Player Matchup

Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Divinity GonG
Cerberus
Level 144
God Stats
0W - 3L
1,118 SR
Queue Stats
157W - 169L
1,434 Elo+
Solo
Mercury
Mercury
Grimriffer
Mercury
Level 129
God Stats
1W - 3L
1,360 SR
Queue Stats
319W - 288L
1,490 Elo+
Solo
Olorun
Olorun
ZooFA
Olorun
Level 89
God Stats
0W - 2L
1,198 SR
Queue Stats
19W - 22L
1,493 Elo+
Party 2
Team Averages
Level 123
1,335 SR
1,483 Elo+

VS

Team Averages
Level 82
1,464 SR
1,412 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
InsaneMonkeyD
Hercules
Level 125
God Stats
3W - 0L
1,498 SR
Queue Stats
18W - 41L
1,326 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Katriinx3
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 61L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
SnapDuckling761
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,468 Elo+
Solo
Tyr
Tyr
oInusofTanos
Tyr
Level 49
God Stats
1W - 2L
1,322 SR
Queue Stats
147W - 166L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 2 / 4
7,932
721
9,597
12,471
17,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
 
Sobek
10
1 / 5 / 3
6,597
600
3,716
10,501
6,765
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Divinity GonG
Cerberus
15
3 / 1 / 7
8,666
788
9,698
18,461
22,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Grimriffer
Mercury
14
0 / 3 / 9
7,404
673
5,652
8,729
6,599
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
ZooFA
Olorun
15
1 / 0 / 7
7,364
669
4,744
7,769
4,451
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 3 / 8
7,887
717
14,727
12,166
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
InsaneMonkeyD
Hercules
15
1 / 2 / 9
8,099
736
9,594
19,199
15,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Katriinx3
Morgan Le Fay
14
3 / 5 / 6
8,177
743
5,800
8,657
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SnapDuckling761
Baron Samedi
16
2 / 0 / 9
8,681
789
12,373
4,090
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 5
8,322
757
9,314
10,073
10,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
10
Kills
11
11
Deaths
10
30
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
2
4
3.5
L
Sobek
 
Sobek
1
5
3
0.5
W
Jormungandr
 
Jormungandr
3
3
8
2.33
L
Cerberus
Divinity GonG
Cerberus
3
1
7
6.5
L
Mercury
Grimriffer
Mercury
0
3
9
1.5
W
Hercules
InsaneMonkeyD
Hercules
1
2
9
2.75
W
Morgan Le Fay
Katriinx3
Morgan Le Fay
3
5
6
1.2
W
Baron Samedi
SnapDuckling761
Baron Samedi
2
0
9
6.5
L
Olorun
ZooFA
Olorun
1
0
7
4.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
51,808
57,931
Taken
54,185
57,366
Mitigated
46,831
25,592
Healing
23,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,597
1,289
959
2,340
12,471
17,329
0
6,339
5,905
0
10,865
L
Sobek
 
Sobek
3,716
41
706
1,516
10,501
6,765
0
4,959
5,424
5,351
206
W
Jormungandr
 
Jormungandr
14,727
2,564
225
1,844
12,166
13,137
0
3,417
8,377
22,971
498
L
Cerberus
Divinity GonG
Cerberus
9,698
632
1,035
10,067
18,461
22,222
0
10,787
6,950
18,546
930
L
Mercury
Grimriffer
Mercury
5,652
736
860
347
8,729
6,599
0
4,891
3,705
0
18,148
W
Hercules
InsaneMonkeyD
Hercules
9,594
1,428
632
8,789
19,199
15,608
0
4,824
14,057
0
17,401
W
Morgan Le Fay
Katriinx3
Morgan Le Fay
5,800
1,385
51
324
8,657
4,403
144
3,896
4,676
17,769
0
W
Baron Samedi
SnapDuckling761
Baron Samedi
12,373
1,663
4,279
1,597
4,090
3,265
38
2,033
1,992
29,786
0
L
Olorun
ZooFA
Olorun
4,744
1,979
3,191
4,571
7,769
4,451
0
4,011
3,545
21,449
0
W
9,314
128
3,074
2,930
10,073
10,418
0
3,192
6,791
0
15,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
41,166
98
Minions Killed
121
0
Camps Cleared
0
1,082,732
Distance Traveled
1,126,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,932
721
5
0
0
203,089
0
L
Sobek
6,597
600
8
1
0
139,838
0
W
Jormungandr
7,887
717
16
1
0
211,320
0
L
Cerberus
8,666
788
25
2
0
245,459
0
L
Mercury
7,404
673
28
3
0
259,008
0
W
Hercules
8,099
736
22
2
0
256,174
0
W
Morgan Le Fay
8,177
743
15
1
0
190,450
0
W
Baron Samedi
8,681
789
49
4
0
221,083
0
L
Olorun
7,364
669
32
3
0
235,338
0
W
Tyr
8,322
757
19
2
0
247,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role