Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
SinfulReii
Ullr
Level 121
God Stats
2W - 5L
1,377 SR
Queue Stats
331W - 341L
1,527 Elo+
Solo
Amaterasu
Amaterasu
Spoon2772
Amaterasu
Level 147
God Stats
3W - 5L
1,465 SR
Queue Stats
187W - 199L
1,539 Elo+
Solo
Maui
Maui
TheWorldTurtle
Maui
Level 81
God Stats
2W - 3L
1,517 SR
Queue Stats
127W - 106L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
kslixx
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,525 Elo+
Solo
Team Averages
Level 85
1,472 SR
1,542 Elo+

VS

Team Averages
Level 135
1,459 SR
1,392 Elo+
Geb
Geb
Bubba Lou xD
Geb
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 140L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Casp3rTr3
Ah Muzen Cab
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,309 Elo+
Party 1
Yu Huang
Yu Huang
Kill Tyrants
Yu Huang
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 195L
1,453 Elo+
Party 1
Osiris
Osiris
Level99Pain
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,305 Elo+
Party 1
Ymir
Ymir
dalvinkill99
Ymir
Level 148
God Stats
2W - 3L
1,297 SR
Queue Stats
161W - 150L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 4 / 1
7,171
717
10,517
15,266
14,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
3 / 7 / 2
7,902
790
10,617
14,166
6,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Spoon2772
Amaterasu
12
0 / 4 / 2
6,714
671
7,865
15,361
12,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 3
7,173
717
4,335
16,488
16,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
kslixx
Kuzenbo
12
0 / 6 / 1
6,928
693
5,460
15,369
19,688
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 20
9,680
968
16,392
11,805
12,272
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Muzen Cab
Casp3rTr3
Ah Muzen Cab
16
8 / 1 / 16
9,708
971
13,638
7,718
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Kill Tyrants
Yu Huang
17
7 / 0 / 18
9,702
970
11,811
6,595
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
15
5 / 2 / 19
9,460
946
12,427
11,180
13,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 18
8,356
836
14,599
14,253
13,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
118
5
Kills
27
27
Deaths
5
9
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
1
0.63
W
4
1
20
14
W
Ah Muzen Cab
Casp3rTr3
Ah Muzen Cab
8
1
16
16
W
Yu Huang
Kill Tyrants
Yu Huang
7
0
18
16
W
Osiris
5
2
19
7.25
L
3
7
2
0.57
L
Amaterasu
Spoon2772
Amaterasu
0
4
2
0.25
L
0
6
3
0.25
W
3
1
18
12
L
Kuzenbo
kslixx
Kuzenbo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,794
Damage
68,867
76,650
Taken
51,551
70,022
Mitigated
46,653
18,242
Healing
22,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,517
4,606
604
3,042
15,266
14,252
0
9,607
5,334
0
13,683
W
16,392
1,378
3,137
3,092
11,805
12,272
529
1,987
9,450
28,829
1,165
W
Ah Muzen Cab
Casp3rTr3
Ah Muzen Cab
13,638
4,483
837
2,110
7,718
3,750
1,342
1,083
6,499
0
21,606
W
Yu Huang
Kill Tyrants
Yu Huang
11,811
1,632
3,142
2,142
6,595
3,233
1,028
1,635
4,736
32,328
0
W
Osiris
12,427
3,054
694
1,214
11,180
13,482
278
1,223
9,825
6,350
13,285
L
10,617
4,367
359
1,438
14,166
6,853
0
8,509
5,485
0
20,585
L
Amaterasu
Spoon2772
Amaterasu
7,865
3,887
1,080
5,857
15,361
12,331
0
8,035
7,186
0
16,566
L
4,335
673
1,053
1,595
16,488
16,898
0
8,457
7,597
8,882
0
W
14,599
1,976
2,549
3,655
14,253
13,916
281
3,867
10,096
15,733
2,664
L
Kuzenbo
kslixx
Kuzenbo
5,460
2,245
900
2,314
15,369
19,688
9
7,807
7,479
14,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,888
Gold Earned
46,906
94
Minions Killed
124
0
Camps Cleared
0
832,724
Distance Traveled
961,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,171
717
14
1
0
186,580
0
W
Geb
9,680
968
20
2
0
208,066
0
W
Ah Muzen Cab
9,708
971
31
3
0
180,203
0
W
Yu Huang
9,702
970
42
4
0
198,909
0
W
Osiris
9,460
946
21
2
0
194,339
0
L
Ullr
7,902
790
32
3
0
129,243
0
L
Amaterasu
6,714
671
22
2
0
176,729
0
L
Maui
7,173
717
13
1
0
164,215
0
W
Ymir
8,356
836
10
1
0
179,579
0
L
Kuzenbo
6,928
693
13
1
0
175,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role