Player Matchup

Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Gbsboards
Arachne
Level 129
God Stats
1W - 2L
1,215 SR
Queue Stats
91W - 101L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Krysic vL
Cthulhu
Level 86
God Stats
12W - 4L
1,897 SR
Queue Stats
53W - 36L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
MONNSTERJR1
Cabrakan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 119L
1,579 Elo+
Party 3
Neith
Neith
WhoeverIWantToB
Neith
Level 159
God Stats
41W - 18L
1,606 SR
Queue Stats
278W - 247L
1,521 Elo+
Party 3
Team Averages
Level 123
1,544 SR
1,520 Elo+

VS

Team Averages
Level 100
1,507 SR
1,487 Elo+
Heimdallr
Heimdallr
HereComesStanky
Heimdallr
Level 129
God Stats
12W - 7L
1,638 SR
Queue Stats
50W - 40L
1,564 Elo+
Solo
Maman Brigitte
Maman Brigitte
S_Flare7
Maman Brigitte
Level 100
God Stats
2W - 1L
1,732 SR
Queue Stats
192W - 255L
1,460 Elo+
Party 2
Nox
Nox
SgoDen12
Nox
Level 97
God Stats
5W - 8L
1,397 SR
Queue Stats
626W - 619L
1,463 Elo+
Solo
Anubis
Anubis
Shadowskydiver
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
mArVeLoUs26-_-
Erlang Shen
Level 84
God Stats
3W - 10L
1,268 SR
Queue Stats
185W - 244L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 1 / 4
9,253
514
11,924
9,217
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Arachne
Gbsboards
Arachne
15
3 / 6 / 3
9,176
510
6,583
20,718
7,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Krysic vL
Cthulhu
19
3 / 0 / 2
11,597
644
14,747
13,609
17,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
MONNSTERJR1
Cabrakan
15
3 / 0 / 7
10,137
563
10,022
14,290
14,500
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
5 / 1 / 5
10,846
603
14,349
11,873
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HereComesStanky
Heimdallr
14
0 / 7 / 2
8,138
452
9,645
18,493
6,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Maman Brigitte
S_Flare7
Maman Brigitte
16
8 / 2 / 0
9,364
520
13,351
17,503
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
0 / 1 / 4
8,261
459
4,098
9,491
5,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 4
8,784
488
10,899
14,643
7,462
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
mArVeLoUs26-_-
Erlang Shen
15
0 / 3 / 0
8,644
480
7,091
19,938
18,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
8
8
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
4
4
W
Arachne
Gbsboards
Arachne
3
6
3
0.75
L
Heimdallr
HereComesStanky
Heimdallr
0
7
2
0.14
W
Cthulhu
Krysic vL
Cthulhu
3
0
2
4
W
Cabrakan
MONNSTERJR1
Cabrakan
3
0
7
6.5
L
Maman Brigitte
S_Flare7
Maman Brigitte
8
2
0
4
L
0
1
4
2
L
0
4
4
0.5
W
5
1
5
7.5
L
Erlang Shen
mArVeLoUs26-_-
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,625
Damage
45,084
69,707
Taken
80,068
48,081
Mitigated
45,177
21,990
Healing
29,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,924
406
0
1,903
9,217
2,623
0
6,027
3,190
77,702
0
W
Arachne
Gbsboards
Arachne
6,583
4,450
0
7,247
20,718
7,782
661
11,709
9,009
0
56,613
L
Heimdallr
HereComesStanky
Heimdallr
9,645
4,941
0
3,815
18,493
6,984
0
4,150
14,225
0
71,188
W
Cthulhu
Krysic vL
Cthulhu
14,747
1,943
0
4,123
13,609
17,276
0
60
12,663
89,295
3,181
W
Cabrakan
MONNSTERJR1
Cabrakan
10,022
1,705
2,399
3,420
14,290
14,500
0
7,455
6,792
23,262
2,114
L
Maman Brigitte
S_Flare7
Maman Brigitte
13,351
958
0
7,224
17,503
7,029
0
4,688
12,535
87,687
0
L
4,098
329
0
4,088
9,491
5,686
0
3,972
5,319
39,759
0
L
10,899
217
0
6,550
14,643
7,462
282
8,093
5,960
80,617
0
W
14,349
2,681
0
2,898
11,873
5,900
0
3,097
8,776
0
107,541
L
Erlang Shen
mArVeLoUs26-_-
Erlang Shen
7,091
3,884
0
7,462
19,938
18,016
0
12,214
6,336
0
71,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,009
Gold Earned
43,191
599
Minions Killed
559
0
Camps Cleared
0
1,817,835
Distance Traveled
1,705,011
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,253
514
151
8
0
373,627
2
W
Arachne
9,176
510
94
5
0
365,556
0
L
Heimdallr
8,138
452
114
6
0
306,282
0
W
Cthulhu
11,597
644
178
10
0
376,732
4
W
Cabrakan
10,137
563
21
1
0
365,539
1
L
Maman Brigitte
9,364
520
122
7
0
397,937
0
L
Nox
8,261
459
69
4
0
362,425
7
L
Anubis
8,784
488
136
8
0
312,717
3
W
Neith
10,846
603
155
9
0
336,381
0
L
Erlang Shen
8,644
480
118
7
0
325,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role