Player Matchup

Zhong Kui
Zhong Kui
BAW55
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,514 Elo+
Party 1
Merlin
Merlin
BiggieThiqq
Merlin
Level 75
God Stats
2W - 4L
1,422 SR
Queue Stats
41W - 34L
1,427 Elo+
Party 1
Bake Kujira
Bake Kujira
Boorzik_71
Bake Kujira
Level 104
God Stats
237W - 173L
1,470 SR
Queue Stats
516W - 500L
1,390 Elo+
Solo
Thanatos
Thanatos
Hernan539
Thanatos
Level 85
God Stats
1W - 3L
1,740 SR
Queue Stats
145W - 139L
1,427 Elo+
Solo
Cupid
Cupid
TheFatR4t
Cupid
Level 146
God Stats
4W - 8L
1,711 SR
Queue Stats
322W - 321L
1,524 Elo+
Solo
Team Averages
Level 103
1,569 SR
1,456 Elo+

VS

Team Averages
Level 123
1,474 SR
1,494 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Kamina95
Nut
Level 130
God Stats
15W - 8L
1,511 SR
Queue Stats
66W - 56L
1,470 Elo+
Party 2
Arachne
Arachne
Nacho19li
Arachne
Level 125
God Stats
2W - 3L
1,302 SR
Queue Stats
85W - 67L
1,480 Elo+
Party 2
Achilles
Achilles
TuMadreEnBolas
Achilles
Level 63
God Stats
1W - 0L
1,322 SR
Queue Stats
30W - 26L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
emptyreckless
Nu Wa
Level 147
God Stats
21W - 9L
1,738 SR
Queue Stats
242W - 230L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BAW55
Zhong Kui
14
3 / 5 / 1
8,656
541
12,689
16,858
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
12
0 / 4 / 0
7,046
440
1,348
8,743
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
Boorzik_71
Bake Kujira
12
0 / 6 / 1
6,490
406
7,239
19,552
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Hernan539
Thanatos
12
1 / 2 / 0
6,595
412
5,024
11,161
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
TheFatR4t
Cupid
12
1 / 4 / 0
6,752
422
5,365
12,210
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
5 / 0 / 4
8,102
506
11,070
7,736
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
4 / 1 / 5
8,512
532
11,782
11,573
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Nacho19li
Arachne
16
8 / 0 / 2
8,993
562
8,072
10,732
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
14
2 / 4 / 5
8,145
509
10,138
16,430
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 0 / 5
9,086
568
9,629
6,853
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
21
21
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
4
7
L
Zhong Kui
BAW55
Zhong Kui
3
5
1
0.7
L
Merlin
0
4
0
0
L
Bake Kujira
Boorzik_71
Bake Kujira
0
6
1
0.08
L
Thanatos
Hernan539
Thanatos
1
2
0
0.5
W
4
1
5
6.5
W
Arachne
Nacho19li
Arachne
8
0
2
9
L
Cupid
TheFatR4t
Cupid
1
4
0
0.25
W
Achilles
2
4
5
1.13
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,665
Damage
50,691
68,524
Taken
53,324
42,473
Mitigated
27,747
21,752
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,070
1,810
2,270
2,972
7,736
3,112
46
1,503
6,076
51,477
2,109
L
Zhong Kui
BAW55
Zhong Kui
12,689
3,177
0
6,983
16,858
12,594
0
1,255
14,702
67,540
4,356
L
Merlin
1,348
112
0
880
8,743
2,970
530
2,559
6,184
54,012
0
L
Bake Kujira
Boorzik_71
Bake Kujira
7,239
2,671
0
3,944
19,552
17,151
0
8,796
10,756
46,446
2,772
L
Thanatos
Hernan539
Thanatos
5,024
767
0
5,360
11,161
4,725
0
2,234
8,879
0
42,937
W
11,782
6,243
0
1,094
11,573
4,541
24
2,496
8,642
0
68,172
W
Arachne
Nacho19li
Arachne
8,072
7,087
0
4,664
10,732
4,748
0
2,408
8,092
0
80,536
L
Cupid
TheFatR4t
Cupid
5,365
2,367
57
4,528
12,210
5,033
0
5,638
6,572
0
50,111
W
Achilles
10,138
2,950
0
4,548
16,430
12,551
0
8,311
7,008
0
49,158
W
9,629
3,280
0
1,961
6,853
2,795
560
2,947
3,783
80,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
42,838
427
Minions Killed
493
0
Camps Cleared
0
1,340,160
Distance Traveled
1,486,110
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,102
506
84
5
0
316,149
7
L
Zhong Kui
8,656
541
112
7
0
243,684
1
L
Merlin
7,046
440
101
6
0
212,100
0
L
Bake Kujira
6,490
406
69
4
0
288,807
0
L
Thanatos
6,595
412
61
4
0
302,508
4
W
Nut
8,512
532
109
7
0
296,373
0
W
Arachne
8,993
562
106
7
0
312,361
0
L
Cupid
6,752
422
84
5
0
293,061
6
W
Achilles
8,145
509
82
5
0
275,294
1
W
Nu Wa
9,086
568
112
7
0
285,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role