Player Matchup

Bellona
Bellona
Abdevries
Bellona
Level 84
God Stats
0W - 2L
1,300 SR
Queue Stats
198W - 178L
1,455 Elo+
Party 2
Charybdis
Charybdis
DreaminaL
Charybdis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
MeMoRyLaNe--
Fenrir
Level 123
God Stats
2W - 2L
1,491 SR
Queue Stats
9W - 16L
1,466 Elo+
Solo
Cliodhna
Cliodhna
Stoppablestoney
Cliodhna
Level 114
God Stats
1W - 4L
1,238 SR
Queue Stats
195W - 178L
1,510 Elo+
Party 2
Ares
Ares
Yavirgi
Ares
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 79
1,368 SR
1,486 Elo+

VS

Team Averages
Level 97
1,566 SR
1,440 Elo+
Surtr
Surtr
 
Surtr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HorraceTheCat
Sol
Level 65
God Stats
35W - 29L
1,526 SR
Queue Stats
396W - 413L
1,435 Elo+
Party 3
Hun Batz
Hun Batz
Jigglyjosh
Hun Batz
Level 88
God Stats
18W - 13L
1,603 SR
Queue Stats
80W - 95L
1,352 Elo+
Solo
Charon
Charon
RestartSosWar
Charon
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 93L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zedfer_
Ah Muzen Cab
Level 123
God Stats
19W - 10L
1,699 SR
Queue Stats
286W - 267L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abdevries
Bellona
2
0 / 0 / 0
2,790
465
394
1,799
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
DreaminaL
Charybdis
5
0 / 2 / 0
3,159
527
1,533
4,040
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
2
0 / 2 / 0
2,774
462
497
2,360
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
6
0 / 2 / 0
3,354
559
637
5,022
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Yavirgi
Ares
5
0 / 1 / 0
3,511
585
447
5,594
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 0 / 1
4,675
779
874
3,730
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
4 / 0 / 0
4,998
833
2,931
2,546
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Jigglyjosh
Hun Batz
8
0 / 0 / 3
4,102
684
1,838
4,688
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 4
4,255
709
1,720
2,626
1,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Zedfer_
Ah Muzen Cab
8
1 / 0 / 0
4,616
769
472
191
57
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
1
0.5
L
Bellona
Abdevries
Bellona
0
0
0
0
L
Charybdis
DreaminaL
Charybdis
0
2
0
0
W
4
0
0
4
W
Hun Batz
Jigglyjosh
Hun Batz
0
0
3
1.5
L
Fenrir
0
2
0
0
W
0
0
4
2
L
Cliodhna
0
2
0
0
L
Ares
Yavirgi
Ares
0
1
0
0
W
Ah Muzen Cab
Zedfer_
Ah Muzen Cab
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,508
Damage
7,835
18,815
Taken
13,781
7,592
Mitigated
5,264
4,208
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
874
221
0
879
3,730
1,703
293
0
3,730
350
20,439
L
Bellona
Abdevries
Bellona
394
146
0
695
1,799
1,051
0
73
1,726
0
3,031
L
Charybdis
DreaminaL
Charybdis
1,533
1,332
0
877
4,040
1,324
0
1,932
2,108
0
13,003
W
2,931
1,551
0
1,362
2,546
580
0
253
2,293
27,046
1,243
W
Hun Batz
Jigglyjosh
Hun Batz
1,838
667
0
3,370
4,688
1,482
0
57
4,631
0
22,046
L
Fenrir
497
105
0
250
2,360
771
0
216
2,144
0
4,600
W
1,720
426
0
360
2,626
1,442
0
137
2,489
9,762
0
L
Cliodhna
637
0
0
1,894
5,022
1,359
0
0
5,022
0
14,996
L
Ares
Yavirgi
Ares
447
36
0
492
5,594
3,087
0
2,503
3,091
9,929
0
W
Ah Muzen Cab
Zedfer_
Ah Muzen Cab
472
221
0
0
191
57
320
0
191
0
25,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,588
Gold Earned
22,646
80
Minions Killed
181
0
Camps Cleared
0
444,868
Distance Traveled
546,538
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,675
779
43
7
0
77,130
0
L
Bellona
2,790
465
7
1
0
52,836
0
L
Charybdis
3,159
527
24
4
0
105,579
0
W
Sol
4,998
833
43
7
0
106,967
0
W
Hun Batz
4,102
684
36
6
0
136,499
0
L
Fenrir
2,774
462
6
1
0
58,025
0
W
Charon
4,255
709
12
2
0
128,462
0
L
Cliodhna
3,354
559
30
5
0
124,426
0
L
Ares
3,511
585
13
2
0
104,002
0
W
Ah Muzen Cab
4,616
769
47
8
0
97,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role