Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Srba94
Loki
Level 85
God Stats
2W - 0L
1,230 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xlLordlx
Morgan Le Fay
Level 157
God Stats
2W - 0L
1,726 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Team Averages
Level 130
1,485 SR
1,500 Elo+

VS

Team Averages
Level 40
1,591 SR
1,502 Elo+
Kuzenbo
Kuzenbo
Firefly132
Kuzenbo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 2
Gilgamesh
Gilgamesh
SinnerCannon
Gilgamesh
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
463W - 477L
1,319 Elo+
Party 2
King Arthur
King Arthur
Wondor
King Arthur
Level 66
God Stats
5W - 2L
1,774 SR
Queue Stats
91W - 10L
1,920 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 5
6,551
728
5,143
5,522
5,884
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Loki
Srba94
Loki
11
5 / 2 / 2
7,034
782
4,680
6,490
2,801
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
xlLordlx
Morgan Le Fay
12
1 / 0 / 7
6,792
755
11,099
5,192
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Firefly132
Kuzenbo
9
0 / 3 / 1
5,398
600
1,566
8,635
6,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SinnerCannon
Gilgamesh
9
0 / 5 / 1
5,625
625
2,751
8,998
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Wondor
King Arthur
12
1 / 0 / 1
6,515
724
5,915
7,943
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
1
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
5
4.5
L
Kuzenbo
Firefly132
Kuzenbo
0
3
1
0.17
L
Gilgamesh
SinnerCannon
Gilgamesh
0
5
1
0.1
W
Loki
Srba94
Loki
5
2
2
3
L
King Arthur
Wondor
King Arthur
1
0
1
1.5
W
Morgan Le Fay
xlLordlx
Morgan Le Fay
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
10,232
17,204
Taken
25,576
11,030
Mitigated
17,735
6,682
Healing
1,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,143
1,733
2,407
2,231
5,522
5,884
36
676
4,713
11,258
0
L
Kuzenbo
Firefly132
Kuzenbo
1,566
383
0
260
8,635
6,912
0
5,664
2,494
4,160
0
L
Gilgamesh
SinnerCannon
Gilgamesh
2,751
359
0
108
8,998
4,700
0
4,892
3,741
0
12,578
W
Loki
Srba94
Loki
4,680
1,399
0
1,097
6,490
2,801
0
388
5,891
0
14,073
L
King Arthur
Wondor
King Arthur
5,915
148
0
925
7,943
6,123
0
4,288
3,228
0
26,834
W
Morgan Le Fay
xlLordlx
Morgan Le Fay
11,099
1,523
0
947
5,192
2,345
506
512
4,476
35,110
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,377
Gold Earned
17,538
104
Minions Killed
84
0
Camps Cleared
0
447,792
Distance Traveled
482,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,551
728
17
2
0
123,667
0
L
Kuzenbo
5,398
600
3
0
0
142,880
0
L
Gilgamesh
5,625
625
24
3
0
137,939
0
W
Loki
7,034
782
19
2
0
169,241
0
L
King Arthur
6,515
724
57
6
0
201,829
0
W
Morgan Le Fay
6,792
755
68
8
0
154,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role