Player Matchup

Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AusartheDead
Baron Samedi
Level 53
God Stats
1W - 3L
1,479 SR
Queue Stats
6W - 11L
1,320 Elo+
Party 2
King Arthur
King Arthur
BestGuyOnTeam
King Arthur
Level 129
God Stats
2W - 2L
1,631 SR
Queue Stats
9W - 21L
1,177 Elo+
Party 2
Team Averages
Level 113
1,536 SR
1,332 Elo+

VS

Team Averages
Level 137
1,427 SR
1,403 Elo+
Chiron
Chiron
 
Chiron
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LeapinPandaBear
Sobek
Level 85
God Stats
2W - 1L
1,516 SR
Queue Stats
46W - 52L
1,345 Elo+
Party 1
Eset
Eset
Legit WICK
Eset
Level 111
God Stats
3W - 4L
1,266 SR
Queue Stats
55W - 58L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 1 / 1
7,756
705
6,957
12,142
5,981
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
AusartheDead
Baron Samedi
10
0 / 6 / 2
6,722
611
7,691
11,396
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BestGuyOnTeam
King Arthur
12
1 / 2 / 2
7,320
665
6,941
14,679
9,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 1 / 3
9,083
826
15,209
9,410
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 1 / 6
7,601
691
4,962
11,161
12,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 5
7,846
713
8,688
7,353
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
9
9
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
1
1
3.5
W
Chiron
 
Chiron
6
1
3
7.5
L
Baron Samedi
AusartheDead
Baron Samedi
0
6
2
0.17
L
King Arthur
BestGuyOnTeam
King Arthur
1
2
2
1
W
1
1
6
4
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
28,859
38,217
Taken
27,924
20,086
Mitigated
20,171
9,854
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,957
3,471
0
3,660
12,142
5,981
0
4,321
7,773
23,910
1,021
W
Chiron
 
Chiron
15,209
5,202
650
1,507
9,410
4,394
640
5,339
4,071
0
50,915
L
Baron Samedi
AusartheDead
Baron Samedi
7,691
458
1,561
3,348
11,396
4,761
39
3,200
8,067
19,272
0
L
King Arthur
BestGuyOnTeam
King Arthur
6,941
1,350
0
1,285
14,679
9,344
0
5,286
9,310
0
16,406
W
4,962
784
0
2,360
11,161
12,200
0
5,228
5,933
9,065
3,579
W
8,688
173
541
1,192
7,353
3,577
433
4,132
3,221
26,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,798
Gold Earned
24,530
82
Minions Killed
135
0
Camps Cleared
0
597,757
Distance Traveled
630,920
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,756
705
29
3
0
218,422
0
W
Chiron
9,083
826
83
8
0
201,344
0
L
Baron Samedi
6,722
611
21
2
0
171,022
0
L
King Arthur
7,320
665
32
3
0
208,313
0
W
Sobek
7,601
691
13
1
0
200,488
0
W
Eset
7,846
713
39
4
0
229,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role