Player Matchup

Tiamat
Tiamat
Diamond V
Big Team Rush
Tiamat
Diamond V
Level 186
God Stats
0W - 2L
1,622 SR
Queue Stats
87W - 88L
2,193 MMR
Solo
Ravana
Ravana
Diamond II
BurstGolem
Ravana
Diamond II
Level 190
God Stats
33W - 29L
1,675 SR
Queue Stats
314W - 288L
2,301 MMR
Solo
Achilles
Achilles
Diamond IV
Crazycam6031
Achilles
Diamond IV
Level 105
God Stats
6W - 7L
1,574 SR
Queue Stats
314W - 299L
2,189 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
Filthy Pleasure
Kuzenbo
Diamond IV
Level 235
God Stats
1W - 2L
1,465 SR
Queue Stats
175W - 158L
2,149 MMR
Solo
Artemis
Artemis
Diamond IV
UAREABOT
Artemis
Diamond IV
Level 89
God Stats
25W - 15L
1,760 SR
Queue Stats
63W - 59L
2,203 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 161
1,619 SR
2,207 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,728 SR
2,210 MMR
Cthulhu
Cthulhu
Diamond V
CookieMonsterShh
Cthulhu
Diamond V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 142L
2,167 MMR
Solo
Hachiman
Hachiman
Masters
ImSonPradeje
Hachiman
Masters
Level 153
God Stats
4W - 4L
1,860 SR
Queue Stats
296W - 262L
2,301 MMR
Party 1
Agni
Agni
Diamond III
Kluuuutch
Agni
Diamond III
Level 157
God Stats
46W - 33L
1,700 SR
Queue Stats
156W - 147L
2,270 MMR
Solo
Geb
Geb
Masters
Pradeje
Geb
Masters
Level 96
God Stats
12W - 6L
1,939 SR
Queue Stats
131W - 114L
2,168 MMR
Party 1
Da Ji
Da Ji
Platinum II
RINCKSTER
Da Ji
Platinum II
Level 172
God Stats
1W - 0L
1,640 SR
Queue Stats
26W - 10L
2,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,668
567
2,854
5,300
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
BurstGolem
Ravana
11
1 / 3 / 0
5,366
537
3,032
5,817
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Achilles
Crazycam6031
Achilles
11
0 / 1 / 0
6,047
605
3,093
10,590
8,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 1
5,183
518
3,547
8,107
7,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Artemis
UAREABOT
Artemis
10
0 / 2 / 0
5,301
530
4,633
5,196
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
ThorSun WukongSobekThanatos

VS

Bans
SusanoOdinLokiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,689
669
5,002
5,532
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
ImSonPradeje
Hachiman
12
3 / 0 / 1
6,818
682
6,350
6,333
2,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
12
3 / 0 / 1
6,613
661
4,752
3,785
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Geb
10
1 / 1 / 4
5,775
578
1,667
8,567
5,125
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
RINCKSTER
Da Ji
11
1 / 0 / 5
5,721
572
4,609
7,339
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Ravana
BurstGolem
Ravana
1
3
0
0.33
W
1
0
0
1
L
Achilles
Crazycam6031
Achilles
0
1
0
0
L
0
2
1
0.25
W
Hachiman
ImSonPradeje
Hachiman
3
0
1
3.5
W
Agni
3
0
1
3.5
W
Geb
1
1
4
3
W
Da Ji
RINCKSTER
Da Ji
1
0
5
3.5
L
Artemis
UAREABOT
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,159
Damage
22,380
35,010
Taken
31,556
22,480
Mitigated
17,324
13,467
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,854
185
0
2,409
5,300
2,840
0
2,174
2,883
44,624
0
L
Ravana
BurstGolem
Ravana
3,032
880
0
2,199
5,817
2,263
0
1,596
4,132
0
43,315
W
5,002
962
0
1,000
5,532
5,425
0
279
5,253
39,316
1,189
L
Achilles
Crazycam6031
Achilles
3,093
893
0
5,440
10,590
8,163
0
3,956
5,998
0
46,491
L
3,547
1,808
0
1,674
8,107
7,450
0
1,905
6,032
12,469
0
W
Hachiman
ImSonPradeje
Hachiman
6,350
4,297
0
3,552
6,333
2,389
0
761
5,572
0
65,848
W
Agni
4,752
195
0
945
3,785
1,371
0
1,233
2,552
52,245
0
W
Geb
1,667
195
1,420
2,600
8,567
5,125
0
2,441
6,126
11,228
0
W
Da Ji
RINCKSTER
Da Ji
4,609
1,383
0
3,672
7,339
3,014
0
1,687
5,652
0
44,846
L
Artemis
UAREABOT
Artemis
4,633
1,422
0
1,745
5,196
1,764
0
528
4,668
0
41,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
31,616
357
Minions Killed
419
0
Camps Cleared
0
1,048,258
Distance Traveled
1,067,744
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,668
567
94
9
0
210,308
0
L
Ravana
5,366
537
76
8
0
238,996
0
W
Cthulhu
6,689
669
95
10
0
204,875
0
L
Achilles
6,047
605
92
9
0
202,356
0
L
Kuzenbo
5,183
518
16
2
0
206,483
2
W
Hachiman
6,818
682
120
12
0
187,502
2
W
Agni
6,613
661
122
12
0
210,307
3
W
Geb
5,775
578
11
1
0
206,816
7
W
Da Ji
5,721
572
71
7
0
258,244
0
L
Artemis
5,301
530
79
8
0
190,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role