Player Matchup

Da Ji
Da Ji
CalllMeDaddyy
Da Ji
Level 29
God Stats
2W - 2L
1,582 SR
Queue Stats
23W - 20L
1,471 Elo+
Solo
Bellona
Bellona
DeviLByPRENSS
Bellona
Level 39
God Stats
3W - 8L
1,489 SR
Queue Stats
46W - 53L
1,410 Elo+
Party 1
Izanami
Izanami
MI_titan
Izanami
Level 83
God Stats
13W - 8L
1,509 SR
Queue Stats
204W - 215L
1,426 Elo+
Solo
Cthulhu
Cthulhu
XenWolf
Cthulhu
Level 16
God Stats
8W - 11L
1,545 SR
Queue Stats
9W - 15L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
solar-peroxide54
Nu Wa
Level 40
God Stats
0W - 3L
1,213 SR
Queue Stats
39W - 37L
1,539 Elo+
Solo
Team Averages
Level 41
1,467 SR
1,451 Elo+

VS

Team Averages
Level 57
1,538 SR
1,533 Elo+
Pele
Pele
DumpTrukChuck
Pele
Level 40
God Stats
6W - 3L
1,534 SR
Queue Stats
140W - 135L
1,507 Elo+
Solo
Rama
Rama
FifthOfChuck
Rama
Level 147
God Stats
24W - 28L
1,432 SR
Queue Stats
661W - 711L
1,459 Elo+
Solo
Nu Wa
Nu Wa
NadiirDW
Nu Wa
Level 41
God Stats
3W - 0L
1,797 SR
Queue Stats
32W - 21L
1,584 Elo+
Party 2
Agni
Agni
Wi2dDude3
Agni
Level 29
God Stats
9W - 10L
1,426 SR
Queue Stats
45W - 30L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
talentedrowboat
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,444
889
568
2,282
1,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
10
1 / 0 / 0
5,068
1,014
2,042
5,911
5,139
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
MI_titan
Izanami
11
1 / 2 / 0
5,634
1,127
2,585
3,819
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
XenWolf
Cthulhu
9
0 / 3 / 1
4,765
953
3,049
7,899
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
5,292
1,058
5,232
3,883
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,018
1,004
1,955
3,590
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 3
5,113
1,023
1,333
2,496
899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
NadiirDW
Nu Wa
11
2 / 1 / 2
5,548
1,110
4,419
2,481
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
11
2 / 0 / 3
5,812
1,162
6,510
3,371
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
talentedrowboat
Sun Wukong
10
2 / 1 / 2
5,084
1,017
3,704
6,551
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
7
7
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Bellona
1
0
0
1
W
1
0
0
1
W
0
0
3
1.5
L
Izanami
MI_titan
Izanami
1
2
0
0.5
W
Nu Wa
NadiirDW
Nu Wa
2
1
2
3
W
Agni
2
0
3
3.5
L
Cthulhu
XenWolf
Cthulhu
0
3
1
0.17
L
0
0
1
0.5
W
Sun Wukong
talentedrowboat
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
17,921
23,794
Taken
18,489
15,042
Mitigated
8,762
1,515
Healing
2,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
568
0
0
105
2,282
1,149
0
1,412
727
0
2,761
L
Bellona
2,042
718
0
151
5,911
5,139
0
2,632
2,880
0
7,594
W
1,955
143
0
218
3,590
1,161
0
832
2,491
0
9,911
W
1,333
1,051
0
363
2,496
899
76
1,022
1,287
0
10,071
L
Izanami
MI_titan
Izanami
2,585
1,179
0
320
3,819
1,365
0
1,339
2,312
0
21,364
W
Nu Wa
NadiirDW
Nu Wa
4,419
959
0
74
2,481
834
837
717
1,567
11,855
309
W
Agni
6,510
539
0
640
3,371
1,077
0
1,937
1,064
19,400
1,042
L
Cthulhu
XenWolf
Cthulhu
3,049
278
0
364
7,899
5,888
175
2,347
5,065
8,919
0
L
5,232
522
0
575
3,883
1,501
0
1,888
1,803
19,740
364
W
Sun Wukong
talentedrowboat
Sun Wukong
3,704
593
0
1,296
6,551
4,791
0
2,284
3,710
0
8,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
26,575
126
Minions Killed
114
0
Camps Cleared
0
560,878
Distance Traveled
594,176
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,444
889
5
1
0
42,952
1
L
Bellona
5,068
1,014
13
3
0
139,744
0
W
Pele
5,018
1,004
24
5
0
131,036
0
W
Rama
5,113
1,023
23
5
0
98,721
2
L
Izanami
5,634
1,127
41
8
0
106,477
0
W
Nu Wa
5,548
1,110
24
5
0
110,306
0
W
Agni
5,812
1,162
36
7
0
133,410
0
L
Cthulhu
4,765
953
10
2
0
138,111
0
L
Nu Wa
5,292
1,058
57
11
0
133,594
0
W
Sun Wukong
5,084
1,017
7
1
0
120,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role