Player Matchup

Mulan
Mulan
Fervo93
Mulan
Level 39
God Stats
3W - 6L
1,488 SR
Queue Stats
112W - 111L
1,390 Elo+
Solo
Atlas
Atlas
Glacius4564
Atlas
Level 64
God Stats
3W - 2L
1,569 SR
Queue Stats
31W - 31L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Titou6962
Tsukuyomi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,391 Elo+
Party 1
Janus
Janus
schmqnke
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,457 Elo+
Party 2
Awilix
Awilix
vMauii
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,538 Elo+
Party 2
Team Averages
Level 50
1,512 SR
1,427 Elo+

VS

Team Averages
Level 126
1,302 SR
1,427 Elo+
Ra
Ra
 
Ra
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
INDORAPTOR35
Jing Wei
Level 79
God Stats
6W - 13L
1,115 SR
Queue Stats
134W - 127L
1,383 Elo+
Solo
Fafnir
Fafnir
Vazdictus
Fafnir
Level 140
God Stats
2W - 1L
1,303 SR
Queue Stats
151W - 172L
1,411 Elo+
Solo
Hercules
Hercules
XJuggernautX878
Hercules
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,417 Elo+
Solo
Ymir
Ymir
penguin attackz
Ymir
Level 89
God Stats
3W - 7L
1,094 SR
Queue Stats
688W - 668L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fervo93
Mulan
11
1 / 4 / 0
6,122
557
3,334
9,465
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,523
502
3,089
7,164
5,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Titou6962
Tsukuyomi
9
0 / 5 / 0
5,113
465
4,397
9,118
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
schmqnke
Janus
9
0 / 5 / 0
5,090
463
2,725
7,458
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
vMauii
Awilix
8
0 / 2 / 0
4,785
435
2,375
7,779
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 0 / 0
7,557
687
8,679
6,223
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
INDORAPTOR35
Jing Wei
11
1 / 0 / 0
5,996
545
3,637
5,783
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Vazdictus
Fafnir
10
1 / 0 / 1
6,129
557
2,574
9,075
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
8
4 / 1 / 0
6,317
574
3,023
5,883
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 0 / 1
5,900
536
5,401
6,229
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
15
16
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
0
7
L
Mulan
Fervo93
Mulan
1
4
0
0.25
L
0
0
0
0
W
Jing Wei
INDORAPTOR35
Jing Wei
1
0
0
1
L
Tsukuyomi
Titou6962
Tsukuyomi
0
5
0
0
W
Fafnir
Vazdictus
Fafnir
1
0
1
1.5
W
Hercules
4
1
0
4
W
2
0
1
2.5
L
Janus
schmqnke
Janus
0
5
0
0
L
Awilix
vMauii
Awilix
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,920
Damage
23,314
40,984
Taken
33,193
18,589
Mitigated
20,631
6,204
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,679
1,142
396
2,853
6,223
2,528
423
2,522
3,701
54,181
981
L
Mulan
Fervo93
Mulan
3,334
834
0
1,144
9,465
3,929
0
2,792
6,370
0
31,693
L
3,089
1,189
164
1,075
7,164
5,966
0
540
6,624
25,458
393
W
Jing Wei
INDORAPTOR35
Jing Wei
3,637
2,768
0
1,820
5,783
2,099
184
1,795
3,988
0
46,173
L
Tsukuyomi
Titou6962
Tsukuyomi
4,397
932
0
2,081
9,118
3,381
0
3,917
5,049
0
35,002
W
Fafnir
Vazdictus
Fafnir
2,574
850
0
2,067
9,075
8,799
0
1,413
7,662
17,902
0
W
Hercules
3,023
1,334
0
3,210
5,883
3,419
0
0
5,883
0
27,203
W
5,401
234
0
1,240
6,229
3,786
0
0
6,229
34,316
0
L
Janus
schmqnke
Janus
2,725
218
0
500
7,458
2,534
0
5,434
1,601
30,972
0
L
Awilix
vMauii
Awilix
2,375
956
0
1,240
7,779
2,779
0
3,189
4,438
0
24,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
31,899
229
Minions Killed
328
0
Camps Cleared
0
1,079,263
Distance Traveled
1,029,956
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,557
687
116
11
0
251,639
2
L
Mulan
6,122
557
65
6
0
217,073
1
L
Atlas
5,523
502
29
3
0
182,022
0
W
Jing Wei
5,996
545
76
7
0
209,509
0
L
Tsukuyomi
5,113
465
48
4
0
245,196
2
W
Fafnir
6,129
557
22
2
0
206,643
2
W
Hercules
6,317
574
53
5
0
104,450
2
W
Ymir
5,900
536
61
6
0
257,715
0
L
Janus
5,090
463
48
4
0
197,269
0
L
Awilix
4,785
435
39
4
0
237,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role