Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Striker71001
Charon
Level 123
God Stats
5W - 6L
1,842 SR
Queue Stats
168W - 157L
1,504 Elo+
Solo
Hades
Hades
aalvaroo61
Hades
Level 117
God Stats
8W - 4L
1,586 SR
Queue Stats
69W - 73L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
schuettster
Sun Wukong
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 101L
1,438 Elo+
Solo
Team Averages
Level 130
1,586 SR
1,487 Elo+

VS

Team Averages
Level 137
1,561 SR
1,534 Elo+
Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Armorfo
Chernobog
Level 156
God Stats
6W - 13L
1,327 SR
Queue Stats
89W - 89L
1,473 Elo+
Solo
Cthulhu
Cthulhu
DeaDshoT_MM
Cthulhu
Level 103
God Stats
22W - 15L
1,686 SR
Queue Stats
47W - 36L
1,606 Elo+
Solo
Sol
Sol
Malorvil
Sol
Level 159
God Stats
11W - 4L
1,790 SR
Queue Stats
187W - 176L
1,537 Elo+
Solo
Nemesis
Nemesis
mrpro3621
Nemesis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 0 / 2
4,080
583
4,737
3,504
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
 
Fenrir
7
0 / 1 / 3
3,870
553
2,305
5,321
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
7
2 / 0 / 0
4,656
665
2,619
4,846
3,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
8
1 / 3 / 0
4,210
601
2,664
7,034
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
schuettster
Sun Wukong
9
0 / 0 / 0
4,467
638
1,466
6,483
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 1 / 0
4,038
577
1,369
6,080
4,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Armorfo
Chernobog
7
0 / 1 / 0
3,735
534
3,551
4,963
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
DeaDshoT_MM
Cthulhu
9
0 / 0 / 0
5,148
735
4,361
5,054
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 1 / 0
5,581
797
6,057
6,291
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
mrpro3621
Nemesis
1
0 / 0 / 0
2,835
405
0
495
121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
4
4
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
2
1
W
Fenrir
 
Fenrir
0
1
3
1.5
L
Horus
 
Horus
0
1
0
0
L
Chernobog
Armorfo
Chernobog
0
1
0
0
L
Cthulhu
DeaDshoT_MM
Cthulhu
0
0
0
0
L
4
1
0
4
W
Charon
2
0
0
2
W
Hades
1
3
0
0.33
L
Nemesis
mrpro3621
Nemesis
0
0
0
0
W
Sun Wukong
schuettster
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,791
Damage
15,338
27,188
Taken
22,883
12,314
Mitigated
11,929
11,200
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,737
3,256
0
1,664
3,504
1,282
0
0
3,504
0
35,608
W
Fenrir
 
Fenrir
2,305
437
0
2,499
5,321
1,790
0
835
4,424
0
18,948
L
Horus
 
Horus
1,369
819
805
3,170
6,080
4,118
0
1,103
4,977
0
8,745
L
Chernobog
Armorfo
Chernobog
3,551
2,226
0
1,966
4,963
1,655
0
1,473
3,490
0
27,731
L
Cthulhu
DeaDshoT_MM
Cthulhu
4,361
682
0
1,750
5,054
4,165
0
0
5,054
33,837
1,754
L
6,057
3,648
0
3,173
6,291
1,870
0
2,664
3,627
37,982
4,601
W
Charon
2,619
901
0
1,565
4,846
3,018
0
0
4,846
12,746
2,131
W
Hades
2,664
502
300
2,389
7,034
3,080
0
5,456
1,578
21,437
0
L
Nemesis
mrpro3621
Nemesis
0
0
0
0
495
121
0
0
495
0
0
W
Sun Wukong
schuettster
Sun Wukong
1,466
357
0
2,783
6,483
3,144
0
3,099
2,834
0
29,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,283
Gold Earned
21,337
202
Minions Killed
203
0
Camps Cleared
0
704,571
Distance Traveled
604,485
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,080
583
53
8
0
122,328
0
W
Fenrir
3,870
553
35
5
0
162,863
0
L
Horus
4,038
577
16
2
0
155,862
0
L
Chernobog
3,735
534
51
7
0
162,289
0
L
Cthulhu
5,148
735
67
10
0
152,788
0
L
Sol
5,581
797
69
10
0
117,358
0
W
Charon
4,656
665
16
2
0
125,052
1
W
Hades
4,210
601
34
5
0
141,946
0
L
Nemesis
2,835
405
0
0
0
16,188
0
W
Sun Wukong
4,467
638
64
9
0
152,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role