Player Matchup

Atlas
Atlas
Bronze III
DuckYea
Atlas
Bronze III
Level 117
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 1L
1,546 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
FreezingFrost
Sun Wukong
Gold II
Level 144
God Stats
4W - 2L
1,713 SR
Queue Stats
141W - 138L
1,684 MMR
Solo
Kukulkan
Kukulkan
Gold I
SlyceANDyce
Kukulkan
Gold I
Level 133
God Stats
14W - 5L
1,793 SR
Queue Stats
145W - 140L
1,843 MMR
Solo
Cernunnos
Cernunnos
Bronze III
SneezyMuff1n
Cernunnos
Bronze III
Level 95
God Stats
0W - 1L
1,856 SR
Queue Stats
14W - 14L
1,552 MMR
Party 2
Maman Brigitte
Maman Brigitte
Gold IV
TMWDESTINY18
Maman Brigitte
Gold IV
Level 124
God Stats
1W - 4L
1,807 SR
Queue Stats
15W - 12L
1,741 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,779 SR
1,673 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,599 SR
1,658 MMR
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Silver I
Drooopyy
Poseidon
Silver I
Level 88
God Stats
2W - 2L
1,626 SR
Queue Stats
7W - 7L
1,494 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
InevitableGrim4
Gilgamesh
Diamond V
Level 146
God Stats
7W - 4L
1,608 SR
Queue Stats
68W - 50L
1,965 MMR
Solo
Da Ji
Da Ji
Gold II
ItsOhWhatever
Da Ji
Gold II
Level 144
God Stats
18W - 17L
1,706 SR
Queue Stats
189W - 191L
1,605 MMR
Solo
Nut
Nut
Gold I
JuJu5175
Nut
Gold I
Level 146
God Stats
2W - 2L
1,553 SR
Queue Stats
67W - 63L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DuckYea
Atlas
9
0 / 5 / 0
5,906
454
2,903
12,440
8,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
FreezingFrost
Sun Wukong
12
0 / 1 / 0
7,035
541
7,756
14,987
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SlyceANDyce
Kukulkan
13
0 / 2 / 1
7,604
585
3,614
4,793
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SneezyMuff1n
Cernunnos
13
0 / 4 / 0
6,707
516
4,969
12,105
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
TMWDESTINY18
Maman Brigitte
11
1 / 1 / 0
6,133
472
3,934
10,929
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
OdinAresArtemisBake Kujira

VS

Bans
ThorLancelotAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 0 / 8
7,373
567
4,452
9,115
8,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Drooopyy
Poseidon
14
6 / 1 / 2
8,105
623
5,996
5,373
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
InevitableGrim4
Gilgamesh
14
1 / 0 / 3
8,385
645
11,745
12,989
11,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 4
7,229
556
6,294
10,769
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 0 / 3
7,975
613
10,195
7,324
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
8
5
W
Poseidon
Drooopyy
Poseidon
6
1
2
7
L
Atlas
DuckYea
Atlas
0
5
0
0
L
Sun Wukong
FreezingFrost
Sun Wukong
0
1
0
0
W
Gilgamesh
InevitableGrim4
Gilgamesh
1
0
3
2.5
W
3
0
4
5
W
2
0
3
3.5
L
Kukulkan
SlyceANDyce
Kukulkan
0
2
1
0.25
L
Cernunnos
SneezyMuff1n
Cernunnos
0
4
0
0
L
Maman Brigitte
TMWDESTINY18
Maman Brigitte
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
38,682
55,254
Taken
45,570
32,277
Mitigated
29,771
18,124
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,452
769
0
3,190
9,115
8,008
0
2,872
6,243
20,907
2,270
W
Poseidon
Drooopyy
Poseidon
5,996
348
0
821
5,373
2,075
0
2,620
2,709
59,505
1,234
L
Atlas
DuckYea
Atlas
2,903
752
1,270
1,635
12,440
8,887
0
4,725
7,365
14,990
0
L
Sun Wukong
FreezingFrost
Sun Wukong
7,756
1,780
0
4,774
14,987
13,106
0
868
13,087
0
55,816
W
Gilgamesh
InevitableGrim4
Gilgamesh
11,745
3,381
0
3,470
12,989
11,744
0
607
11,467
0
74,294
W
6,294
1,563
0
2,241
10,769
5,152
0
2,630
8,104
0
63,340
W
10,195
8,229
0
3,898
7,324
2,792
756
1,493
5,831
0
65,818
L
Kukulkan
SlyceANDyce
Kukulkan
3,614
126
0
1,140
4,793
1,994
0
1,232
3,402
63,169
1,413
L
Cernunnos
SneezyMuff1n
Cernunnos
4,969
3,026
0
3,546
12,105
4,430
0
1,279
10,766
0
62,388
L
Maman Brigitte
TMWDESTINY18
Maman Brigitte
3,934
469
0
5,759
10,929
3,860
0
1,364
9,440
42,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
39,067
460
Minions Killed
495
0
Camps Cleared
0
1,307,888
Distance Traveled
1,411,891
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,373
567
34
3
0
289,763
6
W
Poseidon
8,105
623
132
10
0
291,535
3
L
Atlas
5,906
454
18
1
0
266,823
2
L
Sun Wukong
7,035
541
113
9
0
228,781
2
W
Gilgamesh
8,385
645
131
10
0
267,478
1
W
Da Ji
7,229
556
86
7
0
313,382
0
W
Nut
7,975
613
112
9
0
249,733
3
L
Kukulkan
7,604
585
143
11
0
242,331
1
L
Cernunnos
6,707
516
110
8
0
259,080
2
L
Maman Brigitte
6,133
472
76
6
0
310,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role