Player Matchup

Surtr
Surtr
Daegan Night
Surtr
Level 147
God Stats
9W - 6L
1,555 SR
Queue Stats
73W - 87L
1,463 Elo+
Party 2
Merlin
Merlin
MortalScrubs
Merlin
Level 123
God Stats
0W - 1L
1,859 SR
Queue Stats
6W - 10L
1,457 Elo+
Party 2
Thanatos
Thanatos
Zaelek
Thanatos
Level 126
God Stats
0W - 1L
1,697 SR
Queue Stats
36W - 48L
1,464 Elo+
Party 2
Team Averages
Level 132
1,704 SR
1,461 Elo+

VS

Team Averages
Level 103
1,530 SR
1,556 Elo+
Agni
Agni
 
Agni
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Crepid
Cthulhu
Level 125
God Stats
82W - 71L
1,547 SR
Queue Stats
1,100W - 931L
1,526 Elo+
Party 1
Pele
Pele
Quierosertuhoyo
Pele
Level 145
God Stats
1W - 0L
1,543 SR
Queue Stats
5W - 3L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,738
774
8,359
11,364
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
11
0 / 4 / 3
6,787
679
4,903
7,168
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Zaelek
Thanatos
11
0 / 5 / 2
6,441
644
4,500
8,910
4,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 2 / 5
7,910
791
7,785
4,552
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Crepid
Cthulhu
12
1 / 0 / 9
7,583
758
6,016
7,836
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
7 / 1 / 5
8,692
869
9,153
10,300
6,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
5
2.75
W
Cthulhu
Crepid
Cthulhu
1
0
9
5.5
L
3
3
0
1
L
Merlin
0
4
3
0.38
W
7
1
5
9.5
L
Thanatos
Zaelek
Thanatos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
22,954
27,442
Taken
22,688
14,441
Mitigated
13,636
3,857
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,785
591
0
864
4,552
1,880
0
1,355
3,186
26,046
0
W
Cthulhu
Crepid
Cthulhu
6,016
243
116
1,470
7,836
5,689
0
2,328
5,499
21,733
1,035
L
8,359
2,911
192
1,883
11,364
7,208
0
4,587
6,208
1,624
35,099
L
Merlin
4,903
104
0
0
7,168
2,362
0
3,516
3,057
27,686
0
W
9,153
1,939
0
1,854
10,300
6,067
0
1,825
8,464
0
27,969
L
Thanatos
Zaelek
Thanatos
4,500
662
0
1,782
8,910
4,871
0
3,621
4,562
0
13,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,966
Gold Earned
24,185
126
Minions Killed
159
0
Camps Cleared
0
555,680
Distance Traveled
653,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,910
791
66
7
0
204,825
0
W
Cthulhu
7,583
758
53
5
0
212,258
0
L
Surtr
7,738
774
59
6
0
185,688
0
L
Merlin
6,787
679
45
5
0
172,465
0
W
Pele
8,692
869
40
4
0
236,831
0
L
Thanatos
6,441
644
22
2
0
197,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role