Player Matchup

Cupid
Cupid
JLe0n1das
Cupid
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 209L
1,581 Elo+
Solo
Pele
Pele
PhantomTubs
Pele
Level 154
God Stats
4W - 1L
1,804 SR
Queue Stats
13W - 12L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
SOH_SEADOG
Cu Chulainn
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,455 Elo+
Solo
Terra
Terra
gaz317
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,471 Elo+
Solo
Agni
Agni
southocean
Agni
Level 67
God Stats
6W - 3L
1,590 SR
Queue Stats
92W - 86L
1,491 Elo+
Solo
Team Averages
Level 94
1,579 SR
1,494 Elo+

VS

Team Averages
Level 114
1,614 SR
1,508 Elo+
King Arthur
King Arthur
AyumuUehara95
King Arthur
Level 121
God Stats
25W - 17L
1,655 SR
Queue Stats
121W - 113L
1,525 Elo+
Solo
Arachne
Arachne
BranAndFox
Arachne
Level 144
God Stats
1W - 2L
1,764 SR
Queue Stats
22W - 27L
1,534 Elo+
Solo
Cthulhu
Cthulhu
DenBoi_Sama
Cthulhu
Level 157
God Stats
6W - 5L
1,592 SR
Queue Stats
55W - 61L
1,451 Elo+
Solo
Xbalanque
Xbalanque
Guthbrandr
Xbalanque
Level 93
God Stats
11W - 14L
1,428 SR
Queue Stats
61W - 62L
1,520 Elo+
Solo
Anubis
Anubis
UrMothrHungHrslf
Anubis
Level 53
God Stats
30W - 27L
1,633 SR
Queue Stats
263W - 266L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JLe0n1das
Cupid
12
1 / 0 / 3
6,803
618
4,076
6,288
2,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 0
6,541
595
5,521
8,573
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
SOH_SEADOG
Cu Chulainn
11
1 / 2 / 0
6,151
559
5,249
11,282
8,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
gaz317
Terra
9
0 / 0 / 6
5,594
509
3,087
8,937
4,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 4
5,485
499
5,040
6,996
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyumuUehara95
King Arthur
12
2 / 1 / 0
6,633
603
8,113
9,167
6,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
BranAndFox
Arachne
10
0 / 0 / 1
5,240
476
3,171
8,799
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
DenBoi_Sama
Cthulhu
9
0 / 2 / 1
4,790
435
6,881
8,291
6,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Guthbrandr
Xbalanque
10
0 / 3 / 0
5,552
505
2,015
6,630
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
5,893
536
5,989
8,154
3,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
4
4
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AyumuUehara95
King Arthur
2
1
0
2
L
Arachne
BranAndFox
Arachne
0
0
1
0.5
L
Cthulhu
DenBoi_Sama
Cthulhu
0
2
1
0.25
L
Xbalanque
Guthbrandr
Xbalanque
0
3
0
0
W
Cupid
JLe0n1das
Cupid
1
0
3
2.5
W
6
0
0
6
W
Cu Chulainn
SOH_SEADOG
Cu Chulainn
1
2
0
0.5
L
2
3
0
0.67
W
Terra
gaz317
Terra
0
0
6
3
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
26,169
42,076
Taken
41,041
21,821
Mitigated
22,019
14,033
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AyumuUehara95
King Arthur
8,113
1,161
0
2,762
9,167
6,425
0
336
8,831
6,037
49,199
L
Arachne
BranAndFox
Arachne
3,171
1,647
0
5,053
8,799
3,082
0
1,285
7,424
0
40,701
L
Cthulhu
DenBoi_Sama
Cthulhu
6,881
696
0
2,276
8,291
6,612
0
1,866
6,322
24,652
1,773
L
Xbalanque
Guthbrandr
Xbalanque
2,015
429
0
1,286
6,630
2,184
0
556
6,074
0
36,949
W
Cupid
JLe0n1das
Cupid
4,076
2,013
52
4,113
6,288
2,501
0
633
5,655
0
57,722
W
5,521
1,652
0
1,101
8,573
3,523
0
2,823
5,750
0
50,841
W
Cu Chulainn
SOH_SEADOG
Cu Chulainn
5,249
1,450
0
2,845
11,282
8,627
0
947
10,335
1,008
45,529
L
5,989
307
0
3,079
8,154
3,716
0
3,564
4,157
44,041
821
W
Terra
gaz317
Terra
3,087
291
1,543
2,388
8,937
4,915
0
4,167
4,770
12,801
2,726
W
5,040
157
0
1,991
6,996
2,255
0
4,236
2,760
29,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
28,108
360
Minions Killed
342
0
Camps Cleared
0
1,113,799
Distance Traveled
1,042,505
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,633
603
89
8
0
211,902
0
L
Arachne
5,240
476
73
7
0
248,407
0
L
Cthulhu
4,790
435
43
4
0
205,811
0
L
Xbalanque
5,552
505
76
7
0
203,913
1
W
Cupid
6,803
618
111
10
0
194,147
2
W
Pele
6,541
595
81
7
0
264,370
0
W
Cu Chulainn
6,151
559
82
7
0
185,508
0
L
Anubis
5,893
536
61
6
0
172,472
0
W
Terra
5,594
509
26
2
0
244,202
8
W
Agni
5,485
499
60
5
0
225,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role