Player Matchup

Mercury
Mercury
 
Mercury
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DaRightSandwich
Cthulhu
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 215L
1,520 Elo+
Party 1
Surtr
Surtr
MasterIris
Surtr
Level 143
God Stats
13W - 23L
1,416 SR
Queue Stats
565W - 596L
1,580 Elo+
Solo
Hercules
Hercules
Sweatington
Hercules
Level 137
God Stats
5W - 7L
1,445 SR
Queue Stats
323W - 316L
1,596 Elo+
Solo
Geb
Geb
antantant9
Geb
Level 129
God Stats
10W - 6L
1,541 SR
Queue Stats
238W - 203L
1,585 Elo+
Party 1
Team Averages
Level 165
1,480 SR
1,556 Elo+

VS

Team Averages
Level 150
1,525 SR
1,493 Elo+
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Matlock67
Ah Puch
Level 148
God Stats
10W - 4L
1,500 SR
Queue Stats
257W - 262L
1,441 Elo+
Solo
Yu Huang
Yu Huang
Raximo
Yu Huang
Level 156
God Stats
2W - 0L
1,680 SR
Queue Stats
25W - 33L
1,489 Elo+
Solo
Raijin
Raijin
WolfyWolve
Raijin
Level 149
God Stats
4W - 2L
1,370 SR
Queue Stats
36W - 32L
1,479 Elo+
Solo
Rama
Rama
dark608shadow
Rama
Level 155
God Stats
1W - 1L
1,577 SR
Queue Stats
38W - 44L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 4 / 0
7,549
755
8,610
8,545
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 3
8,271
827
6,811
11,950
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
13
0 / 4 / 1
7,345
735
5,404
10,352
12,303
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Sweatington
Hercules
13
0 / 2 / 2
6,825
683
6,294
13,674
11,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 1
6,933
693
7,723
9,465
9,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 0 / 13
8,839
884
7,013
10,753
9,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Matlock67
Ah Puch
14
4 / 2 / 9
8,261
826
8,271
9,584
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Raximo
Yu Huang
16
5 / 0 / 10
8,920
892
10,969
9,018
6,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Raijin
WolfyWolve
Raijin
13
3 / 1 / 8
7,701
770
9,081
5,962
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 11
8,067
807
10,767
7,117
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
4
Kills
17
17
Deaths
4
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
0
0.5
W
Geb
 
Geb
1
0
13
7.5
L
1
4
3
0.63
L
Surtr
0
4
1
0.13
W
Ah Puch
Matlock67
Ah Puch
4
2
9
4.25
W
Yu Huang
Raximo
Yu Huang
5
0
10
10
L
Hercules
Sweatington
Hercules
0
2
2
0.5
W
Raijin
WolfyWolve
Raijin
3
1
8
7
L
1
3
1
0.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,842
Damage
46,101
53,986
Taken
42,434
48,848
Mitigated
27,587
15,205
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,610
422
891
1,317
8,545
3,906
47
5,201
3,344
0
16,565
W
Geb
 
Geb
7,013
190
2,911
2,844
10,753
9,327
130
4,686
6,067
11,815
1,413
L
6,811
427
1,208
2,786
11,950
11,657
0
7,072
4,878
18,854
28
L
Surtr
5,404
1,145
147
493
10,352
12,303
0
6,301
4,051
2,237
15,268
W
Ah Puch
Matlock67
Ah Puch
8,271
408
847
1,088
9,584
5,383
257
2,538
7,046
21,131
0
W
Yu Huang
Raximo
Yu Huang
10,969
1,393
1,015
1,648
9,018
6,349
488
2,423
6,595
29,370
2,435
L
Hercules
Sweatington
Hercules
6,294
1,006
453
5,775
13,674
11,173
0
8,500
5,174
0
9,684
W
Raijin
WolfyWolve
Raijin
9,081
797
607
332
5,962
2,889
192
1,915
4,047
15,426
0
L
7,723
264
911
1,224
9,465
9,809
0
7,103
2,362
12,763
765
W
10,767
8,524
1,110
1,305
7,117
3,639
990
3,167
3,950
0
19,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,923
Gold Earned
41,788
123
Minions Killed
145
0
Camps Cleared
0
997,041
Distance Traveled
929,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,549
755
25
3
0
215,649
0
W
Geb
8,839
884
14
1
0
211,473
0
L
Cthulhu
8,271
827
34
3
0
202,842
0
L
Surtr
7,345
735
38
4
0
166,228
0
W
Ah Puch
8,261
826
37
4
0
175,647
0
W
Yu Huang
8,920
892
57
6
0
215,743
0
L
Hercules
6,825
683
16
2
0
199,383
0
W
Raijin
7,701
770
13
1
0
130,832
0
L
Geb
6,933
693
10
1
0
212,939
0
W
Rama
8,067
807
24
2
0
196,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role