Player Matchup

Achilles
Achilles
Ehenbec
Achilles
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,534 Elo+
Party 2
Chaac
Chaac
GNKK-Dope
Chaac
Level 159
God Stats
3W - 4L
1,566 SR
Queue Stats
142W - 114L
1,625 Elo+
Party 1
Raijin
Raijin
KillerAce33
Raijin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 75L
1,520 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kruemellmonster
Maman Brigitte
Level 152
God Stats
0W - 2L
1,477 SR
Queue Stats
128W - 101L
1,576 Elo+
Party 1
Apollo
Apollo
Zaurien
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,516 Elo+
Party 2
Team Averages
Level 99
1,509 SR
1,554 Elo+

VS

Team Averages
Level 97
1,591 SR
1,554 Elo+
Ravana
Ravana
Maxtschik98
Ravana
Level 84
God Stats
1W - 1L
1,672 SR
Queue Stats
17W - 17L
1,460 Elo+
Solo
Maui
Maui
Sebathiel
Maui
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
83W - 60L
1,620 Elo+
Party 3
Nu Wa
Nu Wa
Sia9316
Nu Wa
Level 102
God Stats
6W - 4L
1,433 SR
Queue Stats
61W - 51L
1,549 Elo+
Solo
Artemis
Artemis
kwl1410
Artemis
Level 68
God Stats
6W - 4L
1,636 SR
Queue Stats
47W - 31L
1,612 Elo+
Party 3
Sun Wukong
Sun Wukong
Ωutlaw
Sun Wukong
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 48L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ehenbec
Achilles
15
3 / 2 / 2
9,794
466
9,406
16,978
20,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
GNKK-Dope
Chaac
17
2 / 5 / 4
10,779
513
25,365
27,973
35,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
16
1 / 4 / 4
9,924
473
8,831
13,425
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
Kruemellmonster
Maman Brigitte
15
1 / 6 / 3
9,152
436
6,989
21,802
8,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Zaurien
Apollo
15
2 / 10 / 3
9,176
437
7,292
19,074
8,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
6 / 1 / 4
11,129
530
14,516
18,690
12,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Maui
17
0 / 1 / 16
11,270
537
10,020
18,539
25,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Sia9316
Nu Wa
17
2 / 1 / 6
10,815
515
14,248
8,932
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
kwl1410
Artemis
19
10 / 2 / 4
12,434
592
15,160
10,368
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Ωutlaw
Sun Wukong
17
7 / 4 / 3
11,594
552
18,731
31,917
32,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
25
27
Deaths
9
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ehenbec
Achilles
3
2
2
2
L
Chaac
GNKK-Dope
Chaac
2
5
4
0.8
L
Raijin
1
4
4
0.75
L
Maman Brigitte
Kruemellmonster
Maman Brigitte
1
6
3
0.42
W
Ravana
6
1
4
8
W
Maui
0
1
16
8
W
Nu Wa
Sia9316
Nu Wa
2
1
6
5
L
Apollo
Zaurien
Apollo
2
10
3
0.35
W
Artemis
kwl1410
Artemis
10
2
4
6
W
Sun Wukong
Ωutlaw
Sun Wukong
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,883
Damage
72,675
99,252
Taken
88,446
78,601
Mitigated
78,410
24,485
Healing
24,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ehenbec
Achilles
9,406
1,193
0
5,015
16,978
20,315
50
4,187
12,251
0
21,391
L
Chaac
GNKK-Dope
Chaac
25,365
3,640
0
9,662
27,973
35,851
165
4,394
23,155
20,122
93,664
L
Raijin
8,831
409
0
1,000
13,425
5,078
61
3,878
9,013
85,673
320
L
Maman Brigitte
Kruemellmonster
Maman Brigitte
6,989
795
0
6,007
21,802
8,636
0
3,951
17,493
66,182
0
W
Ravana
14,516
4,880
0
6,069
18,690
12,285
0
5,121
13,213
0
102,949
W
Maui
10,020
1,838
0
2,684
18,539
25,619
4
3,735
14,630
48,101
962
W
Nu Wa
Sia9316
Nu Wa
14,248
2,611
0
3,342
8,932
3,308
1,619
4,151
4,499
74,504
1,857
L
Apollo
Zaurien
Apollo
7,292
3,136
0
2,801
19,074
8,721
378
4,890
13,780
0
71,283
W
Artemis
kwl1410
Artemis
15,160
7,686
0
4,948
10,368
4,901
2,410
2,455
7,869
0
105,444
W
Sun Wukong
Ωutlaw
Sun Wukong
18,731
5,410
0
7,595
31,917
32,297
833
6,763
24,974
0
88,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
57,242
564
Minions Killed
581
0
Camps Cleared
0
2,060,285
Distance Traveled
2,160,998
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,794
466
27
1
0
432,990
7
L
Chaac
10,779
513
162
8
0
389,235
5
L
Raijin
9,924
473
176
8
0
401,512
7
L
Maman Brigitte
9,152
436
92
4
0
447,662
0
W
Ravana
11,129
530
120
6
0
492,831
1
W
Maui
11,270
537
60
3
0
451,891
3
W
Nu Wa
10,815
515
116
6
0
429,054
2
L
Apollo
9,176
437
107
5
0
388,886
0
W
Artemis
12,434
592
153
7
0
372,393
0
W
Sun Wukong
11,594
552
132
6
0
414,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role