Player Matchup

Danzaburou
Danzaburou
IRON_WOLF_ITA
Danzaburou
Level 157
God Stats
13W - 14L
1,492 SR
Queue Stats
137W - 134L
1,506 Elo+
Solo
Charon
Charon
ManuelPro10711
Charon
Level 98
God Stats
2W - 1L
1,526 SR
Queue Stats
194W - 183L
1,557 Elo+
Party 1
Da Ji
Da Ji
Smitenjoyer
Da Ji
Level 185
God Stats
2W - 3L
1,523 SR
Queue Stats
322W - 327L
1,572 Elo+
Party 3
Thoth
Thoth
Smitesuffer
Thoth
Level 150
God Stats
7W - 5L
1,741 SR
Queue Stats
124W - 141L
1,547 Elo+
Party 3
Hercules
Hercules
isrual2
Hercules
Level 85
God Stats
7W - 7L
1,793 SR
Queue Stats
223W - 226L
1,518 Elo+
Party 1
Team Averages
Level 135
1,615 SR
1,540 Elo+

VS

Team Averages
Level 119
1,450 SR
1,502 Elo+
Osiris
Osiris
KaktusChris
Osiris
Level 159
God Stats
8W - 11L
1,506 SR
Queue Stats
68W - 64L
1,546 Elo+
Solo
Cliodhna
Cliodhna
Mederlen
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,574 Elo+
Party 2
Athena
Athena
Noneofit
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 109L
1,596 Elo+
Solo
Ullr
Ullr
Ovvahh
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,223 Elo+
Solo
Nu Wa
Nu Wa
Sāmsārā
Nu Wa
Level 154
God Stats
3W - 5L
1,245 SR
Queue Stats
50W - 43L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IRON_WOLF_ITA
Danzaburou
7
0 / 0 / 0
3,734
747
38
2,451
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 2
4,242
848
1,078
1,107
614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 0 / 3
4,110
822
2,266
4,322
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 0 / 1
5,030
1,006
3,193
1,766
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
isrual2
Hercules
6
1 / 1 / 2
3,955
791
2,354
4,897
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
1 / 2 / 0
4,019
804
3,684
6,621
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
Mederlen
Cliodhna
6
0 / 3 / 0
3,270
654
1,096
5,848
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Noneofit
Athena
7
0 / 0 / 0
3,276
655
0
1,125
555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Ovvahh
Ullr
1
0 / 0 / 0
1,106
221
0
0
0
Nu Wa
6
0 / 3 / 0
3,266
653
975
3,320
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IRON_WOLF_ITA
Danzaburou
0
0
0
0
L
Osiris
1
2
0
0.5
W
1
0
2
2
L
Cliodhna
Mederlen
Cliodhna
0
3
0
0
L
Athena
Noneofit
Athena
0
0
0
0
L
Ullr
Ovvahh
Ullr
0
0
0
0
W
2
0
3
3.5
W
4
0
1
4.5
L
Nu Wa
0
3
0
0
W
Hercules
isrual2
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,929
Damage
5,755
14,543
Taken
16,914
5,913
Mitigated
6,044
7,067
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IRON_WOLF_ITA
Danzaburou
38
0
0
1,028
2,451
829
513
0
2,451
0
24,999
L
Osiris
3,684
1,378
0
2,729
6,621
3,438
0
782
5,597
0
22,331
W
1,078
340
0
689
1,107
614
336
0
1,107
10,091
0
L
Cliodhna
Mederlen
Cliodhna
1,096
506
0
2,030
5,848
1,397
0
1,467
4,253
0
13,035
L
Athena
Noneofit
Athena
0
0
0
250
1,125
555
0
0
1,125
2,874
0
L
Ullr
Ovvahh
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
2,266
844
0
2,332
4,322
1,427
0
192
4,130
0
21,269
W
3,193
301
0
452
1,766
494
0
765
1,001
22,923
791
L
Nu Wa
975
232
0
370
3,320
654
0
1,725
1,433
14,613
452
W
Hercules
isrual2
Hercules
2,354
1,029
0
2,566
4,897
2,549
0
0
4,897
0
19,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,071
Gold Earned
14,937
178
Minions Killed
103
0
Camps Cleared
0
525,911
Distance Traveled
361,536
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,734
747
42
8
0
83,244
3
L
Osiris
4,019
804
39
8
0
94,876
0
W
Charon
4,242
848
11
2
0
82,963
0
L
Cliodhna
3,270
654
28
6
0
125,676
0
L
Athena
3,276
655
5
1
0
40,790
1
L
Ullr
1,106
221
0
0
0
0
0
W
Da Ji
4,110
822
33
7
0
138,311
0
W
Thoth
5,030
1,006
57
11
0
107,733
0
L
Nu Wa
3,266
653
31
6
0
100,194
0
W
Hercules
3,955
791
35
7
0
113,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role