Player Matchup

Kukulkan
Kukulkan
Silver I
Fish9629
Kukulkan
Silver I
Level 145
God Stats
3W - 4L
1,653 SR
Queue Stats
13W - 20L
1,520 MMR
Solo
Nemesis
Nemesis
Bronze III
Skatjelief
Nemesis
Bronze III
Level 142
God Stats
0W - 2L
1,581 SR
Queue Stats
8W - 3L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
stuyf75
King Arthur
Bronze III
Level 147
God Stats
0W - 1L
1,521 SR
Queue Stats
7W - 2L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,585 SR
1,507 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 90
1,692 SR
1,487 MMR
Horus
Horus
Gold I
DJ4NG04
Horus
Gold I
Level 84
God Stats
62W - 42L
1,694 SR
Queue Stats
134W - 135L
1,416 MMR
Party 2
Discordia
Discordia
Platinum III
Hedax
Discordia
Platinum III
Level 94
God Stats
10W - 3L
1,693 SR
Queue Stats
47W - 32L
1,601 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
saneey03
Hou Yi
Platinum V
Level 93
God Stats
49W - 32L
1,689 SR
Queue Stats
139W - 141L
1,445 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fish9629
Kukulkan
14
0 / 1 / 1
8,494
653
9,021
4,911
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Skatjelief
Nemesis
14
1 / 4 / 0
8,644
665
8,434
17,273
9,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
stuyf75
King Arthur
12
0 / 5 / 1
7,777
598
4,829
13,578
10,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesVulcanBacchusHerculesThoth

VS

Bans
BastetGilgameshKuzenboBellonaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DJ4NG04
Horus
15
0 / 0 / 10
9,356
720
9,778
12,922
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Hedax
Discordia
15
6 / 0 / 2
10,129
779
11,091
7,745
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
saneey03
Hou Yi
15
4 / 1 / 6
10,242
788
10,179
11,019
4,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
DJ4NG04
Horus
0
0
10
5
L
Kukulkan
Fish9629
Kukulkan
0
1
1
0.5
W
Discordia
Hedax
Discordia
6
0
2
7
L
Nemesis
Skatjelief
Nemesis
1
4
0
0.25
W
Hou Yi
saneey03
Hou Yi
4
1
6
7
L
King Arthur
stuyf75
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,284
Damage
31,048
35,762
Taken
31,686
22,065
Mitigated
16,432
6,426
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DJ4NG04
Horus
9,778
2,638
1,186
4,892
12,922
8,861
409
4,321
8,595
760
19,537
L
Kukulkan
Fish9629
Kukulkan
9,021
200
0
457
4,911
2,318
0
1,030
3,881
42,301
0
W
Discordia
Hedax
Discordia
11,091
469
0
3,131
7,745
2,876
504
2,349
5,385
43,216
833
L
Nemesis
Skatjelief
Nemesis
8,434
2,163
0
4,007
17,273
9,478
0
6,290
10,367
0
43,882
W
Hou Yi
saneey03
Hou Yi
10,179
6,019
0
4,065
11,019
4,695
2,430
2,382
8,629
0
47,463
L
King Arthur
stuyf75
King Arthur
4,829
350
0
1,962
13,578
10,269
0
4,183
8,849
0
20,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,915
Gold Earned
29,727
163
Minions Killed
173
0
Camps Cleared
0
706,245
Distance Traveled
771,808
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,356
720
29
2
0
264,413
0
L
Kukulkan
8,494
653
84
6
0
231,389
0
W
Discordia
10,129
779
75
6
0
254,712
0
L
Nemesis
8,644
665
53
4
0
267,269
0
W
Hou Yi
10,242
788
69
5
0
252,683
7
L
King Arthur
7,777
598
26
2
0
207,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role