Player Matchup

Ares
Ares
DANIK1298
Ares
Level 159
God Stats
6W - 5L
1,537 SR
Queue Stats
352W - 329L
1,530 Elo+
Solo
Neith
Neith
Greenfire98
Neith
Level 180
God Stats
38W - 23L
1,689 SR
Queue Stats
113W - 93L
1,636 Elo+
Solo
Surtr
Surtr
MVPhantxm
Surtr
Level 121
God Stats
9W - 6L
1,579 SR
Queue Stats
170W - 133L
1,545 Elo+
Party 2
Chang'e
Chang'e
The Xbox Effect
Chang'e
Level 158
God Stats
2W - 2L
1,419 SR
Queue Stats
81W - 79L
1,543 Elo+
Solo
Kali
Kali
iF6at10min
Kali
Level 128
God Stats
9W - 6L
1,674 SR
Queue Stats
968W - 900L
1,502 Elo+
Party 2
Team Averages
Level 149
1,580 SR
1,551 Elo+

VS

Team Averages
Level 154
1,561 SR
1,525 Elo+
Geb
Geb
Erobber4lyfe
Geb
Level 63
God Stats
6W - 16L
1,352 SR
Queue Stats
196W - 169L
1,554 Elo+
Solo
Cliodhna
Cliodhna
GaelicMarauder
Cliodhna
Level 156
God Stats
6W - 4L
1,699 SR
Queue Stats
113W - 92L
1,566 Elo+
Solo
Scylla
Scylla
TheyPutNames
Scylla
Level 126
God Stats
1W - 3L
1,702 SR
Queue Stats
205W - 210L
1,505 Elo+
Party 1
Nemesis
Nemesis
UnaverageKid
Nemesis
Level 128
God Stats
5W - 4L
1,770 SR
Queue Stats
176W - 171L
1,541 Elo+
Party 1
Anhur
Anhur
moietplusinc
Anhur
Level 299
God Stats
3W - 3L
1,279 SR
Queue Stats
620W - 620L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 2 / 5
7,570
505
9,128
15,562
13,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 4
9,102
607
8,033
7,116
2,586
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
MVPhantxm
Surtr
15
6 / 1 / 1
9,630
642
9,914
11,814
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 3
6,857
457
6,300
11,483
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 4
9,172
611
9,098
14,320
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,769
451
6,275
12,694
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
15
1 / 5 / 0
8,407
560
6,434
12,930
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
2 / 3 / 2
7,507
500
8,635
9,007
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
UnaverageKid
Nemesis
14
4 / 2 / 2
7,568
505
9,932
14,314
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 0
6,993
466
2,603
12,606
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
8
8
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
5
2.25
L
0
2
4
1
L
Cliodhna
1
5
0
0.2
W
3
2
4
2.5
W
Surtr
MVPhantxm
Surtr
6
1
1
6.5
W
0
2
3
0.75
L
Scylla
2
3
2
1
L
Nemesis
UnaverageKid
Nemesis
4
2
2
2.5
W
6
1
4
8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,473
Damage
33,879
60,295
Taken
61,551
38,343
Mitigated
30,803
21,138
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,128
863
0
2,348
15,562
13,960
0
6,245
9,317
29,675
2,111
L
6,275
932
0
3,561
12,694
10,277
0
4,702
7,944
24,248
0
L
Cliodhna
6,434
537
0
3,803
12,930
5,833
0
601
11,539
0
83,197
W
8,033
2,500
0
2,006
7,116
2,586
1,802
1,391
5,725
0
88,553
W
Surtr
MVPhantxm
Surtr
9,914
3,626
0
4,777
11,814
10,274
7
931
10,883
1,282
66,368
W
6,300
79
421
4,524
11,483
4,459
0
4,904
6,579
45,767
1,011
L
Scylla
8,635
1,649
0
2,500
9,007
3,587
41
5,279
3,728
60,324
0
L
Nemesis
UnaverageKid
Nemesis
9,932
4,423
0
3,444
14,314
6,476
0
2,928
11,304
0
69,700
W
9,098
4,362
0
7,062
14,320
7,064
3
1,439
12,881
0
78,441
L
2,603
1,536
0
2,893
12,606
4,630
0
1,666
10,940
0
49,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
37,244
498
Minions Killed
465
0
Camps Cleared
0
1,540,468
Distance Traveled
1,539,420
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,570
505
33
2
0
307,542
2
L
Geb
6,769
451
21
1
0
325,648
0
L
Cliodhna
8,407
560
146
10
0
315,768
1
W
Neith
9,102
607
146
10
0
297,913
3
W
Surtr
9,630
642
121
8
0
306,635
2
W
Chang'e
6,857
457
71
5
0
283,694
7
L
Scylla
7,507
500
116
8
0
270,144
2
L
Nemesis
7,568
505
95
6
0
366,387
2
W
Kali
9,172
611
127
8
0
344,684
2
L
Anhur
6,993
466
87
6
0
261,473
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role