Player Matchup

Chaac
Chaac
MarkUwe
Chaac
Level 67
God Stats
2W - 1L
1,387 SR
Queue Stats
3W - 10L
1,086 Elo+
Party 1
Sylvanus
Sylvanus
Miology
Sylvanus
Level 2
God Stats
1W - 3L
1,427 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 1
Sol
Sol
PercivalLowell
Sol
Level 18
God Stats
1W - 1L
1,653 SR
Queue Stats
1W - 8L
1,086 Elo+
Party 1
Team Averages
Level 29
1,489 SR
1,149 Elo+

VS

Team Averages
Level 47
1,553 SR
1,497 Elo+
Odin
Odin
BigOzak
Odin
Level 4
God Stats
2W - 0L
1,659 SR
Queue Stats
22W - 24L
1,533 Elo+
Party 2
Ra
Ra
HoyEsMiercoles
Ra
Level 49
God Stats
10W - 5L
1,500 SR
Queue Stats
43W - 32L
1,533 Elo+
Party 2
Skadi
Skadi
LemonMousse
Skadi
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 42L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MarkUwe
Chaac
12
0 / 5 / 0
7,204
600
6,510
11,002
8,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Miology
Sylvanus
11
0 / 6 / 0
6,933
578
4,213
12,537
11,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 0
7,484
624
4,106
7,311
2,594
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BigOzak
Odin
13
3 / 0 / 10
8,848
737
5,490
5,572
3,869
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 0 / 9
9,515
793
11,509
7,042
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
6 / 0 / 7
10,127
844
8,055
6,619
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
BigOzak
Odin
3
0
10
8
W
4
0
9
8.5
W
6
0
7
9.5
L
Chaac
MarkUwe
Chaac
0
5
0
0
L
Sylvanus
Miology
Sylvanus
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,829
Damage
25,054
30,850
Taken
19,233
22,207
Mitigated
9,872
4,220
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BigOzak
Odin
5,490
1,445
0
2,262
5,572
3,869
543
3,043
2,529
93
12,627
W
11,509
1,165
2,563
3,924
7,042
3,150
832
3,100
3,942
56,190
0
W
8,055
2,552
0
2,195
6,619
2,853
1,037
2,546
4,073
0
41,278
L
Chaac
MarkUwe
Chaac
6,510
258
0
1,265
11,002
8,079
0
3,893
6,966
515
35,076
L
Sylvanus
Miology
Sylvanus
4,213
1,071
1,013
870
12,537
11,534
0
5,599
6,905
14,627
660
L
4,106
545
0
1,072
7,311
2,594
0
1,936
5,232
22,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,621
Gold Earned
28,490
119
Minions Killed
174
0
Camps Cleared
0
595,691
Distance Traveled
662,783
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,848
737
11
1
0
221,485
0
W
Ra
9,515
793
92
8
0
226,725
3
W
Skadi
10,127
844
71
6
0
214,573
2
L
Chaac
7,204
600
44
4
0
206,264
0
L
Sylvanus
6,933
578
22
2
0
179,585
0
L
Sol
7,484
624
53
4
0
209,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role