Player Matchup

Apollo
Apollo
AnggelGD
Apollo
Level 65
God Stats
2W - 3L
1,237 SR
Queue Stats
14W - 17L
1,433 Elo+
Solo
Cthulhu
Cthulhu
III N3O llI
Cthulhu
Level 158
God Stats
7W - 1L
1,794 SR
Queue Stats
336W - 327L
1,492 Elo+
Solo
Maman Brigitte
Maman Brigitte
PacificoRDRS
Maman Brigitte
Level 73
God Stats
20W - 22L
1,540 SR
Queue Stats
252W - 198L
1,516 Elo+
Solo
Olorun
Olorun
Tnuomvierk
Olorun
Level 66
God Stats
32W - 24L
1,526 SR
Queue Stats
90W - 78L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xHarrisonx
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,275 SR
Queue Stats
21W - 9L
1,650 Elo+
Solo
Team Averages
Level 98
1,474 SR
1,521 Elo+

VS

Team Averages
Level 103
1,652 SR
1,538 Elo+
Anhur
Anhur
IceErock20
Anhur
Level 82
God Stats
3W - 3L
1,916 SR
Queue Stats
367W - 341L
1,584 Elo+
Solo
Guan Yu
Guan Yu
KamotsAlpha
Guan Yu
Level 125
God Stats
1W - 3L
1,763 SR
Queue Stats
103W - 96L
1,526 Elo+
Solo
Bake Kujira
Bake Kujira
Komaru yu
Bake Kujira
Level 61
God Stats
8W - 4L
1,693 SR
Queue Stats
15W - 17L
1,449 Elo+
Solo
Loki
Loki
Sprintlikesean
Loki
Level 122
God Stats
7W - 7L
1,452 SR
Queue Stats
107W - 92L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
TrillySime
Baron Samedi
Level 125
God Stats
3W - 6L
1,437 SR
Queue Stats
255W - 243L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AnggelGD
Apollo
18
1 / 2 / 5
10,236
539
7,752
14,921
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
III N3O llI
Cthulhu
15
3 / 2 / 7
9,993
526
16,205
22,126
19,147
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maman Brigitte
PacificoRDRS
Maman Brigitte
19
8 / 1 / 3
11,143
586
11,304
17,326
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
Tnuomvierk
Olorun
14
2 / 5 / 3
8,694
458
7,837
17,308
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
xHarrisonx
Morgan Le Fay
16
0 / 6 / 0
9,917
522
5,143
13,170
7,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
1 / 3 / 1
10,654
561
11,288
16,001
7,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
KamotsAlpha
Guan Yu
17
6 / 1 / 4
11,143
586
10,880
18,541
20,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bake Kujira
Komaru yu
Bake Kujira
9
0 / 3 / 2
7,537
397
4,499
10,604
8,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 4 / 3
9,706
511
12,976
17,275
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baron Samedi
TrillySime
Baron Samedi
16
4 / 3 / 3
9,703
511
14,294
11,805
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
14
Kills
16
16
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
AnggelGD
Apollo
1
2
5
1.75
W
Cthulhu
III N3O llI
Cthulhu
3
2
7
3.25
L
Anhur
1
3
1
0.5
L
Guan Yu
KamotsAlpha
Guan Yu
6
1
4
8
L
Bake Kujira
Komaru yu
Bake Kujira
0
3
2
0.33
W
Maman Brigitte
PacificoRDRS
Maman Brigitte
8
1
3
9.5
L
5
4
3
1.63
W
Olorun
Tnuomvierk
Olorun
2
5
3
0.7
L
Baron Samedi
TrillySime
Baron Samedi
4
3
3
1.83
W
Morgan Le Fay
xHarrisonx
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,241
Damage
53,937
84,851
Taken
74,226
42,633
Mitigated
50,314
29,191
Healing
27,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AnggelGD
Apollo
7,752
4,970
0
5,276
14,921
4,362
0
1,090
13,765
0
80,268
W
Cthulhu
III N3O llI
Cthulhu
16,205
962
2,081
5,147
22,126
19,147
66
6,826
14,842
56,485
2,260
L
Anhur
11,288
6,361
0
7,019
16,001
7,723
920
4,046
11,955
0
118,739
L
Guan Yu
KamotsAlpha
Guan Yu
10,880
1,705
837
6,440
18,541
20,610
95
11,657
6,884
0
80,265
L
Bake Kujira
Komaru yu
Bake Kujira
4,499
2,511
0
1,131
10,604
8,418
0
6,337
4,267
28,494
0
W
Maman Brigitte
PacificoRDRS
Maman Brigitte
11,304
679
0
9,037
17,326
6,987
0
1,364
15,816
107,448
1,903
L
12,976
3,604
0
6,138
17,275
7,288
0
10,015
7,260
0
84,968
W
Olorun
Tnuomvierk
Olorun
7,837
3,204
510
4,101
17,308
4,830
1,002
8,044
8,705
55,389
2,724
L
Baron Samedi
TrillySime
Baron Samedi
14,294
1,942
1,814
4,126
11,805
6,275
0
8,198
3,607
59,929
240
W
Morgan Le Fay
xHarrisonx
Morgan Le Fay
5,143
791
0
3,039
13,170
7,307
102
0
13,170
87,592
1,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
48,743
585
Minions Killed
540
0
Camps Cleared
0
1,801,326
Distance Traveled
1,657,779
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,236
539
148
8
0
358,094
0
W
Cthulhu
9,993
526
78
4
0
378,943
2
L
Anhur
10,654
561
169
9
0
358,826
0
L
Guan Yu
11,143
586
116
6
0
360,342
0
L
Bake Kujira
7,537
397
53
3
0
199,971
2
W
Maman Brigitte
11,143
586
132
7
0
438,984
0
L
Loki
9,706
511
95
5
0
408,180
3
W
Olorun
8,694
458
93
5
0
326,437
2
L
Baron Samedi
9,703
511
107
6
0
330,460
3
W
Morgan Le Fay
9,917
522
134
7
0
298,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role