Player Matchup

Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JollyBoyJohn535
Surtr
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
156W - 155L
1,419 Elo+
Party 1
Bake Kujira
Bake Kujira
KrinkelNeck
Bake Kujira
Level 85
God Stats
8W - 20L
1,242 SR
Queue Stats
141W - 144L
1,400 Elo+
Party 1
Izanami
Izanami
Synsterspace
Izanami
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 72L
1,349 Elo+
Party 1
Sol
Sol
saabjaime22
Sol
Level 48
God Stats
7W - 6L
1,480 SR
Queue Stats
70W - 73L
1,473 Elo+
Solo
Team Averages
Level 81
1,444 SR
1,428 Elo+

VS

Team Averages
Level 97
1,485 SR
1,415 Elo+
Ymir
Ymir
CallmeKickz1
Ymir
Level 116
God Stats
3W - 2L
1,621 SR
Queue Stats
21W - 17L
1,484 Elo+
Party 2
Mulan
Mulan
ItzRogueWolf_
Mulan
Level 128
God Stats
0W - 2L
1,306 SR
Queue Stats
21W - 18L
1,466 Elo+
Party 2
Cerberus
Cerberus
KurtCammy07
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LOVEISWARX
Tsukuyomi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,428 Elo+
Solo
He Bo
He Bo
Skyhunter22
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 4 / 0
5,878
452
4,554
10,530
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
6 / 2 / 0
8,381
645
13,719
14,133
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bake Kujira
KrinkelNeck
Bake Kujira
7
0 / 5 / 0
5,057
389
4,513
8,595
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Synsterspace
Izanami
9
0 / 2 / 0
5,670
436
3,112
5,772
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
4 / 0 / 1
8,198
631
7,865
8,701
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 6
6,607
508
5,250
8,932
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 3
6,753
519
7,737
15,253
11,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
KurtCammy07
Cerberus
13
3 / 0 / 6
7,030
541
7,089
8,452
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LOVEISWARX
Tsukuyomi
11
3 / 2 / 2
6,264
482
3,770
10,397
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
5,316
409
4,384
7,593
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
10
Kills
13
13
Deaths
10
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
4
0
0
L
6
0
6
9
L
1
5
3
0.5
W
6
2
0
3
W
Bake Kujira
KrinkelNeck
Bake Kujira
0
5
0
0
L
Cerberus
KurtCammy07
Cerberus
3
0
6
6
L
Tsukuyomi
LOVEISWARX
Tsukuyomi
3
2
2
2
L
0
3
0
0
W
Izanami
Synsterspace
Izanami
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
28,230
47,731
Taken
50,627
23,753
Mitigated
28,419
16,110
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,554
677
0
1,138
10,530
4,021
0
2,718
7,678
0
41,744
L
5,250
1,141
285
1,556
8,932
6,772
0
1,972
6,471
24,922
1,844
L
7,737
1,234
0
2,647
15,253
11,055
0
542
13,836
0
48,615
W
13,719
5,214
0
7,553
14,133
9,237
324
187
13,946
757
57,601
W
Bake Kujira
KrinkelNeck
Bake Kujira
4,513
2,655
0
929
8,595
6,058
0
4,669
3,520
16,110
0
L
Cerberus
KurtCammy07
Cerberus
7,089
922
0
3,316
8,452
3,794
0
1,781
6,416
46,038
1,184
L
Tsukuyomi
LOVEISWARX
Tsukuyomi
3,770
934
0
5,665
10,397
3,985
0
1,636
8,722
0
45,538
L
4,384
192
0
1,950
7,593
2,813
0
5,519
2,074
29,788
0
W
Izanami
Synsterspace
Izanami
3,112
2,138
0
1,940
5,772
1,284
0
3,725
1,903
0
33,339
W
7,865
3,325
0
4,550
8,701
3,153
636
4,384
4,317
49,392
8,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
31,970
325
Minions Killed
363
0
Camps Cleared
0
1,200,292
Distance Traveled
1,123,644
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,878
452
58
4
0
263,835
0
L
Ymir
6,607
508
52
4
0
244,080
4
L
Mulan
6,753
519
86
7
0
195,663
0
W
Surtr
8,381
645
79
6
0
241,023
0
W
Bake Kujira
5,057
389
22
2
0
245,998
2
L
Cerberus
7,030
541
113
9
0
256,911
3
L
Tsukuyomi
6,264
482
73
6
0
229,900
0
L
He Bo
5,316
409
39
3
0
197,090
0
W
Izanami
5,670
436
58
4
0
211,544
1
W
Sol
8,198
631
108
8
0
237,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role