Player Matchup

Merlin
Merlin
ChimpDaPimp
Merlin
Level 47
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 4L
1,433 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Skookum775
Maman Brigitte
Level 86
God Stats
0W - 1L
1,531 SR
Queue Stats
24W - 16L
1,477 Elo+
Party 1
Sol
Sol
Tamim88
Sol
Level 97
God Stats
10W - 9L
1,565 SR
Queue Stats
48W - 50L
1,473 Elo+
Solo
Guan Yu
Guan Yu
iambuilt
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
penal-lemonade1
Cthulhu
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 68L
1,492 Elo+
Solo
Team Averages
Level 83
1,563 SR
1,440 Elo+

VS

Team Averages
Level 89
1,549 SR
1,492 Elo+
Lancelot
Lancelot
Cute_n_MyJammies
Lancelot
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 236L
1,487 Elo+
Party 3
Vulcan
Vulcan
Pablox234
Vulcan
Level 62
God Stats
1W - 0L
1,617 SR
Queue Stats
41W - 42L
1,497 Elo+
Solo
Aphrodite
Aphrodite
StrangeKidd20
Aphrodite
Level 85
God Stats
92W - 65L
1,595 SR
Queue Stats
598W - 632L
1,436 Elo+
Party 2
Medusa
Medusa
barebackcontessa
Medusa
Level 179
God Stats
1W - 0L
1,284 SR
Queue Stats
98W - 93L
1,526 Elo+
Party 2
Fenrir
Fenrir
i_am_bot_1999
Fenrir
Level 48
God Stats
4W - 3L
1,751 SR
Queue Stats
119W - 101L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 2 / 3
6,335
487
5,469
7,435
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Skookum775
Maman Brigitte
12
1 / 2 / 1
6,348
488
4,900
12,888
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
5
1 / 0 / 0
4,800
369
2,593
1,872
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
iambuilt
Guan Yu
12
4 / 4 / 0
7,265
559
8,263
14,471
13,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 1
5,405
416
2,530
9,249
5,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,951
612
4,618
10,157
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Pablox234
Vulcan
13
2 / 1 / 6
8,035
618
7,510
5,085
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
StrangeKidd20
Aphrodite
12
2 / 1 / 3
7,770
598
4,759
7,869
3,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 2
7,583
583
6,370
10,522
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 4
7,061
543
5,042
11,645
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
11
11
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
3
0.75
W
2
1
2
3
W
Vulcan
Pablox234
Vulcan
2
1
6
5
L
Maman Brigitte
Skookum775
Maman Brigitte
1
2
1
0.75
W
Aphrodite
StrangeKidd20
Aphrodite
2
1
3
3.5
L
Sol
1
0
0
1
W
2
3
2
1
W
3
0
4
5
L
Guan Yu
iambuilt
Guan Yu
4
4
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
28,299
45,915
Taken
45,278
26,844
Mitigated
19,667
11,596
Healing
19,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,469
197
0
250
7,435
2,542
0
3,381
4,010
36,648
15
W
4,618
936
0
2,622
10,157
5,705
0
1,161
8,996
0
53,178
W
Vulcan
Pablox234
Vulcan
7,510
2,410
0
750
5,085
2,029
88
2,704
2,381
61,937
1,804
L
Maman Brigitte
Skookum775
Maman Brigitte
4,900
387
0
5,866
12,888
4,872
0
2,804
10,084
51,075
0
W
Aphrodite
StrangeKidd20
Aphrodite
4,759
543
2,979
4,806
7,869
3,505
0
3,014
4,855
27,678
0
L
Sol
2,593
1,740
0
876
1,872
468
0
544
1,328
13,858
1,446
W
6,370
2,829
0
3,681
10,522
3,902
791
5,787
4,735
0
61,092
W
5,042
1,016
0
4,767
11,645
4,526
0
3,336
8,309
0
46,742
L
Guan Yu
iambuilt
Guan Yu
8,263
962
302
2,775
14,471
13,047
0
3,049
10,844
0
42,720
L
2,530
275
517
1,010
9,249
5,915
0
2,194
7,055
19,536
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
38,400
282
Minions Killed
409
0
Camps Cleared
0
1,094,878
Distance Traveled
1,316,517
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,335
487
73
6
0
241,146
0
W
Lancelot
7,951
612
102
8
0
255,509
1
W
Vulcan
8,035
618
100
8
0
261,436
0
L
Maman Brigitte
6,348
488
84
6
0
303,533
0
W
Aphrodite
7,770
598
48
4
0
264,158
0
L
Sol
4,800
369
24
2
0
86,467
0
W
Medusa
7,583
583
97
7
0
228,833
1
W
Fenrir
7,061
543
62
5
0
306,581
0
L
Guan Yu
7,265
559
70
5
0
260,825
0
L
Cthulhu
5,405
416
31
2
0
202,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role