Player Matchup

Eset
Eset
Ak3mys
Eset
Level 234
God Stats
9W - 12L
1,619 SR
Queue Stats
269W - 366L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
Bandit00
Cthulhu
Level 180
God Stats
2W - 5L
1,570 SR
Queue Stats
82W - 121L
1,495 Elo+
Party 2
Artemis
Artemis
Hope21
Artemis
Level 109
God Stats
1W - 2L
1,773 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Thor
Thor
Rinksah
Thor
Level 158
God Stats
1W - 3L
1,410 SR
Queue Stats
48W - 73L
1,435 Elo+
Party 2
Thanatos
Thanatos
Skarmore
Thanatos
Level 158
God Stats
4W - 1L
1,478 SR
Queue Stats
40W - 67L
1,438 Elo+
Party 2
Team Averages
Level 168
1,570 SR
1,458 Elo+

VS

Team Averages
Level 121
1,745 SR
1,744 Elo+
Awilix
Awilix
Cròw
Awilix
Level 118
God Stats
7W - 0L
1,835 SR
Queue Stats
35W - 5L
1,857 Elo+
Party 1
Nut
Nut
Hêrêsy
Nut
Level 107
God Stats
3W - 0L
1,826 SR
Queue Stats
11W - 0L
1,937 Elo+
Party 1
Arachne
Arachne
LepraSaurus
Arachne
Level 101
God Stats
1W - 2L
1,862 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Wolf58
Kuzenbo
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 63L
1,538 Elo+
Solo
Discordia
Discordia
XesoMedia
Discordia
Level 121
God Stats
2W - 3L
1,700 SR
Queue Stats
68W - 34L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ak3mys
Eset
14
5 / 4 / 0
8,612
574
8,414
9,145
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Bandit00
Cthulhu
11
1 / 4 / 3
7,081
472
9,345
18,230
17,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Hope21
Artemis
13
0 / 4 / 2
6,798
453
4,104
9,150
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Rinksah
Thor
15
5 / 2 / 0
9,727
648
9,456
12,839
7,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Skarmore
Thanatos
12
4 / 5 / 1
7,149
477
5,902
14,043
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cròw
Awilix
16
13 / 3 / 2
9,590
639
11,720
12,080
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 4
9,365
624
13,723
11,735
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
LepraSaurus
Arachne
11
0 / 6 / 3
6,534
436
3,586
11,678
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Wolf58
Kuzenbo
10
0 / 2 / 10
7,219
481
4,794
10,789
10,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
XesoMedia
Discordia
14
1 / 3 / 7
7,864
524
5,057
8,238
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
15
Kills
19
19
Deaths
15
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
Ak3mys
Eset
5
4
0
1.25
L
Cthulhu
Bandit00
Cthulhu
1
4
3
0.63
W
Awilix
Cròw
Awilix
13
3
2
4.67
L
Artemis
Hope21
Artemis
0
4
2
0.25
W
5
1
4
7
W
Arachne
LepraSaurus
Arachne
0
6
3
0.25
L
Thor
Rinksah
Thor
5
2
0
2.5
L
Thanatos
Skarmore
Thanatos
4
5
1
0.9
W
Kuzenbo
Wolf58
Kuzenbo
0
2
10
2.5
W
Discordia
XesoMedia
Discordia
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
38,880
63,407
Taken
54,520
36,785
Mitigated
29,331
19,633
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Ak3mys
Eset
8,414
889
0
1,217
9,145
3,384
0
2,996
6,149
49,892
379
L
Cthulhu
Bandit00
Cthulhu
9,345
1,255
119
2,498
18,230
17,175
0
3,384
14,802
38,447
0
W
Awilix
Cròw
Awilix
11,720
4,645
0
370
12,080
5,847
0
3,149
8,749
0
69,330
L
Artemis
Hope21
Artemis
4,104
1,554
0
3,045
9,150
3,154
0
981
8,169
0
43,003
W
13,723
9,213
0
6,744
11,735
5,451
1,317
2,993
8,742
0
102,601
W
Arachne
LepraSaurus
Arachne
3,586
2,119
0
2,382
11,678
5,028
0
491
11,187
0
27,184
L
Thor
Rinksah
Thor
9,456
1,868
0
2,214
12,839
7,703
0
419
12,107
0
85,199
L
Thanatos
Skarmore
Thanatos
5,902
935
0
10,540
14,043
5,369
0
1,962
12,081
0
45,107
W
Kuzenbo
Wolf58
Kuzenbo
4,794
2,433
1,518
2,548
10,789
10,232
0
5,214
5,422
16,307
0
W
Discordia
XesoMedia
Discordia
5,057
725
0
500
8,238
2,773
237
5,185
2,679
60,585
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
40,572
448
Minions Killed
411
0
Camps Cleared
0
1,361,958
Distance Traveled
1,500,091
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,612
574
103
7
0
269,451
2
L
Cthulhu
7,081
472
48
3
0
299,291
5
W
Awilix
9,590
639
98
7
0
362,479
0
L
Artemis
6,798
453
81
5
0
254,790
6
W
Nut
9,365
624
150
10
0
260,458
0
W
Arachne
6,534
436
49
3
0
296,268
0
L
Thor
9,727
648
152
10
0
241,495
4
L
Thanatos
7,149
477
64
4
0
296,931
2
W
Kuzenbo
7,219
481
15
1
0
307,147
4
W
Discordia
7,864
524
99
7
0
273,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role