Player Matchup

Hachiman
Hachiman
Aeranima
Hachiman
Level 146
God Stats
3W - 10L
1,500 SR
Queue Stats
400W - 383L
1,431 Elo+
Solo
Martichoras
Martichoras
CTAHKO
Martichoras
Level 179
God Stats
1W - 6L
1,474 SR
Queue Stats
249W - 249L
1,467 Elo+
Party 1
Atlas
Atlas
Lulepbpsrb
Atlas
Level 190
God Stats
12W - 5L
1,543 SR
Queue Stats
366W - 305L
1,514 Elo+
Party 1
Shiva
Shiva
Talanarr
Shiva
Level 173
God Stats
1W - 1L
1,720 SR
Queue Stats
426W - 451L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
Triperko
Hun Batz
Level 159
God Stats
3W - 4L
1,526 SR
Queue Stats
416W - 412L
1,529 Elo+
Party 1
Team Averages
Level 169
1,553 SR
1,491 Elo+

VS

Team Averages
Level 129
1,604 SR
1,507 Elo+
Kumbhakarna
Kumbhakarna
Cerosia
Kumbhakarna
Level 127
God Stats
2W - 0L
1,719 SR
Queue Stats
34W - 45L
1,504 Elo+
Party 2
Thor
Thor
Cyndris
Thor
Level 105
God Stats
3W - 0L
1,845 SR
Queue Stats
13W - 16L
1,376 Elo+
Party 2
Artemis
Artemis
Jordiebear
Artemis
Level 98
God Stats
3W - 1L
1,731 SR
Queue Stats
55W - 57L
1,549 Elo+
Party 2
Scylla
Scylla
clewstah
Scylla
Level 155
God Stats
8W - 10L
1,548 SR
Queue Stats
302W - 309L
1,548 Elo+
Party 2
Hera
Hera
deinos
Hera
Level 159
God Stats
2W - 2L
1,178 SR
Queue Stats
308W - 327L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aeranima
Hachiman
15
3 / 6 / 10
8,735
728
12,211
13,147
6,194
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
CTAHKO
Martichoras
16
4 / 5 / 4
9,812
818
13,091
10,850
5,634
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
18
6 / 3 / 9
9,994
833
14,423
16,354
19,185
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Talanarr
Shiva
16
4 / 5 / 8
9,071
756
9,467
17,005
20,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Triperko
Hun Batz
13
1 / 5 / 5
8,257
688
11,618
11,755
6,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cerosia
Kumbhakarna
17
2 / 4 / 14
10,118
843
6,112
24,442
31,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Cyndris
Thor
15
4 / 6 / 16
9,682
807
13,248
14,486
8,675
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Jordiebear
Artemis
18
7 / 3 / 12
10,674
890
16,931
13,767
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
clewstah
Scylla
17
5 / 3 / 12
10,150
846
7,778
11,276
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
deinos
Hera
18
6 / 2 / 13
10,870
906
13,701
11,632
5,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
18
Kills
24
24
Deaths
18
36
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aeranima
Hachiman
3
6
10
1.33
L
Martichoras
CTAHKO
Martichoras
4
5
4
1.2
W
Kumbhakarna
Cerosia
Kumbhakarna
2
4
14
2.25
W
Thor
Cyndris
Thor
4
6
16
2
W
Artemis
Jordiebear
Artemis
7
3
12
4.33
L
Atlas
6
3
9
3.5
L
Shiva
Talanarr
Shiva
4
5
8
1.6
L
Hun Batz
Triperko
Hun Batz
1
5
5
0.7
W
Scylla
clewstah
Scylla
5
3
12
3.67
W
Hera
deinos
Hera
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,810
Damage
57,770
69,111
Taken
75,603
58,144
Mitigated
57,713
14,349
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aeranima
Hachiman
12,211
5,568
0
1,802
13,147
6,194
754
6,387
6,760
0
22,385
L
Martichoras
CTAHKO
Martichoras
13,091
5,574
1,882
1,145
10,850
5,634
925
3,804
7,046
0
32,012
W
Kumbhakarna
Cerosia
Kumbhakarna
6,112
458
1,713
4,269
24,442
31,252
114
3,626
19,945
13,175
0
W
Thor
Cyndris
Thor
13,248
1,365
600
196
14,486
8,675
429
2,494
11,636
0
17,650
W
Artemis
Jordiebear
Artemis
16,931
9,533
2,461
2,819
13,767
7,264
3,287
2,918
10,497
0
36,793
L
Atlas
14,423
4,351
729
2,288
16,354
19,185
0
6,527
9,827
21,759
1,265
L
Shiva
Talanarr
Shiva
9,467
805
2,063
2,673
17,005
20,562
164
5,279
11,726
0
17,459
L
Hun Batz
Triperko
Hun Batz
11,618
449
746
1,021
11,755
6,569
1,071
4,735
7,020
0
24,216
W
Scylla
clewstah
Scylla
7,778
1,059
2,039
1,033
11,276
5,029
2,187
1,620
9,436
25,005
321
W
Hera
deinos
Hera
13,701
4,332
2,773
1,806
11,632
5,493
1,778
1,406
9,976
26,408
2,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
51,494
117
Minions Killed
130
0
Camps Cleared
0
949,706
Distance Traveled
1,073,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,735
728
22
2
0
195,828
0
L
Martichoras
9,812
818
47
4
0
143,996
0
W
Kumbhakarna
10,118
843
4
0
0
220,224
0
W
Thor
9,682
807
5
0
0
216,083
0
W
Artemis
10,674
890
41
3
0
185,140
0
L
Atlas
9,994
833
14
1
0
198,647
0
L
Shiva
9,071
756
7
1
0
209,157
0
L
Hun Batz
8,257
688
27
2
0
202,078
0
W
Scylla
10,150
846
40
3
0
220,645
0
W
Hera
10,870
906
40
3
0
231,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role