Player Matchup

Ullr
Ullr
Platinum III
Delirax
Ullr
Platinum III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 29L
1,892 MMR
Party 1
Chaac
Chaac
Platinum II
Druskii400
Chaac
Platinum II
Level 185
God Stats
8W - 7L
1,387 SR
Queue Stats
111W - 141L
2,015 MMR
Solo
Eset
Eset
Platinum III
Hexxing
Eset
Platinum III
Level 197
God Stats
3W - 0L
1,868 SR
Queue Stats
67W - 32L
1,879 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 180
1,585 SR
1,929 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,678 SR
1,900 MMR
Charon
Charon
Platinum IV
IXHEZX1
Charon
Platinum IV
Level 158
God Stats
2W - 3L
1,740 SR
Queue Stats
29W - 19L
2,006 MMR
Party 2
Hachiman
Hachiman
Platinum IV
IXSC0RP10NX1
Hachiman
Platinum IV
Level 142
God Stats
5W - 3L
1,732 SR
Queue Stats
29W - 19L
2,006 MMR
Party 2
Discordia
Discordia
Gold II
JankyOleMe
Discordia
Gold II
Level 145
God Stats
22W - 26L
1,563 SR
Queue Stats
352W - 424L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Delirax
Ullr
17
6 / 0 / 7
10,859
835
14,161
9,613
4,853
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
5 / 2 / 8
10,346
796
10,444
19,733
26,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Hexxing
Eset
15
2 / 2 / 8
9,788
753
9,367
8,838
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Morgan Le FayKuzenboNe ZhaOdinAchilles

VS

Bans
ThothVulcanScyllaPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
IXHEZX1
Charon
13
0 / 4 / 4
8,334
641
7,647
16,011
16,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hachiman
IXSC0RP10NX1
Hachiman
14
2 / 5 / 2
9,343
719
13,144
13,065
6,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
JankyOleMe
Discordia
16
2 / 4 / 2
9,818
755
9,375
9,186
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
4
4
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
Delirax
Ullr
6
0
7
9.5
W
Chaac
5
2
8
4.5
W
Eset
Hexxing
Eset
2
2
8
3
L
Charon
IXHEZX1
Charon
0
4
4
0.5
L
Hachiman
IXSC0RP10NX1
Hachiman
2
5
2
0.6
L
Discordia
JankyOleMe
Discordia
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,972
Damage
30,166
38,184
Taken
38,262
35,459
Mitigated
27,114
11,734
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Delirax
Ullr
14,161
6,242
0
3,130
9,613
4,853
1,990
5,450
3,841
0
53,386
W
Chaac
10,444
964
0
5,422
19,733
26,228
293
5,538
13,895
0
26,320
W
Eset
Hexxing
Eset
9,367
571
1,237
1,945
8,838
4,378
628
4,977
3,563
44,978
0
L
Charon
IXHEZX1
Charon
7,647
887
0
1,520
16,011
16,566
0
5,467
9,165
17,724
471
L
Hachiman
IXSC0RP10NX1
Hachiman
13,144
8,555
0
1,157
13,065
6,360
0
1,097
11,456
0
45,460
L
Discordia
JankyOleMe
Discordia
9,375
297
0
750
9,186
4,188
0
1,721
6,975
46,478
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
27,495
205
Minions Killed
168
0
Camps Cleared
0
801,747
Distance Traveled
721,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,859
835
87
7
0
266,295
0
W
Chaac
10,346
796
28
2
0
286,331
0
W
Eset
9,788
753
90
7
0
249,121
0
L
Charon
8,334
641
12
1
0
245,504
0
L
Hachiman
9,343
719
76
6
0
235,852
0
L
Discordia
9,818
755
80
6
0
239,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role