Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ConspiringCandle
Sylvanus
Level 131
God Stats
13W - 9L
1,500 SR
Queue Stats
537W - 527L
1,404 Elo+
Party 1
Bastet
Bastet
PopCandle806275
Bastet
Level 129
God Stats
6W - 4L
1,370 SR
Queue Stats
228W - 227L
1,413 Elo+
Solo
Ah Puch
Ah Puch
Yeahstuff
Ah Puch
Level 127
God Stats
5W - 5L
1,250 SR
Queue Stats
451W - 430L
1,400 Elo+
Party 1
Team Averages
Level 128
1,424 SR
1,443 Elo+

VS

Team Averages
Level 84
1,540 SR
1,494 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dezny
Khepri
Level 60
God Stats
3W - 0L
1,850 SR
Queue Stats
16W - 25L
1,392 Elo+
Solo
Cupid
Cupid
Hercules259
Cupid
Level 58
God Stats
1W - 6L
1,101 SR
Queue Stats
389W - 417L
1,470 Elo+
Solo
Merlin
Merlin
MeAnd4Bots
Merlin
Level 47
God Stats
184W - 205L
1,454 SR
Queue Stats
273W - 308L
1,399 Elo+
Solo
Da Ji
Da Ji
TheFreedomDood
Da Ji
Level 127
God Stats
3W - 2L
1,794 SR
Queue Stats
228W - 195L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 0
6,432
585
5,017
8,676
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
4
1 / 1 / 0
4,605
419
1,649
2,593
907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
5,849
532
3,685
9,529
5,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 1 / 0
5,572
507
3,118
10,669
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
Yeahstuff
Ah Puch
10
0 / 3 / 0
5,577
507
2,115
8,904
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 1
6,647
604
6,676
6,937
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Dezny
Khepri
9
0 / 0 / 2
5,265
479
1,973
2,957
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 2
5,376
489
2,702
6,843
2,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MeAnd4Bots
Merlin
11
0 / 1 / 3
5,585
508
3,432
9,482
2,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
7 / 0 / 0
6,629
603
7,001
7,159
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
L
Hou Yi
 
Hou Yi
1
1
0
1
W
Agni
 
Agni
1
0
1
1.5
L
1
1
1
1.5
W
Khepri
Dezny
Khepri
0
0
2
1
W
0
2
2
0.5
W
Merlin
MeAnd4Bots
Merlin
0
1
3
1.5
L
0
1
0
0
W
7
0
0
7
L
Ah Puch
Yeahstuff
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,584
Damage
21,784
40,371
Taken
33,378
15,667
Mitigated
12,581
13,260
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,017
634
0
250
8,676
3,065
0
2,415
6,261
0
46,053
L
Hou Yi
 
Hou Yi
1,649
1,115
0
551
2,593
907
0
233
2,360
0
12,668
W
Agni
 
Agni
6,676
265
0
1,328
6,937
2,453
141
1,735
5,202
49,327
0
L
3,685
1,167
639
3,027
9,529
5,098
0
1,625
7,904
22,650
947
W
Khepri
Dezny
Khepri
1,973
146
0
1,018
2,957
2,013
0
696
2,261
12,070
1,232
W
2,702
1,999
86
2,302
6,843
2,148
198
2,554
4,289
0
34,461
W
Merlin
MeAnd4Bots
Merlin
3,432
116
0
3,000
9,482
2,983
0
0
9,482
31,835
1,036
L
3,118
722
0
5,417
10,669
3,793
0
1,922
8,615
0
44,381
W
7,001
1,069
0
1,725
7,159
2,984
0
569
6,590
0
45,899
L
Ah Puch
Yeahstuff
Ah Puch
2,115
156
0
3,376
8,904
2,804
0
4,866
3,390
36,102
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
29,502
239
Minions Killed
288
0
Camps Cleared
0
923,541
Distance Traveled
1,104,024
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,432
585
63
6
0
245,923
0
L
Hou Yi
4,605
419
13
1
0
75,338
0
W
Agni
6,647
604
104
9
0
235,211
0
L
Sylvanus
5,849
532
31
3
0
173,221
4
W
Khepri
5,265
479
18
2
0
217,211
0
W
Cupid
5,376
489
69
6
0
203,262
0
W
Merlin
5,585
508
41
4
0
198,393
0
L
Bastet
5,572
507
70
6
0
228,780
0
W
Da Ji
6,629
603
56
5
0
249,947
0
L
Ah Puch
5,577
507
62
6
0
200,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role