Player Matchup

Danzaburou
Danzaburou
Big_Skrrt
Danzaburou
Level 108
God Stats
31W - 20L
1,629 SR
Queue Stats
239W - 217L
1,494 Elo+
Solo
Loki
Loki
Daniielo_7
Loki
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 105L
1,393 Elo+
Solo
Ah Puch
Ah Puch
Khoduan
Ah Puch
Level 68
God Stats
29W - 23L
1,581 SR
Queue Stats
443W - 446L
1,481 Elo+
Solo
Artio
Artio
Melxior101
Artio
Level 84
God Stats
6W - 5L
1,469 SR
Queue Stats
129W - 104L
1,508 Elo+
Solo
Neith
Neith
sweet_nisshoku
Neith
Level 129
God Stats
203W - 195L
1,509 SR
Queue Stats
230W - 233L
1,460 Elo+
Solo
Team Averages
Level 107
1,538 SR
1,467 Elo+

VS

Team Averages
Level 119
1,377 SR
1,481 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Andriitiis
Hun Batz
Level 89
God Stats
1W - 2L
1,434 SR
Queue Stats
58W - 91L
1,370 Elo+
Solo
Anhur
Anhur
PABLOare
Anhur
Level 149
God Stats
2W - 4L
1,161 SR
Queue Stats
104W - 92L
1,579 Elo+
Solo
Scylla
Scylla
Towelie271
Scylla
Level 128
God Stats
0W - 2L
1,290 SR
Queue Stats
114W - 97L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
zSanjiiiz
Erlang Shen
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
189W - 175L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Skrrt
Danzaburou
10
1 / 0 / 0
5,497
550
3,435
4,435
1,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 2
6,039
604
3,494
9,115
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Khoduan
Ah Puch
10
1 / 0 / 1
5,785
579
4,303
3,696
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
1 / 2 / 2
5,194
519
2,297
6,759
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 4
6,495
650
5,182
4,902
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 1 / 1
5,677
568
3,994
8,397
5,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Andriitiis
Hun Batz
9
0 / 1 / 1
4,735
474
1,613
4,810
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
PABLOare
Anhur
9
1 / 1 / 1
5,342
534
2,209
4,400
1,396
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Towelie271
Scylla
9
0 / 2 / 2
4,958
496
2,663
6,036
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
zSanjiiiz
Erlang Shen
10
0 / 3 / 0
5,450
545
2,576
9,284
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
3
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
1
2.5
L
Hun Batz
Andriitiis
Hun Batz
0
1
1
0.5
W
Danzaburou
Big_Skrrt
Danzaburou
1
0
0
1
W
4
2
2
2.5
W
Ah Puch
Khoduan
Ah Puch
1
0
1
1.5
W
Artio
1
2
2
1
L
Anhur
PABLOare
Anhur
1
1
1
1.5
L
Scylla
Towelie271
Scylla
0
2
2
0.5
W
1
0
4
3
L
Erlang Shen
zSanjiiiz
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,711
Damage
13,055
28,907
Taken
32,927
11,821
Mitigated
15,268
15,225
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,994
543
1,100
2,407
8,397
5,653
0
1,312
7,085
0
14,745
L
Hun Batz
Andriitiis
Hun Batz
1,613
162
0
642
4,810
1,982
0
1,373
3,437
0
25,134
W
Danzaburou
Big_Skrrt
Danzaburou
3,435
1,947
0
2,851
4,435
1,527
0
0
4,435
0
45,737
W
3,494
1,031
0
4,913
9,115
2,989
244
674
8,299
0
42,818
W
Ah Puch
Khoduan
Ah Puch
4,303
248
0
1,846
3,696
1,257
100
1,293
2,147
33,391
1,830
W
Artio
2,297
203
245
1,959
6,759
4,284
0
274
6,461
11,625
1,638
L
Anhur
PABLOare
Anhur
2,209
579
0
1,245
4,400
1,396
598
452
3,948
0
37,670
L
Scylla
Towelie271
Scylla
2,663
75
0
1,886
6,036
2,040
0
2,989
3,047
28,867
0
W
5,182
1,846
81
3,330
4,902
1,764
280
0
4,902
0
52,630
L
Erlang Shen
zSanjiiiz
Erlang Shen
2,576
730
0
3,683
9,284
4,197
0
0
9,284
0
38,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
26,162
333
Minions Killed
259
0
Camps Cleared
0
945,332
Distance Traveled
932,063
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,677
568
21
2
0
212,046
2
L
Hun Batz
4,735
474
46
5
0
154,769
0
W
Danzaburou
5,497
550
80
8
0
173,809
0
W
Loki
6,039
604
73
7
0
221,708
0
W
Ah Puch
5,785
579
63
6
0
167,116
0
W
Artio
5,194
519
25
3
0
200,354
0
L
Anhur
5,342
534
70
7
0
180,746
2
L
Scylla
4,958
496
57
6
0
190,962
0
W
Neith
6,495
650
92
9
0
182,345
0
L
Erlang Shen
5,450
545
65
7
0
193,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role