Player Matchup

Thanatos
Thanatos
BamItsManny
Thanatos
Level 141
God Stats
2W - 4L
1,303 SR
Queue Stats
284W - 286L
1,531 Elo+
Solo
Ra
Ra
TACT1CALCHEESE
Ra
Level 155
God Stats
2W - 3L
1,554 SR
Queue Stats
475W - 477L
1,586 Elo+
Party 1
Nike
Nike
TheBintedTemplar
Nike
Level 100
God Stats
0W - 1L
1,238 SR
Queue Stats
23W - 13L
1,622 Elo+
Solo
Scylla
Scylla
YachemiOccult
Scylla
Level 151
God Stats
0W - 2L
1,181 SR
Queue Stats
8W - 10L
1,493 Elo+
Solo
Chernobog
Chernobog
orz0
Chernobog
Level 142
God Stats
0W - 2L
1,341 SR
Queue Stats
298W - 312L
1,564 Elo+
Party 1
Team Averages
Level 138
1,324 SR
1,559 Elo+

VS

Team Averages
Level 165
1,775 SR
1,567 Elo+
Set
Set
ABlackMinute
Set
Level 140
God Stats
1W - 0L
1,757 SR
Queue Stats
46W - 38L
1,615 Elo+
Party 2
Agni
Agni
Bemusal
Agni
Level 144
God Stats
1W - 0L
1,842 SR
Queue Stats
48W - 33L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
EviiBear
Danzaburou
Level 100
God Stats
9W - 0L
1,876 SR
Queue Stats
276W - 265L
1,542 Elo+
Solo
Ix Chel
Ix Chel
Lew240
Ix Chel
Level 148
God Stats
7W - 2L
1,867 SR
Queue Stats
267W - 264L
1,590 Elo+
Solo
Ishtar
Ishtar
QUINTEROL
Ishtar
Level 292
God Stats
2W - 5L
1,535 SR
Queue Stats
427W - 448L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BamItsManny
Thanatos
15
4 / 7 / 3
8,873
739
7,277
12,773
6,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 5
9,548
796
6,761
12,611
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 5
7,927
661
12,698
13,773
13,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 10 / 2
8,569
714
8,670
13,994
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
orz0
Chernobog
14
1 / 7 / 5
8,180
682
3,643
14,894
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 18
10,830
903
10,860
18,239
18,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Bemusal
Agni
17
7 / 3 / 16
10,439
870
17,782
10,754
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
EviiBear
Danzaburou
17
7 / 3 / 16
10,296
858
11,707
13,467
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Lew240
Ix Chel
17
3 / 0 / 23
9,715
810
11,116
9,994
4,707
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
QUINTEROL
Ishtar
16
6 / 3 / 15
10,486
874
11,448
14,054
6,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
119
13
Kills
31
31
Deaths
14
20
Assists
88
Player
Kills
Deaths
Assists
KDA
W
8
5
18
3.4
L
Thanatos
BamItsManny
Thanatos
4
7
3
0.79
W
Agni
Bemusal
Agni
7
3
16
5
W
Danzaburou
EviiBear
Danzaburou
7
3
16
5
W
Ix Chel
Lew240
Ix Chel
3
0
23
14.5
W
Ishtar
QUINTEROL
Ishtar
6
3
15
4.5
L
4
3
5
2.17
L
1
4
5
0.88
L
3
10
2
0.4
L
Chernobog
orz0
Chernobog
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
62,913
68,045
Taken
66,508
38,011
Mitigated
41,523
20,792
Healing
22,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,860
3,502
711
3,089
18,239
18,799
973
3,632
13,286
0
14,838
L
Thanatos
BamItsManny
Thanatos
7,277
1,150
250
3,892
12,773
6,000
0
6,278
6,495
0
11,286
W
Agni
Bemusal
Agni
17,782
573
475
1,418
10,754
4,923
819
3,736
7,018
34,895
0
W
Danzaburou
EviiBear
Danzaburou
11,707
3,547
546
2,446
13,467
6,243
2,001
4,367
9,100
0
35,488
W
Ix Chel
Lew240
Ix Chel
11,116
1,532
7,809
4,235
9,994
4,707
1,463
3,496
6,408
20,446
184
W
Ishtar
QUINTEROL
Ishtar
11,448
6,046
520
1,715
14,054
6,851
2,630
3,764
10,290
0
28,166
L
6,761
30
6,015
6,369
12,611
6,937
0
2,783
9,828
33,909
0
L
12,698
534
468
659
13,773
13,044
13
7,289
6,484
5,255
12,592
L
8,670
408
708
374
13,994
5,497
20
5,881
8,113
8,806
0
L
Chernobog
orz0
Chernobog
3,643
850
857
1,200
14,894
6,533
355
6,553
8,341
0
13,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
51,766
97
Minions Killed
141
0
Camps Cleared
0
864,857
Distance Traveled
1,116,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,830
903
3
0
0
212,879
0
L
Thanatos
8,873
739
13
1
0
158,163
0
W
Agni
10,439
870
33
3
0
244,565
0
W
Danzaburou
10,296
858
35
3
0
219,240
0
W
Ix Chel
9,715
810
21
2
0
240,857
0
W
Ishtar
10,486
874
49
4
0
198,761
0
L
Ra
9,548
796
64
5
0
201,445
0
L
Nike
7,927
661
4
0
0
191,397
0
L
Scylla
8,569
714
1
0
0
169,694
0
L
Chernobog
8,180
682
15
1
0
144,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role