Player Matchup

Hun Batz
Hun Batz
Amowon
Hun Batz
Level 193
God Stats
2W - 1L
1,448 SR
Queue Stats
239W - 220L
1,601 Elo+
Solo
Tyr
Tyr
BigWhiteBoy
Tyr
Level 159
God Stats
2W - 1L
1,278 SR
Queue Stats
216W - 192L
1,547 Elo+
Solo
Nemesis
Nemesis
Malwaere
Nemesis
Level 174
God Stats
2W - 2L
1,203 SR
Queue Stats
263W - 264L
1,559 Elo+
Solo
Cabrakan
Cabrakan
alltheduckies
Cabrakan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 159L
1,513 Elo+
Solo
Ishtar
Ishtar
zannlee
Ishtar
Level 155
God Stats
4W - 0L
1,553 SR
Queue Stats
44W - 43L
1,575 Elo+
Solo
Team Averages
Level 165
1,396 SR
1,559 Elo+

VS

Team Averages
Level 170
1,592 SR
1,590 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CephalonEva
Set
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 45L
1,710 Elo+
Solo
Rama
Rama
RainTiger
Rama
Level 170
God Stats
3W - 4L
1,598 SR
Queue Stats
189W - 193L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Sunsolblaze
Cernunnos
Level 204
God Stats
2W - 3L
1,625 SR
Queue Stats
230W - 184L
1,640 Elo+
Solo
Izanami
Izanami
xCBAGSx
Izanami
Level 155
God Stats
1W - 3L
1,736 SR
Queue Stats
208W - 196L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Amowon
Hun Batz
9
1 / 1 / 5
5,373
1,075
4,307
4,828
5,181
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 5
5,951
1,190
2,356
4,951
5,845
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nemesis
Malwaere
Nemesis
10
2 / 1 / 5
5,997
1,199
3,676
5,099
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
alltheduckies
Cabrakan
10
1 / 2 / 6
5,873
1,175
2,437
6,851
11,393
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
zannlee
Ishtar
11
2 / 1 / 2
6,002
1,200
2,752
2,921
1,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
1
0 / 0 / 0
1,208
242
0
0
0
9
1 / 4 / 1
5,183
1,037
4,060
7,450
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
10
0 / 2 / 0
5,200
1,040
2,569
3,032
1,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cernunnos
Sunsolblaze
Cernunnos
11
3 / 1 / 0
5,553
1,111
6,628
3,857
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
xCBAGSx
Izanami
9
0 / 1 / 3
5,101
1,020
3,846
3,446
1,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
8
Kills
4
5
Deaths
8
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Hun Batz
Amowon
Hun Batz
1
1
5
3.5
W
2
0
5
4.5
L
1
4
1
0.38
W
Nemesis
Malwaere
Nemesis
2
1
5
4.5
L
Rama
0
2
0
0
L
Cernunnos
Sunsolblaze
Cernunnos
3
1
0
3
W
Cabrakan
alltheduckies
Cabrakan
1
2
6
2
L
Izanami
xCBAGSx
Izanami
0
1
3
1.5
W
Ishtar
zannlee
Ishtar
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,528
Damage
17,103
24,650
Taken
17,785
29,580
Mitigated
11,880
7,573
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Amowon
Hun Batz
4,307
719
0
916
4,828
5,181
74
0
4,828
0
6,055
W
2,356
283
163
1,932
4,951
5,845
309
0
4,951
0
6,746
L
4,060
1,179
379
1,009
7,450
7,995
0
1,191
6,150
0
8,323
W
Nemesis
Malwaere
Nemesis
3,676
1,246
980
1,012
5,099
5,520
92
0
5,099
0
6,277
L
Rama
2,569
1,162
76
182
3,032
1,070
0
788
2,163
0
6,964
L
Cernunnos
Sunsolblaze
Cernunnos
6,628
2,786
0
1,369
3,857
1,571
0
337
3,315
0
13,113
W
Cabrakan
alltheduckies
Cabrakan
2,437
298
1,033
924
6,851
11,393
312
0
6,851
4,341
57
L
Izanami
xCBAGSx
Izanami
3,846
2,688
533
1,387
3,446
1,244
0
89
3,315
0
8,941
W
Ishtar
zannlee
Ishtar
2,752
1,802
0
613
2,921
1,641
961
0
2,921
0
13,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
22,245
55
Minions Killed
56
0
Camps Cleared
0
451,199
Distance Traveled
363,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
1,208
242
0
0
0
0
0
W
Hun Batz
5,373
1,075
5
1
0
82,661
0
W
Tyr
5,951
1,190
18
4
0
118,716
0
L
Set
5,183
1,037
7
1
0
96,518
0
W
Nemesis
5,997
1,199
2
0
0
93,931
0
L
Rama
5,200
1,040
16
3
0
84,354
0
L
Cernunnos
5,553
1,111
20
4
0
90,983
0
W
Cabrakan
5,873
1,175
6
1
0
79,181
0
L
Izanami
5,101
1,020
13
3
0
91,566
0
W
Ishtar
6,002
1,200
24
5
0
76,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role