Player Matchup

Vamana
Vamana
 
Vamana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gnome03
Loki
Level 127
God Stats
1W - 1L
1,698 SR
Queue Stats
25W - 27L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Pepsito420
Cthulhu
Level 31
God Stats
4W - 2L
1,894 SR
Queue Stats
4W - 4L
1,883 Elo+
Solo
Ullr
Ullr
Sardini11a
Ullr
Level 98
God Stats
2W - 4L
1,340 SR
Queue Stats
44W - 50L
1,463 Elo+
Solo
Janus
Janus
TheRobidog
Janus
Level 147
God Stats
1W - 1L
1,737 SR
Queue Stats
41W - 51L
1,518 Elo+
Solo
Team Averages
Level 93
1,634 SR
1,582 Elo+

VS

Team Averages
Level 137
1,559 SR
1,555 Elo+
Da Ji
Da Ji
AGS730
Da Ji
Level 159
God Stats
14W - 5L
1,322 SR
Queue Stats
206W - 177L
1,593 Elo+
Solo
Bellona
Bellona
HotGirlWithBalls
Bellona
Level 159
God Stats
8W - 2L
1,512 SR
Queue Stats
288W - 278L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Peti0152
Morgan Le Fay
Level 147
God Stats
4W - 2L
1,864 SR
Queue Stats
115W - 117L
1,509 Elo+
Solo
Nut
Nut
RumiruGabrys
Nut
Level 158
God Stats
44W - 32L
1,601 SR
Queue Stats
305W - 281L
1,594 Elo+
Solo
Neith
Neith
lecutis001
Neith
Level 64
God Stats
4W - 4L
1,497 SR
Queue Stats
54W - 51L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 5 / 2
8,248
589
9,997
17,130
16,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Gnome03
Loki
14
1 / 2 / 1
7,128
509
3,651
13,114
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Pepsito420
Cthulhu
13
0 / 1 / 0
6,423
459
6,225
9,669
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 0
6,566
469
5,544
8,601
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
14
2 / 3 / 2
7,757
554
6,155
9,281
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AGS730
Da Ji
14
9 / 2 / 3
8,467
605
12,476
12,442
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 1 / 4
7,052
504
5,934
9,396
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Peti0152
Morgan Le Fay
13
0 / 2 / 6
7,652
547
7,988
11,558
7,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 0 / 3
7,881
563
7,607
9,490
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
14
1 / 1 / 4
8,380
599
6,283
6,497
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
12
12
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
5
2
0.8
W
Da Ji
AGS730
Da Ji
9
2
3
5.25
L
Loki
Gnome03
Loki
1
2
1
0.75
W
2
1
4
4
L
Cthulhu
Pepsito420
Cthulhu
0
1
0
0
W
Morgan Le Fay
Peti0152
Morgan Le Fay
0
2
6
1.5
W
0
0
3
1.5
L
0
1
0
0
L
Janus
2
3
2
1
W
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,572
Damage
40,288
57,795
Taken
49,383
34,697
Mitigated
27,735
13,441
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,997
4,473
0
3,943
17,130
16,120
75
7,020
10,030
0
54,938
W
Da Ji
AGS730
Da Ji
12,476
3,113
0
875
12,442
6,002
0
1,474
10,460
0
59,834
L
Loki
Gnome03
Loki
3,651
988
0
5,554
13,114
5,016
0
568
12,374
0
71,908
W
5,934
1,261
0
2,855
9,396
8,174
0
3,331
5,367
505
29,643
L
Cthulhu
Pepsito420
Cthulhu
6,225
346
134
2,070
9,669
6,708
0
0
9,382
38,369
0
W
Morgan Le Fay
Peti0152
Morgan Le Fay
7,988
529
0
5,515
11,558
7,009
0
611
9,965
55,266
867
W
7,607
4,421
0
5,007
9,490
4,057
0
1,645
7,365
0
90,362
L
5,544
1,324
0
1,260
8,601
3,503
0
0
8,403
0
58,233
L
Janus
6,155
98
0
480
9,281
3,350
0
341
8,893
55,336
865
W
Neith
6,283
1,665
0
2,153
6,497
2,493
0
3,268
2,805
0
73,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
39,432
496
Minions Killed
480
0
Camps Cleared
0
1,515,136
Distance Traveled
1,462,497
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,248
589
93
7
0
273,056
0
W
Da Ji
8,467
605
74
5
0
313,764
0
L
Loki
7,128
509
113
8
0
337,447
0
W
Bellona
7,052
504
49
4
0
353,118
4
L
Cthulhu
6,423
459
51
4
0
313,925
0
W
Morgan Le Fay
7,652
547
82
6
0
263,907
0
W
Nut
7,881
563
161
12
0
261,105
3
L
Ullr
6,566
469
117
8
0
286,802
6
L
Janus
7,757
554
122
9
0
303,906
6
W
Neith
8,380
599
114
8
0
270,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role