Player Matchup

Charon
Charon
FakeMalady19
Charon
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 54L
1,450 Elo+
Party 3
Thoth
Thoth
Scatmandub
Thoth
Level 28
God Stats
1W - 1L
1,662 SR
Queue Stats
55W - 54L
1,495 Elo+
Party 2
Agni
Agni
Twitch4MEH
Agni
Level 87
God Stats
9W - 14L
1,598 SR
Queue Stats
770W - 854L
1,510 Elo+
Party 2
Thanatos
Thanatos
WhyTryThough
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,476 Elo+
Party 3
Horus
Horus
lMajinWrld
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,418 Elo+
Solo
Team Averages
Level 79
1,552 SR
1,470 Elo+

VS

Team Averages
Level 92
1,443 SR
1,614 Elo+
Janus
Janus
BFCABacon
Janus
Level 143
God Stats
1W - 0L
1,215 SR
Queue Stats
5W - 0L
1,896 Elo+
Party 1
Izanami
Izanami
FK2N17
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
NathPic1998
Medusa
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,456 Elo+
Party 1
Terra
Terra
jamesmaster
Terra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,800 Elo+
Party 1
Maui
Maui
tssittssit
Maui
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 90L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
1 / 7 / 3
8,530
711
10,323
20,199
19,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
14
1 / 6 / 2
7,802
650
9,090
11,112
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 10 / 7
8,211
684
2,753
13,931
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WhyTryThough
Thanatos
19
8 / 7 / 1
10,621
885
11,441
15,588
8,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Horus
3
0 / 2 / 1
3,510
293
0
1,768
463

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BFCABacon
Janus
20
14 / 1 / 15
12,174
1,015
21,330
8,866
4,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FK2N17
Izanami
16
4 / 2 / 19
9,828
819
9,329
7,825
4,119
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
18
10 / 3 / 16
11,177
931
14,513
9,482
4,732
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 21
9,421
785
7,056
16,752
13,661
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 24
10,316
860
3,271
10,199
10,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
127
10
Kills
32
32
Deaths
11
14
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Janus
BFCABacon
Janus
14
1
15
21.5
W
Izanami
FK2N17
Izanami
4
2
19
6.75
L
Charon
1
7
3
0.36
W
Medusa
10
3
16
6
L
Thoth
1
6
2
0.33
L
0
10
7
0.35
L
Thanatos
WhyTryThough
Thanatos
8
7
1
1.21
W
2
4
21
3.13
L
Horus
0
2
1
0.25
W
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,607
Damage
55,499
62,598
Taken
53,124
39,620
Mitigated
37,491
13,483
Healing
22,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BFCABacon
Janus
21,330
1,830
2,643
3,255
8,866
4,967
1,469
3,344
5,522
46,804
479
W
Izanami
FK2N17
Izanami
9,329
5,543
748
808
7,825
4,119
2,716
3,822
4,003
0
24,206
L
Charon
10,323
1,008
852
2,806
20,199
19,650
0
8,043
12,156
21,091
1,136
W
Medusa
14,513
5,473
794
677
9,482
4,732
2,722
3,608
5,874
0
32,647
L
Thoth
9,090
547
323
1,462
11,112
5,160
0
7,352
3,760
17,752
251
L
2,753
337
126
516
13,931
5,826
0
8,337
5,594
11,594
0
L
Thanatos
WhyTryThough
Thanatos
11,441
482
546
6,852
15,588
8,521
0
6,703
8,885
0
26,461
W
7,056
1,254
7,312
4,049
16,752
13,661
689
6,193
10,159
10,341
376
L
Horus
0
0
0
0
1,768
463
0
1,003
765
0
0
W
3,271
795
93
1,759
10,199
10,012
52
4,175
6,024
5,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
52,916
93
Minions Killed
136
0
Camps Cleared
0
767,374
Distance Traveled
1,217,118
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,174
1,015
65
5
0
263,210
0
W
Izanami
9,828
819
28
2
0
200,803
0
L
Charon
8,530
711
17
1
0
206,997
0
W
Medusa
11,177
931
27
2
0
248,720
0
L
Thoth
7,802
650
17
1
0
174,647
0
L
Agni
8,211
684
22
2
0
163,433
0
L
Thanatos
10,621
885
37
3
0
222,078
2
W
Terra
9,421
785
5
0
0
247,821
0
L
Horus
3,510
293
0
0
0
219
0
W
Maui
10,316
860
11
1
0
256,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role