Player Matchup

Cerberus
Cerberus
CS27O6
Cerberus
Level 86
God Stats
4W - 4L
1,546 SR
Queue Stats
194W - 213L
1,460 Elo+
Party 1
Yemoja
Yemoja
Chronostempo
Yemoja
Level 120
God Stats
20W - 3L
2,042 SR
Queue Stats
338W - 349L
1,483 Elo+
Solo
Ganesha
Ganesha
LUXRlD
Ganesha
Level 87
God Stats
4W - 4L
1,295 SR
Queue Stats
219W - 234L
1,462 Elo+
Party 1
Janus
Janus
ZeJoke
Janus
Level 149
God Stats
1W - 1L
1,227 SR
Queue Stats
63W - 90L
1,437 Elo+
Solo
Martichoras
Martichoras
o0WorldWide0
Martichoras
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
393W - 405L
1,529 Elo+
Solo
Team Averages
Level 114
1,522 SR
1,474 Elo+

VS

Team Averages
Level 115
1,462 SR
1,493 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AirOnel24l
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,472 Elo+
Party 2
Thor
Thor
BlunaXtreme
Thor
Level 158
God Stats
4W - 7L
1,418 SR
Queue Stats
440W - 454L
1,520 Elo+
Solo
Maui
Maui
MrShanks88
Maui
Level 103
God Stats
1W - 2L
1,545 SR
Queue Stats
261W - 257L
1,510 Elo+
Solo
Poseidon
Poseidon
theAlmighty_24
Poseidon
Level 89
God Stats
1W - 3L
1,346 SR
Queue Stats
55W - 63L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CS27O6
Cerberus
14
1 / 1 / 5
8,265
751
10,343
16,186
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
13
1 / 0 / 4
7,610
692
1,964
8,556
5,285
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
LUXRlD
Ganesha
14
0 / 2 / 7
8,343
758
7,284
12,721
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
ZeJoke
Janus
15
3 / 0 / 3
8,262
751
12,093
3,607
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
o0WorldWide0
Martichoras
13
2 / 0 / 4
7,782
707
9,741
6,702
3,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 1 / 2
6,575
598
2,467
8,401
5,599
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
13
2 / 1 / 1
7,069
643
9,484
10,117
6,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 2
7,068
643
10,950
9,023
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
1 / 1 / 2
7,724
702
3,551
11,042
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
14
0 / 2 / 2
6,877
625
10,825
7,573
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
7
Kills
3
3
Deaths
7
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
L
Da Ji
2
1
1
2.5
L
0
2
2
0.5
W
Cerberus
CS27O6
Cerberus
1
1
5
3.5
W
Yemoja
1
0
4
3
W
Ganesha
LUXRlD
Ganesha
0
2
7
1.75
L
1
1
2
2
W
Janus
ZeJoke
Janus
3
0
3
4.5
W
Martichoras
o0WorldWide0
Martichoras
2
0
4
4
L
Poseidon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,425
Damage
37,277
47,772
Taken
46,156
37,989
Mitigated
31,981
33,483
Healing
22,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,467
1,080
8,720
1,935
8,401
5,599
0
5,578
2,823
6,311
300
L
Da Ji
9,484
1,061
825
1,335
10,117
6,585
0
7,630
2,487
0
15,048
L
10,950
535
417
1,261
9,023
4,491
0
5,838
3,185
0
28,517
W
Cerberus
CS27O6
Cerberus
10,343
940
1,486
5,109
16,186
15,826
200
4,582
11,604
19,738
0
W
Yemoja
1,964
1,020
16,875
4,804
8,556
5,285
28
4,328
4,228
3,231
391
W
Ganesha
LUXRlD
Ganesha
7,284
490
440
1,430
12,721
11,534
123
4,441
8,280
13,697
1,156
L
3,551
839
1,367
3,045
11,042
11,510
0
5,779
5,263
7,725
0
W
Janus
ZeJoke
Janus
12,093
312
539
167
3,607
1,576
72
723
2,884
32,515
598
W
Martichoras
o0WorldWide0
Martichoras
9,741
1,569
1,271
1,362
6,702
3,768
93
2,602
4,100
0
21,583
L
Poseidon
10,825
840
2,447
1,484
7,573
3,796
0
5,671
1,902
21,479
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
35,313
137
Minions Killed
90
0
Camps Cleared
0
943,169
Distance Traveled
905,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,575
598
6
1
0
178,063
0
L
Da Ji
7,069
643
13
1
0
202,879
0
L
Thor
7,068
643
44
4
0
166,584
0
W
Cerberus
8,265
751
42
4
0
196,457
0
W
Yemoja
7,610
692
12
1
0
193,758
0
W
Ganesha
8,343
758
0
0
0
199,704
0
L
Maui
7,724
702
2
0
0
186,382
0
W
Janus
8,262
751
52
5
0
188,604
0
W
Martichoras
7,782
707
31
3
0
164,646
0
L
Poseidon
6,877
625
25
2
0
171,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role