Player Matchup

Ah Puch
Ah Puch
Platinum I
 
Ah Puch
Platinum I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
 
Ao Kuang
Diamond IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
FrancoL3on
Rama
Platinum IV
Level 247
God Stats
5W - 9L
1,516 SR
Queue Stats
373W - 349L
1,793 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,503 SR
1,559 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,538 SR
1,997 MMR
Ullr
Ullr
Platinum IV
Brazilivre1888
Ullr
Platinum IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 103L
1,689 MMR
Party 2
Eset
Eset
Diamond II
GonzaloSaucedo
Eset
Diamond II
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 70L
2,317 MMR
Party 1
Fenrir
Fenrir
Platinum V
Hasendorf
Fenrir
Platinum V
Level 158
God Stats
54W - 62L
1,552 SR
Queue Stats
277W - 278L
1,777 MMR
Solo
Surtr
Surtr
Masters
Zoncui
Surtr
Masters
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 146L
2,515 MMR
Party 1
Jormungandr
Jormungandr
Platinum IV
castelobranc0
Jormungandr
Platinum IV
Level 118
God Stats
43W - 30L
1,636 SR
Queue Stats
107W - 103L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 0
4,326
865
2,156
2,090
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 0 / 0
4,009
802
461
1,787
582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
 
Kuzenbo
6
0 / 0 / 1
3,667
733
1,708
3,953
2,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
 
Ao Kuang
5
0 / 1 / 0
3,256
651
1,915
4,088
1,197
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 0 / 0
3,570
714
2,143
3,375
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Maman BrigitteBacchusThor

VS

Bans
Ne ZhaSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,373
675
1,841
3,253
1,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,668
734
793
1,096
286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Hasendorf
Fenrir
6
0 / 0 / 1
3,232
646
2,185
4,288
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Zoncui
Surtr
4
0 / 1 / 0
3,028
606
858
3,176
1,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
castelobranc0
Jormungandr
6
0 / 0 / 1
3,088
618
3,009
3,408
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
1
1
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
Ao Kuang
 
Ao Kuang
0
1
0
0
L
1
1
0
1
W
1
0
0
1
L
0
0
0
0
L
Fenrir
Hasendorf
Fenrir
0
0
1
0.5
L
Surtr
Zoncui
Surtr
0
1
0
0
L
Jormungandr
castelobranc0
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,383
Damage
8,686
15,293
Taken
15,221
6,333
Mitigated
6,014
6,963
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,156
299
0
1,511
2,090
603
0
55
1,967
21,214
431
W
Ah Muzen Cab
 
Ah Muzen Cab
461
181
0
230
1,787
582
0
446
1,261
0
29,180
W
Kuzenbo
 
Kuzenbo
1,708
852
0
1,698
3,953
2,958
0
1,234
2,441
10,731
174
W
Ao Kuang
 
Ao Kuang
1,915
278
0
2,320
4,088
1,197
0
498
3,498
13,463
719
L
1,841
620
0
920
3,253
1,117
0
1,075
2,178
0
14,022
W
2,143
1,726
0
1,204
3,375
993
0
966
2,201
0
20,806
L
793
281
0
500
1,096
286
0
197
899
19,384
0
L
Fenrir
Hasendorf
Fenrir
2,185
627
0
2,527
4,288
1,427
0
1,200
3,088
0
15,272
L
Surtr
Zoncui
Surtr
858
481
0
1,281
3,176
1,380
0
1,860
1,020
124
9,276
L
Jormungandr
castelobranc0
Jormungandr
3,009
887
0
500
3,408
1,804
0
1,116
2,292
13,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,828
Gold Earned
16,389
177
Minions Killed
158
0
Camps Cleared
0
632,627
Distance Traveled
534,989
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,326
865
45
9
0
115,073
2
W
Ah Muzen Cab
4,009
802
53
11
0
107,025
0
W
Kuzenbo
3,667
733
7
1
0
126,348
0
W
Ao Kuang
3,256
651
32
6
0
145,641
0
L
Ullr
3,373
675
28
6
0
116,532
2
W
Rama
3,570
714
40
8
0
138,540
0
L
Eset
3,668
734
52
10
0
116,070
0
L
Fenrir
3,232
646
33
7
0
114,144
0
L
Surtr
3,028
606
19
4
0
61,124
0
L
Jormungandr
3,088
618
26
5
0
127,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role