Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Klemen25
Baron Samedi
Level 62
God Stats
7W - 7L
1,446 SR
Queue Stats
84W - 64L
1,454 Elo+
Party 2
Yemoja
Yemoja
Valanyon
Yemoja
Level 46
God Stats
4W - 8L
1,146 SR
Queue Stats
90W - 64L
1,462 Elo+
Party 2
Nut
Nut
bourbonbiscuit6
Nut
Level 85
God Stats
3W - 4L
1,318 SR
Queue Stats
39W - 44L
1,248 Elo+
Party 3
Team Averages
Level 66
1,382 SR
1,433 Elo+

VS

Team Averages
Level 52
1,465 SR
1,379 Elo+
Bake Kujira
Bake Kujira
Spiderjеrusalim
Bake Kujira
Level 12
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 1
Achilles
Achilles
The dark raven7
Achilles
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
151W - 142L
1,435 Elo+
Solo
Izanami
Izanami
chieffear
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 1
Zeus
Zeus
ultrajoshua
Zeus
Level 61
God Stats
10W - 4L
1,527 SR
Queue Stats
169W - 167L
1,431 Elo+
Solo
Thor
Thor
Прочтешьпидор
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
9 / 1 / 6
9,063
604
9,484
13,536
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
15
2 / 1 / 6
8,712
581
12,193
12,881
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Klemen25
Baron Samedi
13
3 / 2 / 2
8,099
540
10,641
7,959
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Valanyon
Yemoja
12
4 / 0 / 13
8,787
586
6,363
13,209
10,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
13 / 0 / 5
10,000
667
18,084
11,430
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Spiderjеrusalim
Bake Kujira
11
1 / 5 / 1
6,678
445
7,973
17,354
20,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
8
0 / 8 / 0
5,679
379
4,263
17,400
15,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
chieffear
Izanami
11
0 / 6 / 0
6,436
429
5,074
11,850
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 5 / 1
6,830
455
10,113
13,265
4,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 7 / 2
6,557
437
6,544
15,414
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
31
Kills
4
4
Deaths
31
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
1
6
12
W
Sun Wukong
 
Sun Wukong
2
1
6
5
W
Baron Samedi
Klemen25
Baron Samedi
3
2
2
2
L
Bake Kujira
Spiderjеrusalim
Bake Kujira
1
5
1
0.3
L
Achilles
0
8
0
0
W
Yemoja
Valanyon
Yemoja
4
0
13
10.5
W
13
0
5
15.5
L
Izanami
chieffear
Izanami
0
6
0
0
L
1
5
1
0.3
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,765
Damage
33,967
59,015
Taken
75,283
35,355
Mitigated
52,860
27,297
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,484
1,847
0
7,490
13,536
5,729
0
3,985
9,457
0
67,969
W
Sun Wukong
 
Sun Wukong
12,193
2,896
0
6,286
12,881
9,992
61
4,734
7,663
0
70,272
W
Baron Samedi
Klemen25
Baron Samedi
10,641
842
476
2,441
7,959
3,941
435
3,302
4,657
50,869
1,863
L
Bake Kujira
Spiderjеrusalim
Bake Kujira
7,973
5,763
0
2,374
17,354
20,990
0
1,371
15,119
38,954
2,243
L
Achilles
4,263
1,499
0
3,146
17,400
15,315
0
5,054
12,294
0
18,609
W
Yemoja
Valanyon
Yemoja
6,363
2,078
5,546
5,058
13,209
10,410
193
3,953
9,209
21,193
1,371
W
18,084
11,994
0
0
11,430
5,283
544
2,431
8,999
0
94,932
L
Izanami
chieffear
Izanami
5,074
3,704
0
965
11,850
4,821
0
2,214
9,636
0
43,809
L
10,113
2,227
0
4,100
13,265
4,987
0
5,686
7,527
48,621
1,834
L
6,544
1,984
0
1,001
15,414
6,747
0
2,469
12,855
0
26,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,661
Gold Earned
32,180
442
Minions Killed
257
0
Camps Cleared
0
1,449,297
Distance Traveled
1,319,916
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,063
604
98
7
0
346,783
0
W
Sun Wukong
8,712
581
101
7
0
291,098
2
W
Baron Samedi
8,099
540
84
6
0
248,564
0
L
Bake Kujira
6,678
445
55
4
0
265,449
0
L
Achilles
5,679
379
24
2
0
273,595
0
W
Yemoja
8,787
586
20
1
0
277,625
0
W
Nut
10,000
667
139
9
0
285,227
0
L
Izanami
6,436
429
75
5
0
273,652
0
L
Zeus
6,830
455
65
4
0
234,941
0
L
Thor
6,557
437
38
3
0
272,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role