Player Matchup

Athena
Athena
Gold I
BlackHeartSuave_
Athena
Gold I
Level 167
God Stats
40W - 35L
1,722 SR
Queue Stats
349W - 363L
1,669 MMR
Solo
Medusa
Medusa
Gold II
DeltasLays
Medusa
Gold II
Level 105
God Stats
10W - 13L
1,560 SR
Queue Stats
74W - 71L
1,486 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Hakzuu
Erlang Shen
Gold IV
Level 152
God Stats
2W - 1L
1,598 SR
Queue Stats
58W - 65L
1,669 MMR
Solo
Thoth
Thoth
Platinum IV
TeamMatesAreBad
Thoth
Platinum IV
Level 87
God Stats
3W - 1L
1,492 SR
Queue Stats
78W - 63L
1,674 MMR
Solo
Odin
Odin
Gold II
Vaynxx
Odin
Gold II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,823 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,574 SR
1,664 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,599 SR
1,633 MMR
Morgan Le Fay
Morgan Le Fay
Platinum IV
 
Morgan Le Fay
Platinum IV
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
BoarBoar
Apollo
Gold II
Level 60
God Stats
1W - 2L
1,745 SR
Queue Stats
109W - 111L
1,676 MMR
Solo
Ra
Ra
Gold II
CreativeOneliner
Ra
Gold II
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
136W - 137L
1,673 MMR
Solo
Chaac
Chaac
Gold II
Holymuck
Chaac
Gold II
Level 145
God Stats
20W - 11L
1,612 SR
Queue Stats
553W - 558L
1,665 MMR
Solo
Awilix
Awilix
Gold II
Moose Warrior64
Awilix
Gold II
Level 171
God Stats
7W - 9L
1,640 SR
Queue Stats
188W - 193L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 11
8,335
595
3,911
14,996
12,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
DeltasLays
Medusa
14
3 / 2 / 7
8,448
603
9,941
11,816
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Hakzuu
Erlang Shen
15
2 / 0 / 0
9,272
662
5,352
10,109
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 6
9,238
660
10,684
6,520
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
Vaynxx
Odin
15
9 / 1 / 5
8,937
638
9,974
12,778
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoAresBacchus

VS

Bans
KukulkanBellonaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 6 / 1
6,587
471
9,606
13,753
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
BoarBoar
Apollo
13
1 / 3 / 4
7,535
538
6,949
10,577
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 1
7,482
534
4,427
8,260
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Holymuck
Chaac
13
0 / 2 / 0
7,358
526
4,293
9,917
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 6 / 3
6,938
496
5,199
13,422
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
6
6
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
6
1
0.25
W
3
2
11
4.25
L
Apollo
BoarBoar
Apollo
1
3
4
1
L
3
3
1
1.17
W
Medusa
DeltasLays
Medusa
3
2
7
3.25
W
Erlang Shen
Hakzuu
Erlang Shen
2
0
0
2
L
Chaac
Holymuck
Chaac
0
2
0
0
L
1
6
3
0.42
W
3
1
6
6
W
Odin
Vaynxx
Odin
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,862
Damage
30,474
56,219
Taken
55,929
35,329
Mitigated
21,457
22,201
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,606
1,026
0
2,048
13,753
3,928
0
5,897
7,636
39,085
1,220
W
3,911
1,068
1,811
2,160
14,996
12,486
0
3,930
10,611
18,921
63
L
Apollo
BoarBoar
Apollo
6,949
4,334
0
2,790
10,577
3,996
0
1,295
9,266
0
50,023
L
4,427
512
224
1,886
8,260
2,626
0
4,351
3,485
55,217
0
W
Medusa
DeltasLays
Medusa
9,941
4,814
0
5,486
11,816
4,939
0
3,283
8,165
0
73,977
W
Erlang Shen
Hakzuu
Erlang Shen
5,352
3,360
0
5,509
10,109
9,320
0
108
9,354
0
72,679
L
Chaac
Holymuck
Chaac
4,293
967
0
5,302
9,917
6,486
0
0
9,917
622
55,469
L
5,199
1,473
0
3,836
13,422
4,421
0
2,188
11,128
0
54,512
W
10,684
933
0
1,223
6,520
2,622
996
3,012
3,235
77,478
1,802
W
Odin
Vaynxx
Odin
9,974
3,987
0
6,012
12,778
5,962
0
2,347
10,327
0
73,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
35,900
510
Minions Killed
465
0
Camps Cleared
0
1,471,578
Distance Traveled
1,465,229
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,587
471
56
4
0
267,175
0
W
Athena
8,335
595
27
2
0
311,682
6
L
Apollo
7,535
538
98
7
0
295,301
4
L
Ra
7,482
534
102
7
0
317,459
4
W
Medusa
8,448
603
108
8
0
290,296
0
W
Erlang Shen
9,272
662
119
9
0
236,839
2
L
Chaac
7,358
526
110
8
0
284,978
0
L
Awilix
6,938
496
99
7
0
300,316
1
W
Thoth
9,238
660
147
11
0
307,394
0
W
Odin
8,937
638
109
8
0
325,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role