
750
9,291
3,176
0
3,073
5,984
60,446
1,791
W
5,265
2,344
0
3,624
12,185
4,906
724
2,511
9,674
0
45,289
W
Janus
8,072
120
0
750
8,195
3,478
0
2,743
5,326
69,188
2,210
W
Aphrodite
MEN_IN_BIKE_30
Aphrodite
8,142
877
5,196
11,155
15,382
6,090
364
2,442
12,926
43,589
0
W
Susano
7,955
1,101
0
4,368
15,419
6,515
0
2,869
12,352
0
61,273
L
Aphrodite
Zinou77
Aphrodite
6,883
486
5,107
6,658
12,312
8,577
30
3,898
8,338
33,827
1,696
W
Cu Chulainn
sonofvl
Cu Chulainn
16,051
1,389
0
1,289
14,531
16,736
40
727
13,764
7,574
84,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
41,019
529
Minions Killed
465
0
Camps Cleared
0
1,603,902
Distance Traveled
1,607,083
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,651
450
108
6
0
305,861
4
L
Arachne
7,855
462
79
5
0
381,841
0
L
Chernobog
7,743
455
121
7
0
313,357
0
L
Scylla
9,004
530
114
7
0
291,604
4
W
Nut
6,964
410
76
4
0
334,055
2
W
Janus
8,919
525
153
9
0
322,745
2
W
Aphrodite
7,105
418
54
3
0
317,904
5
W
Susano
9,229
543
88
5
0
298,610
0
L
Aphrodite
8,766
516
43
3
0
314,420
6
W
Cu Chulainn
10,087
593
158
9
0
330,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role