Player Matchup

Chronos
Chronos
Boundrdo
Chronos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 83L
1,413 Elo+
Solo
Camazotz
Camazotz
SakeofBinks
Camazotz
Level 28
God Stats
3W - 1L
1,695 SR
Queue Stats
75W - 95L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
Tentia7519
Cthulhu
Level 59
God Stats
3W - 1L
1,811 SR
Queue Stats
411W - 412L
1,441 Elo+
Solo
Janus
Janus
Tertacless
Janus
Level 44
God Stats
7W - 11L
1,342 SR
Queue Stats
110W - 121L
1,360 Elo+
Party 1
Izanami
Izanami
TheWhiteWolfie
Izanami
Level 44
God Stats
2W - 9L
1,059 SR
Queue Stats
80W - 95L
1,301 Elo+
Party 1
Team Averages
Level 52
1,481 SR
1,374 Elo+

VS

Team Averages
Level 77
1,512 SR
1,377 Elo+
Olorun
Olorun
GregDaGoose7098
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,293 Elo+
Solo
Bellona
Bellona
Klfhdhinvin
Bellona
Level 66
God Stats
0W - 4L
1,223 SR
Queue Stats
35W - 47L
1,336 Elo+
Solo
Nike
Nike
SmitE-ARMY
Nike
Level 64
God Stats
14W - 13L
1,570 SR
Queue Stats
218W - 239L
1,414 Elo+
Solo
Da Ji
Da Ji
SonOfAedra
Da Ji
Level 127
God Stats
2W - 4L
1,767 SR
Queue Stats
11W - 12L
1,438 Elo+
Solo
Ymir
Ymir
Vinnielord115
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Boundrdo
Chronos
14
0 / 1 / 3
8,674
510
5,597
10,819
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Camazotz
SakeofBinks
Camazotz
15
2 / 0 / 0
8,556
503
2,665
17,122
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Tentia7519
Cthulhu
12
0 / 2 / 2
6,957
409
5,045
9,793
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
13
3 / 2 / 1
8,618
507
7,694
5,754
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
7,611
448
7,011
11,692
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,382
375
6,023
9,341
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Klfhdhinvin
Bellona
11
1 / 1 / 0
7,099
418
4,538
8,482
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 0
6,456
380
1,659
6,793
6,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
14
5 / 0 / 0
7,928
466
6,943
12,034
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 1
7,758
456
6,093
12,351
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
5
Kills
8
8
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
Boundrdo
Chronos
0
1
3
1.5
L
0
3
3
0.5
L
Bellona
Klfhdhinvin
Bellona
1
1
0
1
W
Camazotz
SakeofBinks
Camazotz
2
0
0
2
L
0
0
0
0
L
Da Ji
5
0
0
5
W
Cthulhu
Tentia7519
Cthulhu
0
2
2
0.5
W
Janus
3
2
1
1.75
W
0
3
3
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,012
Damage
25,256
55,180
Taken
49,001
24,405
Mitigated
33,628
23,148
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Boundrdo
Chronos
5,597
1,292
80
4,310
10,819
4,385
944
311
10,508
51,360
8,511
L
6,023
2,608
90
1,372
9,341
3,563
0
3,745
5,520
36,125
6,264
L
Bellona
Klfhdhinvin
Bellona
4,538
1,530
0
3,354
8,482
6,546
0
4,251
4,149
0
34,307
W
Camazotz
SakeofBinks
Camazotz
2,665
94
0
12,694
17,122
7,279
518
875
16,247
0
68,010
L
1,659
250
0
1,066
6,793
6,013
0
1,964
4,660
0
38,347
L
Da Ji
6,943
1,181
0
5,591
12,034
5,214
0
2,398
9,440
0
63,365
W
Cthulhu
Tentia7519
Cthulhu
5,045
24
547
1,212
9,793
6,111
0
5,626
4,167
26,730
0
W
Janus
7,694
247
0
380
5,754
2,023
1,117
136
5,618
51,145
1,450
W
7,011
4,619
0
3,925
11,692
4,607
1,026
4,657
7,035
0
57,920
L
6,093
954
0
2,635
12,351
12,292
0
4,713
7,478
30,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
35,623
440
Minions Killed
319
0
Camps Cleared
0
1,577,562
Distance Traveled
1,531,296
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,674
510
85
5
0
280,243
0
L
Olorun
6,382
375
71
4
0
304,040
0
L
Bellona
7,099
418
52
3
0
247,324
0
W
Camazotz
8,556
503
116
7
0
366,167
0
L
Nike
6,456
380
65
4
0
333,545
0
L
Da Ji
7,928
466
100
6
0
373,687
4
W
Cthulhu
6,957
409
38
2
0
340,879
0
W
Janus
8,618
507
95
6
0
327,859
0
W
Izanami
7,611
448
106
6
0
262,414
0
L
Ymir
7,758
456
31
2
0
272,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role