Player Matchup

Merlin
Merlin
 
Merlin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DrGrmreap3r
Baron Samedi
Level 103
God Stats
2W - 0L
1,710 SR
Queue Stats
158W - 131L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
FulltimeDegen
Gilgamesh
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 74L
1,500 Elo+
Party 2
Mercury
Mercury
FusedGoonie
Mercury
Level 113
God Stats
12W - 8L
1,617 SR
Queue Stats
203W - 178L
1,630 Elo+
Party 2
Anhur
Anhur
Skrekk3
Anhur
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 70L
1,561 Elo+
Party 2
Team Averages
Level 83
1,565 SR
1,554 Elo+

VS

Team Averages
Level 57
1,443 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cr4zyAsHell
Danzaburou
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
ElvenClad
Ymir
Level 27
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ozzyy19
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,569 Elo+
Solo
Kukulkan
Kukulkan
andew140
Kukulkan
Level 37
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
5,810
528
2,771
5,862
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DrGrmreap3r
Baron Samedi
10
1 / 2 / 5
5,909
537
3,898
8,487
6,343
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
FulltimeDegen
Gilgamesh
11
0 / 0 / 4
5,942
540
3,157
6,636
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
FusedGoonie
Mercury
14
11 / 0 / 0
7,974
725
6,809
7,408
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Skrekk3
Anhur
9
0 / 2 / 4
5,196
472
6,022
6,904
2,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 0
6,072
552
2,676
5,512
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Cr4zyAsHell
Danzaburou
10
3 / 1 / 0
5,939
540
4,799
7,046
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 1 / 3
5,681
516
4,589
9,139
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Ozzyy19
Thanatos
9
2 / 6 / 1
5,339
485
4,498
11,585
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
andew140
Kukulkan
10
1 / 2 / 1
5,674
516
2,508
4,466
1,550
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
0
0
L
Anubis
 
Anubis
0
2
0
0
L
Danzaburou
Cr4zyAsHell
Danzaburou
3
1
0
3
W
Baron Samedi
DrGrmreap3r
Baron Samedi
1
2
5
1.75
L
Ymir
0
1
3
1.5
W
Gilgamesh
FulltimeDegen
Gilgamesh
0
0
4
2
W
Mercury
FusedGoonie
Mercury
11
0
0
11
L
Thanatos
Ozzyy19
Thanatos
2
6
1
0.42
W
Anhur
Skrekk3
Anhur
0
2
4
1
L
Kukulkan
andew140
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,657
Damage
19,070
35,297
Taken
37,748
17,164
Mitigated
17,693
13,130
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,771
90
0
1,730
5,862
1,954
0
1,964
3,898
42,638
889
L
Anubis
 
Anubis
2,676
39
0
2,056
5,512
2,498
0
0
5,198
37,581
3,440
L
Danzaburou
Cr4zyAsHell
Danzaburou
4,799
1,970
0
2,669
7,046
2,245
100
1,386
5,660
0
37,075
W
Baron Samedi
DrGrmreap3r
Baron Samedi
3,898
628
462
3,266
8,487
6,343
0
2,612
5,875
20,362
0
L
Ymir
4,589
715
0
2,544
9,139
6,335
0
1,567
7,572
16,622
4,196
W
Gilgamesh
FulltimeDegen
Gilgamesh
3,157
755
0
2,981
6,636
3,648
224
2,370
4,266
0
36,664
W
Mercury
FusedGoonie
Mercury
6,809
4,067
0
2,358
7,408
3,005
874
459
6,949
0
63,672
L
Thanatos
Ozzyy19
Thanatos
4,498
755
0
5,219
11,585
5,065
0
1,052
10,342
0
34,529
W
Anhur
Skrekk3
Anhur
6,022
2,777
0
2,333
6,904
2,214
0
1,407
5,497
0
34,979
L
Kukulkan
andew140
Kukulkan
2,508
87
0
750
4,466
1,550
80
2,160
2,004
35,062
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
28,705
345
Minions Killed
281
0
Camps Cleared
0
1,070,670
Distance Traveled
1,019,479
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,810
528
80
7
0
209,111
0
L
Anubis
6,072
552
77
7
0
169,060
4
L
Danzaburou
5,939
540
61
6
0
213,584
0
W
Baron Samedi
5,909
537
41
4
0
191,953
2
L
Ymir
5,681
516
24
2
0
211,655
1
W
Gilgamesh
5,942
540
53
5
0
208,450
0
W
Mercury
7,974
725
117
11
0
265,182
0
L
Thanatos
5,339
485
52
5
0
211,408
0
W
Anhur
5,196
472
54
5
0
195,974
2
L
Kukulkan
5,674
516
67
6
0
213,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role