Player Matchup

Vulcan
Vulcan
Armynations
Vulcan
Level 124
God Stats
26W - 20L
1,634 SR
Queue Stats
54W - 62L
1,503 Elo+
Party 2
Apollo
Apollo
CourteousThug
Apollo
Level 27
God Stats
7W - 4L
1,504 SR
Queue Stats
7W - 7L
1,396 Elo+
Party 2
Loki
Loki
LONEGRAYWOLF87
Loki
Level 167
God Stats
17W - 11L
1,610 SR
Queue Stats
185W - 197L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Raaseraphic
Gilgamesh
Level 61
God Stats
10W - 7L
1,545 SR
Queue Stats
43W - 42L
1,517 Elo+
Party 2
Xing Tian
Xing Tian
TehMightyBean
Xing Tian
Level 28
God Stats
4W - 3L
1,505 SR
Queue Stats
15W - 10L
1,524 Elo+
Party 2
Team Averages
Level 81
1,560 SR
1,493 Elo+

VS

Team Averages
Level 118
1,545 SR
1,498 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FoxyLady0
Medusa
Level 129
God Stats
70W - 56L
1,534 SR
Queue Stats
337W - 337L
1,488 Elo+
Solo
Fenrir
Fenrir
LoecLore
Fenrir
Level 86
God Stats
1W - 1L
1,689 SR
Queue Stats
39W - 38L
1,500 Elo+
Solo
Scylla
Scylla
cerebrorgb
Scylla
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
gatoman2356
Bake Kujira
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 0 / 10
8,736
874
18,156
3,967
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 6
8,237
824
3,180
4,545
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 6
9,286
929
4,076
3,594
1,526
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Raaseraphic
Gilgamesh
15
6 / 1 / 6
8,727
873
7,161
8,404
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
TehMightyBean
Xing Tian
15
4 / 0 / 7
8,667
867
5,426
10,082
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 0
7,248
725
3,850
6,985
5,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
FoxyLady0
Medusa
14
0 / 3 / 1
7,852
785
3,118
9,535
3,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
LoecLore
Fenrir
13
0 / 5 / 1
7,127
713
4,351
10,642
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Scylla
cerebrorgb
Scylla
13
0 / 3 / 1
7,413
741
3,923
4,658
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
gatoman2356
Bake Kujira
13
0 / 4 / 1
7,526
753
3,975
14,106
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
15
Kills
1
1
Deaths
15
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
0
1
W
Vulcan
2
0
10
7
W
1
0
6
4
L
Medusa
FoxyLady0
Medusa
0
3
1
0.17
W
2
0
6
5
L
Fenrir
LoecLore
Fenrir
0
5
1
0.1
W
Gilgamesh
Raaseraphic
Gilgamesh
6
1
6
9
W
Xing Tian
TehMightyBean
Xing Tian
4
0
7
7.5
L
Scylla
cerebrorgb
Scylla
0
3
1
0.17
L
Bake Kujira
gatoman2356
Bake Kujira
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
19,217
30,592
Taken
45,926
22,201
Mitigated
26,288
3,195
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,850
1,380
490
3,423
6,985
5,243
0
3,088
3,378
0
7,998
W
Vulcan
18,156
10,702
0
40
3,967
1,685
642
614
3,353
41,913
0
W
3,180
1,887
0
0
4,545
1,751
2,240
1,305
3,140
0
17,716
L
Medusa
FoxyLady0
Medusa
3,118
976
0
955
9,535
3,701
0
3,970
5,390
0
32,842
W
4,076
626
0
1,402
3,594
1,526
594
302
3,292
0
40,322
L
Fenrir
LoecLore
Fenrir
4,351
1,340
0
713
10,642
4,117
0
4,088
6,010
0
15,472
W
Gilgamesh
Raaseraphic
Gilgamesh
7,161
1,798
0
1,040
8,404
7,210
1,020
1,950
6,232
0
14,026
W
Xing Tian
TehMightyBean
Xing Tian
5,426
331
0
713
10,082
10,029
787
2,629
7,215
12,894
1,471
L
Scylla
cerebrorgb
Scylla
3,923
503
0
0
4,658
1,487
0
2,672
1,773
21,948
0
L
Bake Kujira
gatoman2356
Bake Kujira
3,975
1,565
0
528
14,106
11,740
0
7,597
5,499
13,876
1,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
37,166
224
Minions Killed
155
0
Camps Cleared
0
1,138,600
Distance Traveled
960,971
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,248
725
9
1
0
179,559
0
W
Vulcan
8,736
874
62
6
0
259,482
4
W
Apollo
8,237
824
47
5
0
199,534
0
L
Medusa
7,852
785
58
6
0
215,242
4
W
Loki
9,286
929
76
8
0
241,520
0
L
Fenrir
7,127
713
26
3
0
207,392
0
W
Gilgamesh
8,727
873
19
2
0
231,012
0
W
Xing Tian
8,667
867
20
2
0
207,052
0
L
Scylla
7,413
741
40
4
0
173,989
0
L
Bake Kujira
7,526
753
22
2
0
184,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role