Player Matchup

Kuzenbo
Kuzenbo
MaximPupkin
Kuzenbo
Level 13
God Stats
4W - 2L
1,566 SR
Queue Stats
11W - 13L
1,343 Elo+
Party 2
Neith
Neith
Nastual
Neith
Level 43
God Stats
2W - 0L
1,259 SR
Queue Stats
17W - 18L
1,387 Elo+
Party 2
Nox
Nox
VaIaam
Nox
Level 76
God Stats
10W - 15L
1,487 SR
Queue Stats
44W - 41L
1,503 Elo+
Solo
Team Averages
Level 44
1,438 SR
1,411 Elo+

VS

Team Averages
Level 69
1,550 SR
1,307 Elo+
Nu Wa
Nu Wa
macuur
Nu Wa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,189 Elo+
Party 1
Cernunnos
Cernunnos
mareknekvapil
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,189 Elo+
Party 1
Kuzenbo
Kuzenbo
scapularboar
Kuzenbo
Level 145
God Stats
36W - 25L
1,650 SR
Queue Stats
180W - 186L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MaximPupkin
Kuzenbo
15
0 / 2 / 11
9,338
623
8,364
15,374
18,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Nastual
Neith
17
6 / 3 / 7
11,784
786
17,056
10,449
4,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
VaIaam
Nox
15
7 / 2 / 6
10,895
726
13,407
10,553
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
macuur
Nu Wa
15
5 / 4 / 2
10,339
689
13,878
11,148
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
mareknekvapil
Cernunnos
14
1 / 5 / 3
9,127
608
7,324
13,845
5,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
scapularboar
Kuzenbo
15
1 / 4 / 5
9,850
657
11,205
18,862
27,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
7
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
MaximPupkin
Kuzenbo
0
2
11
2.75
W
Neith
Nastual
Neith
6
3
7
3.17
W
Nox
VaIaam
Nox
7
2
6
5
L
Nu Wa
macuur
Nu Wa
5
4
2
1.5
L
Cernunnos
mareknekvapil
Cernunnos
1
5
3
0.5
L
Kuzenbo
scapularboar
Kuzenbo
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,827
Damage
32,407
36,376
Taken
43,855
28,133
Mitigated
37,871
3,353
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
MaximPupkin
Kuzenbo
8,364
3,160
0
208
15,374
18,217
372
10,600
4,500
18,001
3,272
W
Neith
Nastual
Neith
17,056
9,148
0
2,768
10,449
4,827
1,542
5,831
4,550
0
70,923
W
Nox
VaIaam
Nox
13,407
953
0
377
10,553
5,089
392
6,944
3,453
44,255
0
L
Nu Wa
macuur
Nu Wa
13,878
6,255
396
969
11,148
4,837
0
4,307
6,841
41,569
1,081
L
Cernunnos
mareknekvapil
Cernunnos
7,324
3,434
369
2,481
13,845
5,774
0
6,895
6,950
0
25,111
L
Kuzenbo
scapularboar
Kuzenbo
11,205
3,274
0
1,808
18,862
27,260
0
9,797
9,065
32,288
1,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
29,316
204
Minions Killed
147
0
Camps Cleared
0
773,423
Distance Traveled
655,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,338
623
16
1
0
279,655
0
W
Neith
11,784
786
117
8
0
224,949
0
W
Nox
10,895
726
71
5
0
268,819
0
L
Nu Wa
10,339
689
59
4
0
218,472
0
L
Cernunnos
9,127
608
47
3
0
196,013
0
L
Kuzenbo
9,850
657
41
3
0
240,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role