Player Matchup

Anubis
Anubis
Blut_Fluch
Anubis
Level 120
God Stats
4W - 2L
1,748 SR
Queue Stats
182W - 185L
1,431 Elo+
Party 1
Ymir
Ymir
Kxaiizen
Ymir
Level 48
God Stats
1W - 2L
1,527 SR
Queue Stats
95W - 94L
1,458 Elo+
Party 1
Cupid
Cupid
Mjoelniir
Cupid
Level 110
God Stats
181W - 171L
1,515 SR
Queue Stats
221W - 226L
1,463 Elo+
Party 1
Team Averages
Level 93
1,597 SR
1,451 Elo+

VS

Team Averages
Level 123
1,454 SR
1,459 Elo+
Raijin
Raijin
AnxiousArcana
Raijin
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
250W - 246L
1,429 Elo+
Solo
Hou Yi
Hou Yi
CyraxTG
Hou Yi
Level 116
God Stats
3W - 1L
1,355 SR
Queue Stats
11W - 10L
1,476 Elo+
Party 2
King Arthur
King Arthur
RevStrychnine16
King Arthur
Level 129
God Stats
2W - 1L
1,508 SR
Queue Stats
2W - 4L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blut_Fluch
Anubis
14
0 / 5 / 1
9,229
577
3,526
12,613
5,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
15
0 / 3 / 1
8,984
562
4,699
17,722
17,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Mjoelniir
Cupid
16
1 / 4 / 0
10,429
652
7,819
16,743
7,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 5
12,497
781
18,412
7,509
3,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
CyraxTG
Hou Yi
17
6 / 0 / 6
12,037
752
12,641
6,530
3,047
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
RevStrychnine16
King Arthur
16
1 / 1 / 11
11,058
691
10,248
14,877
15,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Anubis
Blut_Fluch
Anubis
0
5
1
0.1
W
Hou Yi
CyraxTG
Hou Yi
6
0
6
9
L
Ymir
0
3
1
0.17
L
Cupid
Mjoelniir
Cupid
1
4
0
0.25
W
King Arthur
RevStrychnine16
King Arthur
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,044
Damage
41,301
47,078
Taken
28,916
30,875
Mitigated
22,425
12,364
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,412
491
0
2,192
7,509
3,955
837
1,968
5,326
77,020
1,289
L
Anubis
Blut_Fluch
Anubis
3,526
421
0
2,580
12,613
5,768
0
4,304
8,157
41,180
0
W
Hou Yi
CyraxTG
Hou Yi
12,641
4,618
0
2,774
6,530
3,047
2,367
2,079
4,326
0
57,348
L
Ymir
4,699
500
269
820
17,722
17,980
0
6,537
10,950
15,448
1,277
L
Cupid
Mjoelniir
Cupid
7,819
2,766
2,444
6,251
16,743
7,127
0
6,955
9,554
0
48,744
W
King Arthur
RevStrychnine16
King Arthur
10,248
811
0
830
14,877
15,423
202
3,421
11,140
0
40,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
35,592
187
Minions Killed
240
0
Camps Cleared
0
789,222
Distance Traveled
901,826
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,497
781
118
7
0
291,965
5
L
Anubis
9,229
577
74
5
0
240,620
0
W
Hou Yi
12,037
752
69
4
0
279,892
2
L
Ymir
8,984
562
24
2
0
276,646
0
L
Cupid
10,429
652
89
6
0
271,956
8
W
King Arthur
11,058
691
53
3
0
329,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role