Player Matchup

Zhong Kui
Zhong Kui
Octopus88241
Zhong Kui
Level 65
God Stats
8W - 8L
1,614 SR
Queue Stats
221W - 244L
1,458 Elo+
Solo
Fenrir
Fenrir
Thewolves38
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
lildartt
Kuzenbo
Level 108
God Stats
4W - 3L
1,518 SR
Queue Stats
8W - 7L
1,522 Elo+
Party 1
Team Averages
Level 93
1,544 SR
1,493 Elo+

VS

Team Averages
Level 77
1,643 SR
1,459 Elo+
Merlin
Merlin
AdmittedCupid88
Merlin
Level 66
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Crepid
Cthulhu
Level 125
God Stats
77W - 66L
1,588 SR
Queue Stats
1,024W - 890L
1,528 Elo+
Solo
Loki
Loki
YT1MB3RW01F
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Octopus88241
Zhong Kui
13
2 / 2 / 6
7,742
774
5,785
7,995
6,086
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
4 / 1 / 4
8,276
828
6,676
6,373
2,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
lildartt
Kuzenbo
13
3 / 0 / 5
8,192
819
5,877
6,831
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,107
711
5,289
6,079
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Crepid
Cthulhu
14
3 / 1 / 0
7,956
796
8,867
9,959
7,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
6,604
660
2,068
7,961
2,719
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Cthulhu
Crepid
Cthulhu
3
1
0
3
W
Zhong Kui
Octopus88241
Zhong Kui
2
2
6
2.5
W
Fenrir
4
1
4
6
L
0
5
1
0.1
W
Kuzenbo
lildartt
Kuzenbo
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
16,224
21,199
Taken
23,999
16,547
Mitigated
12,819
4,873
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,289
163
453
560
6,079
2,255
0
1,622
4,408
18,491
0
L
Cthulhu
Crepid
Cthulhu
8,867
493
51
1,232
9,959
7,845
0
3,632
5,918
39,158
815
W
Zhong Kui
Octopus88241
Zhong Kui
5,785
431
0
2,628
7,995
6,086
0
5,207
1,872
23,219
706
W
Fenrir
6,676
1,969
0
454
6,373
2,683
0
3,201
2,642
0
27,944
L
2,068
180
0
145
7,961
2,719
0
3,855
3,759
0
12,794
W
Kuzenbo
lildartt
Kuzenbo
5,877
1,506
0
1,791
6,831
7,778
57
3,379
2,790
20,966
3,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
21,667
137
Minions Killed
149
0
Camps Cleared
0
596,476
Distance Traveled
584,977
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,107
711
38
4
0
189,238
0
L
Cthulhu
7,956
796
93
9
0
196,787
0
W
Zhong Kui
7,742
774
72
7
0
169,042
0
W
Fenrir
8,276
828
38
4
0
213,504
5
L
Loki
6,604
660
18
2
0
198,952
2
W
Kuzenbo
8,192
819
27
3
0
213,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role