Player Matchup

Merlin
Merlin
Enoorme
Merlin
Level 120
God Stats
17W - 18L
1,547 SR
Queue Stats
235W - 222L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
FlowerPotHat
Kuzenbo
Level 155
God Stats
48W - 51L
1,537 SR
Queue Stats
970W - 1,064L
1,583 Elo+
Solo
Bastet
Bastet
PseudoDragon
Bastet
Level 104
God Stats
39W - 27L
1,672 SR
Queue Stats
132W - 117L
1,545 Elo+
Solo
Chernobog
Chernobog
fenrirlomas
Chernobog
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 113L
1,474 Elo+
Party 1
Olorun
Olorun
supersergio16
Olorun
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 142L
1,501 Elo+
Party 1
Team Averages
Level 133
1,551 SR
1,542 Elo+

VS

Team Averages
Level 98
1,601 SR
1,568 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Reecewatt
Rama
Level 133
God Stats
0W - 1L
1,705 SR
Queue Stats
115W - 91L
1,567 Elo+
Party 2
Thanatos
Thanatos
WHY U C0ME FAST
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 264L
1,537 Elo+
Solo
Bacchus
Bacchus
WeeGourlay
Bacchus
Level 123
God Stats
14W - 7L
1,765 SR
Queue Stats
32W - 27L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
Yachii17
Cthulhu
Level 84
God Stats
1W - 2L
1,532 SR
Queue Stats
23W - 15L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Enoorme
Merlin
16
7 / 0 / 1
9,718
694
9,087
6,956
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
FlowerPotHat
Kuzenbo
11
1 / 2 / 4
6,952
497
4,041
11,927
11,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
14
7 / 0 / 6
8,360
597
10,432
10,270
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chernobog
fenrirlomas
Chernobog
12
1 / 4 / 1
6,924
495
4,853
10,743
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 1
9,107
651
4,473
8,756
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 6 / 0
6,796
485
5,029
10,373
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
4 / 2 / 1
8,090
578
10,316
9,516
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
1 / 5 / 0
6,479
463
3,668
15,251
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
WeeGourlay
Bacchus
10
1 / 3 / 4
6,767
483
5,744
11,891
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Yachii17
Cthulhu
13
0 / 1 / 0
7,445
532
6,204
8,305
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
6
6
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
6
0
0
W
Merlin
Enoorme
Merlin
7
0
1
7.5
W
Kuzenbo
FlowerPotHat
Kuzenbo
1
2
4
1.5
W
Bastet
7
0
6
10
L
Rama
4
2
1
2.25
L
Thanatos
1
5
0
0.2
L
Bacchus
WeeGourlay
Bacchus
1
3
4
1
L
Cthulhu
Yachii17
Cthulhu
0
1
0
0
W
Chernobog
fenrirlomas
Chernobog
1
4
1
0.38
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
30,961
48,652
Taken
55,336
25,784
Mitigated
29,688
16,910
Healing
20,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,029
189
0
796
10,373
3,258
0
6,926
2,761
52,926
714
W
Merlin
Enoorme
Merlin
9,087
406
0
500
6,956
2,691
407
3,462
3,138
74,306
585
W
Kuzenbo
FlowerPotHat
Kuzenbo
4,041
1,402
0
2,634
11,927
11,892
48
1,961
9,956
22,719
0
W
Bastet
10,432
3,203
0
5,399
10,270
3,825
12
3,055
7,052
0
53,874
L
Rama
10,316
8,310
0
4,384
9,516
3,725
0
2,010
7,506
0
76,443
L
Thanatos
3,668
953
0
12,138
15,251
5,628
0
1,604
13,547
0
51,250
L
Bacchus
WeeGourlay
Bacchus
5,744
835
0
2,505
11,891
12,463
0
3,324
8,497
21,460
0
L
Cthulhu
Yachii17
Cthulhu
6,204
489
0
750
8,305
4,614
0
2,559
5,746
51,548
1,607
W
Chernobog
fenrirlomas
Chernobog
4,853
2,167
0
2,509
10,743
3,989
0
2,012
8,731
0
55,092
W
4,473
2,328
100
5,768
8,756
3,387
2,317
4,809
3,074
67,672
11,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
35,577
512
Minions Killed
449
0
Camps Cleared
0
1,423,043
Distance Traveled
1,335,406
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,796
485
96
7
0
253,121
0
W
Merlin
9,718
694
149
11
0
294,796
6
W
Kuzenbo
6,952
497
27
2
0
292,951
4
W
Bastet
8,360
597
79
6
0
335,159
0
L
Rama
8,090
578
122
9
0
275,136
2
L
Thanatos
6,479
463
90
6
0
298,661
0
L
Bacchus
6,767
483
33
2
0
270,501
5
L
Cthulhu
7,445
532
108
8
0
237,987
0
W
Chernobog
6,924
495
102
7
0
261,040
0
W
Olorun
9,107
651
155
11
0
239,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role