Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Grenando
Janus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grey Bush 55
Ah Muzen Cab
Level 85
God Stats
53W - 56L
1,448 SR
Queue Stats
970W - 986L
1,410 Elo+
Solo
Hercules
Hercules
SindleBattle
Hercules
Level 76
God Stats
2W - 5L
1,637 SR
Queue Stats
82W - 86L
1,454 Elo+
Solo
Pele
Pele
deadlysniper000
Pele
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 66L
1,447 Elo+
Solo
Team Averages
Level 107
1,517 SR
1,465 Elo+

VS

Team Averages
Level 105
1,625 SR
1,673 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Coorsliteguy
Ishtar
Level 39
God Stats
3W - 2L
1,524 SR
Queue Stats
138W - 148L
1,362 Elo+
Solo
Hercules
Hercules
DeusExMachina69
Hercules
Level 63
God Stats
1W - 0L
1,787 SR
Queue Stats
65W - 6L
1,926 Elo+
Party 1
Anubis
Anubis
Maiden8Bit
Anubis
Level 192
God Stats
19W - 2L
1,815 SR
Queue Stats
963W - 236L
1,768 Elo+
Solo
Thor
Thor
SparkIeTimez
Thor
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 61L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 3
6,503
1,084
4,648
7,288
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Grenando
Janus
12
2 / 1 / 2
7,347
1,225
7,968
5,232
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Grey Bush 55
Ah Muzen Cab
12
0 / 4 / 4
6,596
1,099
6,219
10,385
4,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SindleBattle
Hercules
10
0 / 0 / 0
5,658
943
0
0
0
11
2 / 4 / 1
6,940
1,157
6,468
10,560
4,058
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

281

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 5
6,603
1,101
2,610
4,051
4,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
12
3 / 0 / 1
7,365
1,228
4,973
5,680
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
12
2 / 0 / 5
7,318
1,220
11,114
7,248
6,722
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Maiden8Bit
Anubis
12
5 / 2 / 4
7,799
1,300
7,319
5,942
2,852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 1 / 6
7,444
1,241
5,629
5,779
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
13
13
Deaths
4
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
3
0.38
W
Kuzenbo
 
Kuzenbo
1
1
5
3.5
W
Ishtar
3
0
1
3.5
W
Hercules
2
0
5
4.5
L
Janus
Grenando
Janus
2
1
2
3
L
Ah Muzen Cab
Grey Bush 55
Ah Muzen Cab
0
4
4
0.5
W
Anubis
Maiden8Bit
Anubis
5
2
4
3.5
L
Hercules
SindleBattle
Hercules
0
0
0
0
W
2
1
6
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
31,645
33,465
Taken
28,700
12,188
Mitigated
18,561
910
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,648
1,165
0
258
7,288
2,262
0
2,105
5,183
11,112
0
W
Kuzenbo
 
Kuzenbo
2,610
1,096
0
322
4,051
4,537
0
1,248
2,614
10,368
0
W
Ishtar
4,973
4,153
0
0
5,680
2,017
0
2,560
2,920
0
20,936
W
Hercules
11,114
4,754
0
4,560
7,248
6,722
0
2,059
4,799
0
17,972
L
Janus
Grenando
Janus
7,968
486
0
0
5,232
1,863
0
1,984
3,248
25,169
0
L
Ah Muzen Cab
Grey Bush 55
Ah Muzen Cab
6,219
2,055
0
0
10,385
4,005
0
3,047
7,338
0
17,031
W
Anubis
Maiden8Bit
Anubis
7,319
147
0
1,465
5,942
2,852
0
3,031
2,559
21,187
0
L
Hercules
SindleBattle
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
5,629
694
0
510
5,779
2,433
0
2,363
3,192
0
14,744
L
6,468
2,102
0
652
10,560
4,058
0
2,793
7,767
0
11,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
36,529
112
Minions Killed
146
4
Camps Cleared
7
437,263
Distance Traveled
559,435
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,503
1,084
21
4
0
103,865
0
W
Kuzenbo
6,603
1,101
25
4
0
101,998
2
W
Ishtar
7,365
1,228
43
7
4
112,194
0
W
Hercules
7,318
1,220
17
3
2
126,103
0
L
Janus
7,347
1,225
56
9
1
106,319
0
L
Ah Muzen Cab
6,596
1,099
25
4
3
104,751
0
W
Anubis
7,799
1,300
30
5
1
96,578
0
L
Hercules
5,658
943
0
0
0
0
0
W
Thor
7,444
1,241
31
5
0
122,562
0
L
Pele
6,940
1,157
10
2
0
122,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role