Player Matchup

Jormungandr
Jormungandr
BloodyThebes
Jormungandr
Level 129
God Stats
6W - 5L
1,332 SR
Queue Stats
281W - 283L
1,480 Elo+
Solo
Surtr
Surtr
DTalpha
Surtr
Level 135
God Stats
2W - 1L
1,679 SR
Queue Stats
4W - 4L
1,533 Elo+
Solo
Kali
Kali
Game_of_Thorness
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 136L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
Reegor
Danzaburou
Level 34
God Stats
2W - 3L
1,742 SR
Queue Stats
113W - 111L
1,320 Elo+
Solo
Hera
Hera
TheLightskinKai
Hera
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 113L
1,465 Elo+
Party 1
Team Averages
Level 114
1,551 SR
1,457 Elo+

VS

Team Averages
Level 119
1,586 SR
1,505 Elo+
Bastet
Bastet
BlackieChan280
Bastet
Level 146
God Stats
9W - 8L
1,635 SR
Queue Stats
163W - 139L
1,511 Elo+
Solo
Achilles
Achilles
Constitude5895
Achilles
Level 65
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 2L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
CripilingDebt
Nu Wa
Level 126
God Stats
220W - 159L
1,634 SR
Queue Stats
690W - 645L
1,485 Elo+
Solo
Nut
Nut
UniversalEnemy7
Nut
Level 130
God Stats
14W - 8L
1,696 SR
Queue Stats
356W - 324L
1,510 Elo+
Solo
Bacchus
Bacchus
ram197969
Bacchus
Level 129
God Stats
5W - 4L
1,675 SR
Queue Stats
119W - 114L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodyThebes
Jormungandr
13
2 / 4 / 2
8,417
468
6,105
17,900
17,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
DTalpha
Surtr
15
0 / 3 / 1
9,311
517
9,030
15,304
9,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 3
8,755
486
5,120
19,846
8,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Reegor
Danzaburou
13
1 / 5 / 3
7,795
433
5,650
14,369
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
8,126
451
2,771
6,963
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,691
483
4,955
10,519
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
15
2 / 1 / 1
8,196
455
8,558
18,168
20,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 0 / 2
9,555
531
14,689
2,553
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 4
10,052
558
12,959
13,904
6,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ram197969
Bacchus
15
3 / 1 / 6
9,601
533
8,786
14,424
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
14
14
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Jormungandr
BloodyThebes
Jormungandr
2
4
2
0.75
W
Achilles
2
1
1
2.5
W
0
0
2
1
L
Surtr
DTalpha
Surtr
0
3
1
0.17
L
2
1
3
3.5
L
Danzaburou
Reegor
Danzaburou
1
5
3
0.5
L
2
1
1
2.5
W
6
4
4
2
W
Bacchus
ram197969
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
49,947
74,382
Taken
59,568
44,456
Mitigated
53,639
20,989
Healing
23,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,955
817
0
2,522
10,519
5,263
7
952
9,567
0
68,918
L
Jormungandr
BloodyThebes
Jormungandr
6,105
2,023
0
4,033
17,900
17,558
5
6,926
10,514
46,071
0
W
Achilles
8,558
1,247
0
7,148
18,168
20,901
0
530
17,638
0
52,425
W
14,689
3,500
0
831
2,553
1,174
91
1,042
1,511
81,168
3,370
L
Surtr
DTalpha
Surtr
9,030
3,361
0
3,553
15,304
9,788
0
1,734
12,038
2,526
69,228
L
5,120
2,076
0
11,067
19,846
8,936
0
2,732
16,806
0
83,871
L
Danzaburou
Reegor
Danzaburou
5,650
1,674
0
1,461
14,369
5,627
0
6,447
7,462
0
36,550
L
2,771
1,101
0
875
6,963
2,547
0
3,482
3,123
70,118
0
W
12,959
8,123
0
6,172
13,904
6,938
2,263
3,337
10,567
0
106,079
W
Bacchus
ram197969
Bacchus
8,786
1,352
0
6,514
14,424
19,363
148
4,325
10,099
33,854
2,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
46,095
519
Minions Killed
521
0
Camps Cleared
0
1,721,488
Distance Traveled
1,734,561
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,691
483
100
6
0
411,965
0
L
Jormungandr
8,417
468
68
4
0
327,404
0
W
Achilles
8,196
455
78
4
0
316,791
0
W
Nu Wa
9,555
531
155
9
0
338,740
6
L
Surtr
9,311
517
131
7
0
319,377
0
L
Kali
8,755
486
123
7
0
435,253
0
L
Danzaburou
7,795
433
55
3
0
334,626
0
L
Hera
8,126
451
142
8
0
304,828
8
W
Nut
10,052
558
135
8
0
304,688
0
W
Bacchus
9,601
533
53
3
0
362,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role