Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DeathMaskTR
Sol
Level 88
God Stats
0W - 2L
1,313 SR
Queue Stats
18W - 23L
1,520 Elo+
Party 1
Erlang Shen
Erlang Shen
LeutnantRaziel
Erlang Shen
Level 92
God Stats
9W - 5L
1,835 SR
Queue Stats
63W - 60L
1,543 Elo+
Party 1
Athena
Athena
Liedshel
Athena
Level 95
God Stats
3W - 4L
1,485 SR
Queue Stats
64W - 60L
1,543 Elo+
Party 1
Loki
Loki
WarmFishSalad
Loki
Level 127
God Stats
61W - 86L
1,353 SR
Queue Stats
366W - 370L
1,427 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,507 Elo+

VS

Team Averages
Level 120
1,452 SR
1,324 Elo+
Osiris
Osiris
MK09Shots
Osiris
Level 118
God Stats
2W - 4L
1,124 SR
Queue Stats
5W - 15L
1,155 Elo+
Party 2
Medusa
Medusa
ShadowClaw5800
Medusa
Level 140
God Stats
7W - 4L
1,465 SR
Queue Stats
64W - 68L
1,501 Elo+
Solo
Bacchus
Bacchus
SpT x NoVaZ
Bacchus
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,129 Elo+
Party 2
Hades
Hades
Unsung Jonno
Hades
Level 154
God Stats
15W - 13L
1,565 SR
Queue Stats
43W - 53L
1,458 Elo+
Solo
Da Ji
Da Ji
appacal
Da Ji
Level 61
God Stats
7W - 5L
1,606 SR
Queue Stats
24W - 42L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 1
6,707
559
6,334
8,588
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 0
6,476
540
8,684
9,367
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
LeutnantRaziel
Erlang Shen
11
0 / 4 / 0
6,188
516
7,920
15,857
13,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Athena
Liedshel
Athena
9
0 / 4 / 1
5,819
485
3,167
11,749
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 1 / 1
7,343
612
4,291
11,370
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MK09Shots
Osiris
13
3 / 0 / 2
7,388
616
8,337
13,077
16,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 2 / 3
7,475
623
10,669
9,393
3,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
SpT x NoVaZ
Bacchus
11
3 / 0 / 8
7,324
610
7,442
9,161
9,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 1
6,984
582
5,555
11,965
5,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
appacal
Da Ji
11
0 / 1 / 4
5,829
486
4,307
9,463
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
15
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
2
4
0
0.5
L
Erlang Shen
LeutnantRaziel
Erlang Shen
0
4
0
0
L
Athena
Liedshel
Athena
0
4
1
0.13
W
Osiris
MK09Shots
Osiris
3
0
2
4
W
7
2
3
4.25
W
Bacchus
SpT x NoVaZ
Bacchus
3
0
8
7
W
2
2
1
1.25
L
1
1
1
1.5
W
Da Ji
appacal
Da Ji
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,396
Damage
36,310
56,931
Taken
53,059
35,020
Mitigated
38,827
20,636
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,334
441
31
2,705
8,588
4,205
0
6,246
2,342
48,559
2,119
L
8,684
2,984
0
2,932
9,367
3,039
0
1,691
7,676
48,798
3,795
L
Erlang Shen
LeutnantRaziel
Erlang Shen
7,920
4,929
0
6,468
15,857
13,642
0
487
14,469
0
46,229
L
Athena
Liedshel
Athena
3,167
779
0
1,690
11,749
9,605
0
3,270
8,335
16,168
0
W
Osiris
MK09Shots
Osiris
8,337
3,094
0
4,511
13,077
16,173
0
1,258
11,819
0
58,045
W
10,669
5,350
0
3,193
9,393
3,836
627
5,858
3,535
0
53,673
W
Bacchus
SpT x NoVaZ
Bacchus
7,442
951
0
1,219
9,161
9,183
0
3,467
5,694
22,866
1,234
W
5,555
731
323
5,338
11,965
5,858
0
6,106
5,859
47,910
0
L
4,291
1,060
0
6,810
11,370
4,529
0
1,248
10,087
0
72,046
W
Da Ji
appacal
Da Ji
4,307
733
0
3,846
9,463
3,777
0
1,014
8,449
0
40,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
35,000
402
Minions Killed
358
0
Camps Cleared
0
1,267,110
Distance Traveled
1,227,048
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,707
559
90
8
0
203,304
1
L
Sol
6,476
540
93
8
0
233,710
1
L
Erlang Shen
6,188
516
78
7
0
235,297
0
L
Athena
5,819
485
19
2
0
271,248
4
W
Osiris
7,388
616
106
9
0
238,396
0
W
Medusa
7,475
623
76
6
0
218,809
0
W
Bacchus
7,324
610
30
3
0
268,065
2
W
Hades
6,984
582
78
7
0
217,357
0
L
Loki
7,343
612
122
10
0
323,551
0
W
Da Ji
5,829
486
68
6
0
284,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role