Player Matchup

Chiron
Chiron
Gold I
Dawpler
Chiron
Gold I
Level 121
God Stats
7W - 1L
1,760 SR
Queue Stats
128W - 131L
1,587 MMR
Party 1
Awilix
Awilix
Bronze III
JerldouaQc
Awilix
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 MMR
Party 3
King Arthur
King Arthur
Gold I
JustinC98
King Arthur
Gold I
Level 129
God Stats
5W - 4L
1,291 SR
Queue Stats
191W - 189L
1,587 MMR
Solo
Vulcan
Vulcan
Gold III
Westport
Vulcan
Gold III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 81L
1,589 MMR
Party 1
Bacchus
Bacchus
Silver I
beigeprout
Bacchus
Silver I
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 10L
1,671 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,510 SR
1,587 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,549 SR
1,586 MMR
Charon
Charon
Bronze III
GravitY VenoM
Charon
Bronze III
Level 88
God Stats
1W - 1L
1,601 SR
Queue Stats
4W - 5L
1,591 MMR
Party 2
Chernobog
Chernobog
Bronze III
RIIX IV
Chernobog
Bronze III
Level 63
God Stats
0W - 2L
1,334 SR
Queue Stats
4W - 5L
1,591 MMR
Party 2
Chang'e
Chang'e
Platinum V
RegiRoyce
Chang'e
Platinum V
Level 157
God Stats
82W - 75L
1,549 SR
Queue Stats
511W - 521L
1,573 MMR
Solo
Guan Yu
Guan Yu
Gold II
monkee55
Guan Yu
Gold II
Level 117
God Stats
14W - 3L
1,763 SR
Queue Stats
247W - 243L
1,584 MMR
Solo
Arachne
Arachne
Bronze III
zamat
Arachne
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dawpler
Chiron
17
5 / 0 / 8
10,011
667
13,471
8,239
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
JerldouaQc
Awilix
14
7 / 2 / 10
8,442
563
12,840
13,988
6,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
JustinC98
King Arthur
15
6 / 2 / 5
9,442
629
12,833
14,977
8,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Westport
Vulcan
15
6 / 1 / 5
9,102
607
8,422
7,172
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
beigeprout
Bacchus
14
9 / 0 / 14
9,539
636
10,779
11,152
12,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
IshtarThanatosThoth

VS

Bans
ThorAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,294
420
2,608
17,000
10,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
RIIX IV
Chernobog
10
0 / 8 / 2
6,427
428
4,365
11,512
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
RegiRoyce
Chang'e
12
1 / 7 / 0
7,262
484
6,785
14,366
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
monkee55
Guan Yu
12
2 / 7 / 1
7,425
495
9,635
17,265
16,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
zamat
Arachne
14
2 / 4 / 1
7,628
509
5,237
16,484
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
33
Kills
5
5
Deaths
33
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
Dawpler
Chiron
5
0
8
9
L
0
7
1
0.07
W
Awilix
JerldouaQc
Awilix
7
2
10
6
W
King Arthur
JustinC98
King Arthur
6
2
5
4.25
L
Chernobog
RIIX IV
Chernobog
0
8
2
0.13
L
Chang'e
RegiRoyce
Chang'e
1
7
0
0.14
W
Vulcan
Westport
Vulcan
6
1
5
8.5
W
Bacchus
beigeprout
Bacchus
9
0
14
16
L
Guan Yu
monkee55
Guan Yu
2
7
1
0.36
L
Arachne
zamat
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,345
Damage
28,630
55,528
Taken
76,627
35,142
Mitigated
42,013
13,146
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Dawpler
Chiron
13,471
6,472
544
4,166
8,239
3,858
1,883
1,199
7,040
0
98,754
L
2,608
681
0
1,473
17,000
10,902
0
3,754
13,154
18,099
0
W
Awilix
JerldouaQc
Awilix
12,840
5,063
0
750
13,988
6,517
0
2,881
11,107
0
59,519
W
King Arthur
JustinC98
King Arthur
12,833
2,634
0
4,915
14,977
8,629
214
853
14,124
794
71,228
L
Chernobog
RIIX IV
Chernobog
4,365
2,708
0
1,060
11,512
3,675
0
2,641
8,839
0
37,746
L
Chang'e
RegiRoyce
Chang'e
6,785
537
208
2,520
14,366
4,394
0
7,173
6,741
45,673
1,303
W
Vulcan
Westport
Vulcan
8,422
2,458
0
750
7,172
3,259
742
2,429
4,743
77,009
0
W
Bacchus
beigeprout
Bacchus
10,779
1,494
0
2,021
11,152
12,879
555
1,664
9,488
35,154
0
L
Guan Yu
monkee55
Guan Yu
9,635
1,394
397
3,292
17,265
16,515
0
2,823
14,440
0
42,838
L
Arachne
zamat
Arachne
5,237
2,670
0
8,603
16,484
6,527
0
2,507
13,887
0
64,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
35,036
535
Minions Killed
341
0
Camps Cleared
0
1,512,969
Distance Traveled
1,282,988
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,011
667
161
11
0
263,176
5
L
Charon
6,294
420
19
1
0
242,902
0
W
Awilix
8,442
563
88
6
0
333,357
0
W
King Arthur
9,442
629
108
7
0
286,536
2
L
Chernobog
6,427
428
75
5
0
260,754
5
L
Chang'e
7,262
484
84
6
0
243,902
0
W
Vulcan
9,102
607
129
9
0
293,354
2
W
Bacchus
9,539
636
49
3
0
336,546
2
L
Guan Yu
7,425
495
66
4
0
255,271
4
L
Arachne
7,628
509
97
6
0
280,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role