Player Matchup

Anubis
Anubis
Eldelacuadra
Anubis
Level 124
God Stats
9W - 15L
1,264 SR
Queue Stats
232W - 221L
1,530 Elo+
Solo
Jormungandr
Jormungandr
L3M0ND
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 2
Cerberus
Cerberus
RatyeKing29
Cerberus
Level 8
God Stats
1W - 3L
1,276 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 2
Surtr
Surtr
ofisChazer
Surtr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,594 Elo+
Solo
Serqet
Serqet
shadowkiller556
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,272 Elo+
Party 2
Team Averages
Level 68
1,408 SR
1,388 Elo+

VS

Team Averages
Level 105
1,556 SR
1,517 Elo+
Ra
Ra
Arceuѕ
Ra
Level 178
God Stats
6W - 10L
1,389 SR
Queue Stats
223W - 199L
1,553 Elo+
Solo
Cupid
Cupid
BigSteve394
Cupid
Level 103
God Stats
5W - 3L
1,729 SR
Queue Stats
160W - 154L
1,603 Elo+
Solo
Jormungandr
Jormungandr
Samuelp344
Jormungandr
Level 82
God Stats
82W - 62L
1,505 SR
Queue Stats
300W - 303L
1,439 Elo+
Party 1
Hades
Hades
Silence-_PR
Hades
Level 62
God Stats
2W - 0L
1,743 SR
Queue Stats
75W - 51L
1,542 Elo+
Solo
He Bo
He Bo
ySebxs
He Bo
Level 102
God Stats
9W - 12L
1,414 SR
Queue Stats
169W - 170L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
1 / 1 / 0
3,690
615
1,477
3,067
1,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
L3M0ND
Jormungandr
5
0 / 1 / 0
3,519
587
870
2,884
1,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
RatyeKing29
Cerberus
3
0 / 1 / 0
2,916
486
201
1,422
847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
8
1 / 1 / 0
4,773
796
1,991
4,087
2,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
2 / 2 / 0
3,898
650
1,329
4,717
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,236
873
1,727
2,695
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 1
4,297
716
1,789
2,795
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Samuelp344
Jormungandr
8
0 / 0 / 2
3,777
630
1,605
4,608
1,786
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
4,224
704
1,547
4,448
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
ySebxs
He Bo
8
2 / 1 / 1
4,117
686
1,130
3,956
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
4
Kills
6
6
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
1
0
1
1.5
L
Anubis
1
1
0
1
L
Jormungandr
L3M0ND
Jormungandr
0
1
0
0
L
Cerberus
RatyeKing29
Cerberus
0
1
0
0
W
Jormungandr
Samuelp344
Jormungandr
0
0
2
1
W
0
2
1
0.25
L
Surtr
1
1
0
1
L
2
2
0
1
W
He Bo
ySebxs
He Bo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,868
Damage
7,798
16,177
Taken
18,502
7,877
Mitigated
5,856
4,780
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,727
467
105
1,411
2,695
724
0
1,227
1,468
35,928
0
W
1,789
1,004
28
1,375
2,795
916
217
263
2,532
0
24,976
L
Anubis
1,477
200
0
1,404
3,067
1,148
0
1,465
1,560
11,509
788
L
Jormungandr
L3M0ND
Jormungandr
870
211
0
540
2,884
1,926
0
914
1,970
8,477
0
L
Cerberus
RatyeKing29
Cerberus
201
101
0
433
1,422
847
0
798
624
990
0
W
Jormungandr
Samuelp344
Jormungandr
1,605
538
83
1,172
4,608
1,786
225
808
3,800
19,347
0
W
1,547
160
0
1,877
4,448
1,644
0
114
4,115
20,884
587
L
Surtr
1,991
749
0
1,684
4,087
2,124
0
1,428
2,449
391
26,499
L
1,329
753
0
719
4,717
1,832
0
1,106
3,611
0
21,313
W
He Bo
ySebxs
He Bo
1,130
76
0
2,754
3,956
786
231
193
3,763
19,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,796
Gold Earned
21,651
131
Minions Killed
224
0
Camps Cleared
0
496,139
Distance Traveled
596,867
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,236
873
63
11
0
127,812
0
W
Cupid
4,297
716
49
8
0
105,001
0
L
Anubis
3,690
615
28
5
0
54,162
0
L
Jormungandr
3,519
587
7
1
0
115,539
0
L
Cerberus
2,916
486
3
1
0
52,129
0
W
Jormungandr
3,777
630
25
4
0
102,850
0
W
Hades
4,224
704
45
8
0
127,102
0
L
Surtr
4,773
796
51
9
0
128,995
0
L
Serqet
3,898
650
42
7
0
145,314
1
W
He Bo
4,117
686
42
7
0
134,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role